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Post by El Borak on Mar 3, 2024 20:52:23 GMT -5
Hindu Mythos: www.mythologydictionary.com/hindu-mythology.htmlJain Mythos: www.mythologydictionary.com/jain-mythology.htmlArrows of Indra is great, and, it's compatible with (A)D&D. The DM will have to do a bit of work to make this usable for (A)D&D, but it's worth the effort. Well-researched, with lots that one can fit into an (A)D&D adventure. This is the #1 source for Indian adventures I've seen, so far. HINDIC PANTHEON STATES* Assam * Bengal * Bihar * Burma * Ceylon * Delhi * Hind * Kara * Kashmir * Katehar * Kutch * Nepal * Oudh * Panay Sulu * Shrijavti * Sindraj * Sirmur * Tirhut
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Post by El Borak on Mar 3, 2024 20:53:15 GMT -5
India: Armor and weapons of, "Rhino's Armor, Tiger's Claws", Michael J. Varhola, 189(34), D&D2 Characters based on, "Caste of Characters", Michael A. Selinker, 225(22), D&D2 Magic items of, "Bazaar of the Bizarre: The Magic of India", Michael Selinker, 229(33), D&D2 Spells of, "Arcane Lore: Monsoons and the Power of Om", Michael A. Selinker, 226(42), D&D2
* = See Arrows of Indra.
SOCIAL CLASS* 3-4 = Dalit (untouchable) (+1 CON, -1 CHA) 5-8 = Sudra (servant, farmer, slave) (+1 CON, -1 INT) 9-12 = Vaishya (merchant, artisan, landowner) (+1 CHA, -1 WIS) 12-14 = Kshatriya (warrior, noble) (+1 STR, -1 INT) 15-18 = Brahmin (priest, noble) (+1 WIS, -1 STR)
RACES* Human Bhil Gandharva Rakshasa Vanara Yaksha
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Post by El Borak on Mar 3, 2024 20:53:33 GMT -5
KITS Singh (fighter) Kshatriya (paladin) Shikari (ranger) Swami (wizard) Brahmin (priest) Thug (thief) Fakir (bard) Yogi (psionicist)
CLASSES* Priest Priest-shaman Fighter Virakshatriya Scout Siddhi (Magician) Thief
ALIGNMENT Holy Neutral Unholy
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Post by El Borak on Mar 3, 2024 20:54:05 GMT -5
SKILLS, LOWER CASTE* 1. baking 2. barber 3. brickmaking† 4. butcher 5. carpentry 6. cobbler 7. cooking 8. farming 9. fishing 10. laundry† 11. leather-working† 12. managing-corpses 13. masonry 14. mining 15. perfuming 16. pottery 17. rope-making 18. tablet-making 19. tailor 20. weaver
SKILLS, MIDDLE CASTE* 1. accountant <Accountant class> 2. animal-training 3. arrow-making 4. chariot-making 5. hunting <Hunter class> 6. jewel-smithing 7. merchant <Merchant class> 8. seamanship 9. scribe <Scribe class> 10. slave-trading 11. swimming 12. weaponsmith-armorer <Smith class>
SKILLS, HIGH CASTE* 1. artist-musician 2. artist-sculpting 3. astronomy 4. chronicler-scribe <Scribe class> 5. courtier 6. herbalist-doctor (ayurveda) 7. mason-architec 8. poet-orator 9. religious dancing 10. sage (pandit) 11. spy 12. translator
SKILLS, PRIEST* 1. Theology 2. Demonology 3. Languages 4. The Arcana of Light 5. The Arcana of Karma Vision 6. The Arcana of Healing
SKILLS, ADVANCED PRIEST* 1. The Arcana of the Opened Mind 2. The Arcana of the Voice in the Silence 3. The Arcana of the Aura of Holiness 4. The Greater Arcana of Healing 5. The Arcana of Dominion 6. The Arcana of Purification
