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Post by The Perilous Dreamer on Mar 22, 2024 11:55:34 GMT -5
CONTENTS Figures Introduction Acknowledgments Chapter One: A Prelude to Adventure (1964–1974) 1.1 The Rise of Wargaming Clubs 1.2 Miniature Wargaming 1.3 The Medieval Setting 1.4 The Castle & Crusade Society 1.5 Amateur Attempts and Guidon Games 1.6 Chainmail and Fantasy Wargaming 1.7 “Will Cooperate on Game Design” 1.8 The Fall of the IFW 1.9 The Return of the Referee 1.10 Blackmoor 1.11 The Fantasy Game 1.12 Startled by the New Chapter Two: Setting—The Medieval Fantasy Genre 2.1 The Evolution of Fantasy 2.1.1 Fantasy as Popular Adventure Fiction 2.1.2 “Scientificition” and the Unscientific 2.1.3 Fantasy after the Pulps 2.2 War and its Opponents 2.3 The Influence of Tolkien 2.4 The Visitation Theme 2.5 On Dungeons and On Dragons 2.5.1 Mazes with Monsters 2.5.2 Draco Horribilis 2.6 Fantastic People and Creatures 2.7 Classes 2.7.1 Fighting-men 2.7.2 Magic-users 2.7.3 Clerics 2.8 Alignment and Parties 2.9 Economics and Equipment 2.9.1 Conventional Equipment 2.9.2 Magic Items 2.10 Beyond Dungeons and Beyond Dragons Chapter Three: System—The Rules of the Game 3.1 A History of Wargames 3.1.1 Games of War Before 1780 3.1.2 The Brunswick Gamers (1780–1811) 3.1.3 Reiswitz, Father and Son (1811–1824) 3.1.4 The Kriegsspiel Vogue (1824–1881) 3.1.5 Toy Soldiery (1881–1914) 3.1.6 Wargaming and the World Wars (1914–1945) 3.1.7 The Civilian Revolution (1945–1968) 3.2 System in Dungeons & Dragons 3.2.1 The Instruments of Play 3.2.1.1 Maps and Dialog 3.2.1.2 Dice 3.2.2 Avoiding Death: Hit Points, Armor Class and Saving Throws 3.2.2.1 Avoidance and Accuracy 3.2.2.2 Endurance and Mitigation 3.2.3 Stratified Progression 3.2.3.1 Levels and Experience 3.2.3.2 Enrichment and Logistics 3.2.4. Individuation, Personality and Requisites Chapter Four: Character—Roles and Immersion 4.1 Coalitions at RAND and in Diplomacy 4.2 From “Let’s Pretend” to Coventry 4.2.1 Child’s Play 4.2.2 The Mariposan Empire 4.3 Personalities by Post 4.4 Improvisation and Anachronism 4.5 Hyboria and the Campaign as Story 4.5.1 Dramatizing Games 4.5.2 Characters Run Amok 4.6 The Midgard Phenomenon 4.6.1 Midgard in the United Kingdom 4.6.2 Midgard II and Beyond 4.7 Characters and Role-Playing Chapter Five: The Dawn of Role-Playing (1974–1977) 5.1 Finding an Audience 5.2 Selling the Story 5.3 Converting the Wargamers 5.4 Dungeons & Dragons in Los Angeles Fandom 5.5 The Seeds of Success 5.6 Alarming Excursions 5.7 The Summer Conventions of 1975 5.8 The Bully Pulpit of Lake Geneva 5.9 Canonicity and Control 5.9.1 The Copyright on Dungeons & Dragons 5.9.2 License to Compete 5.9.3 Parting of the Ways 5.10 D&D among the RPGs Epilogue: Role-Playing and Reality Popular Magic Programmable Dungeons The First Virtual Worlds Selected Bibliography Game Zine Index Other Game Zines Mentioned Science-Fiction Zines Distributions Fanzines Game Citations Fiction Prozines Books Comic Books Further Reading Endnotes
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Post by The Perilous Dreamer on Mar 22, 2024 11:56:28 GMT -5