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Post by El Borak on Mar 3, 2024 20:54:25 GMT -5
SKILLS, FIGHTER* 1. Archery Proficiency 2. Spear Proficiency 3. Mace Proficiency 4. Long Sword Proficiency 5. Horsemanship 6. Charioteering
SKILLS, ADVANCED FIGHTER* 1. Chakram 2. Combat maneuvers 3. Command 4. Lesser Weapon Proficiency 5. Two-weapon fighting 6. Wrestling
SKILLS, SIDDHI* 1. Asana 2. Demonology 3. The Mantra of Maya 4. The Clarity Eye 5. Jyotish (Astrology) 6. The Mudra of Defying Gravity
SKILLS, ADVANCED SIDDHI* 1. The Spirit Vision 2. The Mudra of Taming Beasts 3. The Mantra of Irresistible Presence 4. Infernal Calling of the Yama Kings 5. The Sacred Shield-Mudra of Protection 6. The Bhairava-Mudra
SKILLS, THIEF && THUGEE* 1. Languages 2. Literacy 3. Poison Knowledge 4. Manipulation 5. Kukri Training 6. Urban Survival
SKILLS, ADVANCED THIEF && THUGEE* 1. Sling Training 2. Appraisal 3. Sense Motivation 4. Katar Training 5. Disguise 6. Object Lore
PROFICIENCIES Elephant Care (2) Explosive Energy Sign Language Sword Swallowing
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Post by El Borak on Mar 3, 2024 20:54:57 GMT -5
MONEY 1 rupya (gp) = 10 anna (sp) = 100 dam (cp)
ARMOR Chahar-aina - 75 gp Chain mail - 100 gp Dastana - 25 gp Dhenuka - 30 gp Helmet - - Khulah-kud - 25 gp Turban - 1 gp Hide - 15 gp Kantha-trana - 3 gp Lamellar - 85 gp Leather - 10 gp Leather scale - 25 gp Nagodarika - 1 gp Poshteen - 5 gp Quilted linen - 10 gp Reinforced mail - 600 gp Sadiqi** - 2/3 normal Scale mail - 75 gp Studded leather - 25 gp Talatra - 2 gp Shields Body - 10 gp Buckler - 1 gp Dahl - 5 gp Maratha - 15 gp Medium - 7 gp Parrying - 6 gp Small - 3 gp
WEAPONS Arrow, mail piercer* - 1 gp/20 Bagh nakh - 2 gp Buckler, spiked - 3 gp Chakram - 1 gp Gada - 1 gp Hora - 1 gp Katar - 5 gp Khandar One-handed - 25 gp Two-handed - 25 gp Kora - 11 gp Kukri - 3 gp Madu - 6 gp Pata - 30 gp Peshkabz - 3 gp Talwar - 15 gp Zaghnal - 14 gp
ARMOR* Leather - 30 gp Scale - 40 gp Lamellar - 60 gp Breastplate - 80 gp Shields - 10 gp
WEAPONS* Axe - 12 gp Axe, parashu - 25 gp Axe, throwing - 5 gp Bow - 50 gp Club - n/a Chakram - 15 gp Dart, throwing - 5 sp Javelin - 1 gp Katar dagger - 8 gp Knife - 2 gp Kukri dagger - 5 gp Mace - 8 gp Mace, heavy - 10 gp Sling - 1 gp Spear - 5 gp Spear, long - 7 gp Trident - 6 gp Staff - 1 sp Strangling cord - 5 sp Sword, khanda - 15 gp Sword, scimitar - 15 gp Sword, tulwar - 30 gp
ANIMALS* Bird, common - 5 cp Bird, exotic - 10 gp Donkey/mule - 20 gp Elephant - 200 gp Elephant, war - 600 gp Horse, draft - 10 gp Horse, riding - 100 gp Horse, war - 500 gp Livestock - 10 gp Pony - 50 gp
CLOTHING* Cloak - 15 sp Clothing, peasant - 5 cp+ Clothing, average - 5 sp+ Clothing, wealthy - 15 gp+
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Post by El Borak on Mar 3, 2024 20:55:17 GMT -5
FOOD* Bhang (cannabis-based liquor), bottle - 4 sp Bhang, cup - 5 cp Elephant feed, per day - 1 sp Horse-feed, per day - 5 cp Meal, caravanserai inn - 12 sp Meal, market stall - 5 cp Palm wine, bottle - 2 sp Tharra (sugarcane-based liquor), cup - 1 cp Travel rations, per day - 1 sp
HERBALISM* Healing ointment - 20 gp Healing herbs, tea - 10 gp Healing herbs, against plagues - 15 sp Antitoxin - 30 gp Poison cure - 20 gp
HOUSING && TRANSPORT* Caravanserai, common hall - 5 cp Caravanserai, average room - 2 sp Caravanserai, fancy room - 2 gp Caravanserai, stabling, per steed - 5 cp Cottage, countryside - 30 gp Hovel, city - 60 gp Modest house, city - 600 gp Manor house, country - 30,000 gp Mansion, city - 50,000 gp+ Palace, countryside - 100,000 gp+ Ferry crossing - 5 sp per person, 25 cp per animal Riverboat hire, per day - 2 gp
SIEGE WEAPONS* Battering ram - 100 gp Catapult, small - 150 gp Catapult, large - 300 gp
MISCELLANEOUS* Bag or satchel/backpack - 16 cp Blanket or bedroll - 15 cp Boat, river - 50 gp Boat, river, large - 100 gp Boat, large river or seafaring - 15,000 gp Candle - 1 cp Cart, hand-drawn - 25 sp Cart, horse or oxen drawn - 10 gp Chariot (requires 2 horses to pull) ) - 50 gp Chest - 15 sp Conch-shell - 2 gp Incense, cheap - 1 cp Incense, high-quality - 1 sp Lamp - 5 sp Lamp oil, flask - 5 cp Mallet & 5 stakes - 8 cp Mirror, silver - 30 gp Musical instrument, flute - 1 sp Musical instrument, stringed - 20 gp Parchment paper - 10 gp Pole (10 ft) - 5 cp Quiver (30 arrows capacity) - 15 sp Rosary-beads ("mala"), wood - 1 sp Rope (50 ft) - 4 sp Shovel - 3 sp Tent - 2 gp Thief tools - 20 gp Tinderbox - 5 sp Torch - 1 cp Water-skin - 1 sp Writing tablet - 4 cp
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Post by El Borak on Mar 3, 2024 20:55:36 GMT -5
SLAVES* Child, servant - 150 gp Sudra caste slave - 200 gp Trained craftsman - 2000 gp Trained guard/fighter - 5000 gp Slave foreman or skilled administrator - 8000 gp Kshatriya caste slave - 10,000 gp Brahmin caste slave - 20,000 gp Skilled concubine - 20,0000 gp Slave with magical abilities - +15,000 gp Non-human slave - +15,000 gp
HIRELINGS* (Monthly Wage, Average Cost) Unskilled laborer - 1-50 sp, 12 gp Craftsman, general - 2-20 gp, 6 gp Craftsman, high-caste, general - 3-30 gp, 12 gp Priest or Siddhi level 1 - 18-25 gp, 20 gp Priest or Siddhi level 2-4 - 26-60 gp, 40 gp Soldier, common - 10-20 gp, 15 gp Soldier, Kshatriya - 13-40 gp, 30 gp Accountant - 3-30 gp+, depends on business size Animal trainer - 10-15 gp, 12 gp Armorer/weaponsmith - 5-30 gp, 12 gp Doctor/"ayurvedin" - 25-40 gp, 30 gp Musician/singer - 4-40 gp, 12 gp Sailor, skilled - 3-30 gp, 15 gp Scholar (pandit, astronomer, chronicler, etc.) - 10-40 gp, 20 gp Sculptor - 10-40 gp, 20 gp Spy - 20-40 gp, 30 gp
SWAMI SPELLS Cloud messenger - 1 Waking light of dawn - 1 Distract - 3 Skin of the fire tiger - 3 Serpent garland - 4 Mourning stone - 4 Third eye - 7 Life illusion - 8 Monsoon - 9
BRAHMIN SPELLS Om - 1 Sanctify ghi - 1 Karma sight - 2 Steep some-juice - 2 That art thou - 3 See all faces - 4 Pool of deeds - 5 Conceal lifeforce - 5 Reincarnation sight - 6 Penetrate cosmic ignorance - 7 Call avatar - 7
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Post by El Borak on Mar 3, 2024 20:55:58 GMT -5