FIGURES Title page Figure 1: Dungeons & Dragons, first edition Figure 2: Tactics (1954), with game pieces Figure 3: Gygax's First "Opponents Wanted" Advertisement Figure 4: Gygax's GenCon I floor plan [IW:v1n4] Figure 5: Wargaming in Wesely's basement Figure 6: Elastolin castle from The Siege of Bodenburg Figure 7: Map of the Great Kingdom [DB:#9] Figure 8: Don Lowry (R) in 1973 Figure 9: First edition Chainmail Figure 10: International Wargamer featuring Don't Give Up the Ship Figure 11: Strategos N (1970) Figure 12: Arneson's map of Blackmoor [DB:#13] Figure 13: TSR's Gygax/Kaye "GK" Logo Figure 14: Pulps (L to R) from the 1920s, 30s, 40s and 50s Figure 15: Howard (R) enacting "Spear & Fang" Figure 16: Arkham and Gnome editions of Leiber and Howard Figure 17: Ace Books editions of the Lord of the Rings Figure 18: Panel from Strange Tales #167 that inspired the D&D cover Figure 19: Bill Speer (2nd from L) and Scott Duncan (R) [AHG:v4n3] Figure 20: Dragon from a medieval bestiary (MS Harley 3244) Figure 21: Manticore from Topsell (1607) Figure 22: Lightning bolts cast by Thor (Journey into Mystery #93) Figure 23: Bishop Odo in the Bayeux Tapestry, eleventh century Figure 24: A life-stealing mirror, from Conan the Barbarian #25 Figure 25: A Roman icosahedral die, first century CE Figure 26: Weickhmann's four- and six-player Königs-spiel boards Figure 27: Pieces from Hellwig's 1803 Kriegsspiel Figure 28: Venturini's Wargame Map (1797) Figure 29: Reiswitz Taktisches Kriegs-Spiel (1812) Figure 30: Illustration of two die faces, from Reiswitz's Anleitung (1824) Figure 31: Combat table from Baring's translation of Tschischwitz Figure 32: Heinrichsen flats, early twentieth century Figure 33: Map from Stevenson’s Campaign Figure 34: A Britains 4.7 Naval gun Figure 35: Early players in Little Wars Figure 36: Bel Geddes playing his wargame Figure 37: A female gamer in Pratt's rulebook Figure 38: Hexagonal wargame board at RAND Figure 39: The Tactics Combat Results Table Figure 40: Game Pieces from Tactics (L) and Tactics II (R) Figure 41: Jack Scruby (L) and Homer Delabar (R) Figure 42: Dungeon map from Greyhawk, drawn by Mornard Figure 43: Polyhedral dice from the Basic Set Figure 44: Chainmail "Man-to-Man Melee Table” Figure 45: Blackmoor "Wizard Gaylord" Character Sheet Figure 46: Diplomacy (1959) Board Figure 47: Map of Angria by Branwell Brontë Figure 48: Hand of “We, the Guardian” grasping at Coventry [APAL:#61] Figure 49: Postal Diplomacy propaganda by Gygax [LD:#12] Figure 50: In-character Napoleonic Campaign letter from Gygax Figure 51: Illustration by Bobek of Diplomacy participants [LD:#3] Figure 52: Tony Bath Figure 53: Four game newsletters, from Coventry, Midgard, Hyboria and Ruritania Figure 54: Minneapa #42 cover Figure 55: Early TSR flyer Figure 56: Gygax at GenCon VII (1974) Figure 57: MiniFigs "Mythical Earth" series Figure 58: TSR Royalty Agreement (1975) with Gygax and Arneson Figure 59: Doctor Strange casts “Mirror Image” Figure 60: Early Alarums & Excursions Figure 61: Gygax (top center) running D&D at Origins I (1975) Figure 62: The Horticultural Hall, Lake Geneva Figure 63: The four Dungeons & Dragons supplements Figure 64: Advertisement for Tunnels & Trolls as an RPG Figure 65: Gygax D&D tutorial at Origins II (1976) Figure 66: Metamorphosis Alpha marketed as an RPG Figure 67: Early interactive fiction, in book form Figure 68: Overworld (top) and dungeon perspective in Akalabeth (1980)
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