MAGIC ITEMS Abkari lotus wine of negotiation Amrita paste of immortality Animated rumal Anklet of fiery retribution Bell of announcement Bow && axe of conflicted righteousness Conch of rending Dhoti of nonviolence Ebony mace of wavering Figurines of wondrous power Linen armor of displacement Mandala of psychic devotion Rani of Jhansi's saddle Rod of monsoon control Sapling wand Shakuntala's ring of memory Sitar of clarity Spinning wheel of dharma Spirit whisk Tandava drum && tambourine of deva presence Tome of spying Trees, magical Vajra arrows Wheel of light rays Wrist threads of spirit protection
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Post by El Borak on Mar 3, 2024 20:56:24 GMT -5
MONSTERS* Air Deva (Vidyadhara Deva) Ant, Giant Ape, Dire Apsara (air nymph) (Deva) Asura Demon, Minor (class A) Asura Demon, Minor Asura Demon, Minor (class C) Asura Demon, Minor (class D) Asura Demon, (class E/Daityas) Asura Demon, Fire Demon Asura Demon, Pishacha Asura Demon, Succubus Asura, Demon Prince Asura, Demon King Bear, Common Bear, Dire Bee, Giant Beetle, Giant Boar, Wild Boar, Giant Centipede, Giant Crocodile Crocodile, Giant River Crocodile Deva, Minor Deva, Warrior Dog, wild Earth Spirit (Deva) Elephant, common Elephant, War Elephant, Dire Fire Spirit (Deva) Fish; Giant River Fish Gana Gandharva Garuda, Small Garuda, Large Ghost, Aleya Ghost, Bhuta Giant Goblin Horse, Draft/Common Horse, Riding Horse, Warhorse Horse, Mule/Donkey Horse, Pony Humans, Common Humans, Bandits, Typical Humans, Barbarian Raiders, Typical Kinnara Lion, Common Lions, Cave Living Dead Living Dead, Preta Living Dead, Skeletons Living Dead, Vetala Living Statue Marut (Deva) Mongoose, Giant Monstrosoties Nagas Rakshasa, Common Rakshasa, Brahmarakshasas Rat, Giant Scorpion, Giant Serpent, Cobra, Common Serpent, Giant Cobra Serpent, Giant 7-Headed Cobra Sharabha Shark Spider, Giant Tiger, Common Tiger, Dire Timingila (the sea monster) Vanara (monkey-men), Common Vidyadhara, Minor (Deva) Vyala Water Buffalo, Wild Water Spirit (Deva) Windhorse Witch, Unholy Wolf Wolf, Dire Yaksha, Common Yeti
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Post by El Borak on Mar 3, 2024 20:56:46 GMT -5
MAGIC ITEMS: HERBS/POTIONS Antidote Agility Amazing Hearing Amazing Sight Curing Herbs Greater Curing Herbs Diamond Body Herb Dream Travel Endurance Herbs Growth Herbs Against Heat Herbs Against Cold Insanity Invisibility Herbs of Might Poisoned Herbs Shrinking Swiftness True Seeing Soma Thought-Opening Herbs Transformation Potion True Soma
MAGIC ITEMS, MINOR SUTRAS* 1. Cursed Sutra 2. A single verse that creates the effect of one Rank 1 Enlightenment Power. 3. Two verses that each create the effect of a Rank 1 Enlightenment Power. 4. A single verse that creates the effect of a Rank 2 Enlightenment Power 5. Two verses that each create the effect of a Rank 2 Enlightenment Power 6. A single verse that creates the effect of a Rank 3 Enlightenment Power. 7. Two verses that each create the effect of a Rank 3 Enlightenment Power 8. Three verses that create one effect each of a Rank 1, 2, and 3 Enlightenment Power 9. A single verse that creates the effect of the “Life-Giving Touch” power. 10. A single verse that heals 2d6+2 HP to everyone who hears it. 11. A single verse that will heal all who hear it of any diseases, curses, or insanity. 12. A single verse that will destroy all the Living Dead within audible range of it.
MAGIC ITEMS, MAJOR SUTRAS* The Supreme Bhakti Sutras (Holy) The Brahmacharya Sutra (Holy) The Daitya Upanishad (Unholy) The Sutra of the Demonic Architect (Unholy) The Tantra of Kali-Ma (Holy) The Mahasiddha Sutra (Holy) The Natarajastra Sutra (Holy) The Sutra of the Sacred Refuge of the Three Jewels (Holy) The Sutra of Shadows (Unholy) The Sukracharya Sutra (Unholy) The Sutra of the Treasure House of Lord Shiva (Holy) The Yama-Bhakta Tantra (Unholy) The Virakshatriya (Holy) The Sutra of the Wish-fulfilling Lotus Jewel (Holy)
MAGIC ITEMS, MALA BEADS* Brahma Shield Mala Mala of Calming Beasts Crystal Mala Elemental Mala Mala of Intangibility Mala of Protection from Afflictions Mala of Protection from the Living Dead Shield-Mala Mala of Sensing Magic Mala of Summoning Asuras Sacred Mala of Warding off Demons
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Post by El Borak on Mar 3, 2024 20:57:04 GMT -5
MAGIC ITEMS, STAFFS* Staff of Abundance Staff of Annulling Magic Blessed Healing Staff Staff of Command Cursing Staff Elemental Staff Naga Staff Shadow Staff Staff of True Seeing Vajra Staff
MAGIC ITEMS, RINGS* Cursed Ring, Minor Cursed Ring, Forgetfulness Cursed Ring, Magic-binding Cursed Ring, Unholy Ring of Deceit Ring of the Ascetics Ring of Cold Resistance Ring of Demonic Intervention Ring of Divine Intervention Ring of Fire Resistance Ring of Healing Ring of Invisibility Ring of Life Ring of Luck Ring of Magic-Reflection Ring of Mental Clarity Ring of Protection +1 Ring of Protection +2 Ring of Protection +3 Ring of True Vision Sacred Band of Vishnu
MAGIC ITEMS, CONCH SHELLS* Deva-Summoning Shankha Shankha of Confusion in Battle Shankha of Devastating Force Shankha of the Divine Flames of Agni Shankha of Enchantment Shankha of Great Haste Shankha of the Healing Sound Shankha of the Ice Winds of Kailash Shankha of Illuminating Light Shankha of Indra Shankha of Instantaneous Translocation Life-Giving Shankha Shankha of Madness Shankha of Mighty Command Paralyzing Shankha Poison Fog Shankha Prowess-granting Shankha The Shankha of Repressing Powers Shankha of Slowing Opponents Terrifying Shankha
MAGIC ITEMS, WONDROUS ITEMS* The Magic Basket of Mayasura Bracelet of Strength Climbing Rope The Helmet of Thought Control Kara of the Unbreakable Oath Laxshmi's Wondrous Pot The Magic Mirror of King Videha Mirror of Vishnu The Peacock Crown Plentiful Cup Purifying incense Quiver of Infinite Arrows Sage's Cup Sea-Emerald of Varuna Serpent box Succubus bottle Vajra Rod Veena of Shiva Vimana Vimana, Grand Yaksha Treasure Chest
MAGIC ITEMS, ARMOR: SPECIAL POWERS* Akashik Armor Brahma Shield Armor Deva Armor Armor of Magical Reflection Armor of Reflecting Missiles Shadow Armor Armor of Surya Vajra Fury Armor
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Post by El Borak on Mar 3, 2024 20:57:18 GMT -5
MAGIC ITEMS, ARROWS, SPECIAL POWERS* Agni's Fire Arrow Blinding Arrow of Surya Demonic Poison Arrow Far-reaching Arrow Paralysis Arrow All-penetrating Arrow Terrifying Arrow of Shiva Vishnu Arrow
MAGIC ITEMS, BOWS, SPECIAL POWERS* Alternate Form Far-reaching Flamebow Ice Bow Bow of Good Fortune Protective Aura Implacable Bow of Rama Sunbow Vigilant Bow Bow of True Vision
MAGIC ITEMS, MISCELLANEOUS WEAPONS* Axe Axe, parashu Axe, throwing Axe, throwing, returning Club Chakram Chakram, returning Chakram, decapitator Dart Javelin Katar dagger Knife Kukri dagger Kukri dagger, venomous Mace Mace of Hanuman Mace, heavy Sling Spear Spear, additional bonus Spear, long Spear, trident Spear, Trident of Shiva Sword, khanda Sword, khanda, additional bonus Sword, khanda, slayer Sword, scimitar Sword, scimitar, additional bonus Sword, tulwar Sword, tulwar, additional bonus Asura tulwar
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Post by El Borak on Mar 3, 2024 20:57:31 GMT -5
MAGIC ITEMS, CELESTIAL ARROWS* Agneyastra (Patron god: Agni) Brahmasirsha (Patron god: Brahma) Indrastra (Patron god: Indra) Narayanastra (Patron god: Vishnu) Pashupatastra (Patron god: Shiva) Suryastra (Patron god: Surya) Vaishnavastra (Patron god: Vishnu) Vajrastra (Patron god: Indra) Varunayastra (Patron god: Varuna) Vayastra (Patron god: Vayu) Vishnastra (Patron god: Vishnu)
MAGIC ITEMS, ASURA ASTRAS* Binding Astra Demon Astra Mayastra Mountain Astra Nagastra
MAGIC ITEMS, OTHER CELESTIAL WEAPONS* Asi Brahmadanda Brahmashir Gandiva Mahakali's Bow Parashudurga Sudarshana Chakram Trishul Vajrayudha Vasavi Vel
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Post by El Borak on Mar 3, 2024 20:57:54 GMT -5
Jainism The swastika is one of the principal symbols of one of the oldest religions in the world: Jainism. Jainism is an Indian religion that prescribes a path of total nonviolence towards all living beings, and emphasizes spiritual interdependence and equality between all life. In the religion, the swastika symbolizes the different states of the soul in the cycle of life, death, and rebirth.
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Post by El Borak on Mar 3, 2024 20:58:16 GMT -5
Quote:Gave me nightmares as a child, Garuda, the mount/vahana of the Lord Vishnu.
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Post by El Borak on Mar 3, 2024 20:58:35 GMT -5
Quote:"Kali" The Mother Of Wands In The East (Queen Of Wands) Haindl Tarot Cards.
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Post by El Borak on Mar 3, 2024 20:58:57 GMT -5
INDIA Indian Mythology (L&L.122) Indian Mythos (DDG.75)
The Aryans (L&L.123) Late Vedic Beliefs (L&L.124)
Vedic Temple (image/map) (L&L.127)
Indra (Intermediate god of Weather, battle) (L&L.128) Indra (god of the atmosphere, storms and rain) (Greater god) (DDG.75) Indra (G.DG.H.7) Indra's Elephant (G.DG.H.7) (DDG.75)
Agni (Intermediate god of Fire, messages) (L&L.130) Agni (god of fire and lightning) (Greater god) (DDG.76) Agni God of Fire (G.DG.H.7) Red Chariot of Agni (G.DG.H.8) Shiva God of the Beasts (G.DG.H.8)
Surya (Intermediate god of Morning and evening) (L&L.131) Surya (sun god) (Greter god) (DDG.78) Surya (Salilri) The Sun God (G.DG.H.8) Surya's Chariot (G.DG.H.8)
Vishnu (god of mercy and light) (Greater god) (DDG.79) Vishnu God of Mercy and Light (G.DG.H.8)
Brahman (Greater god of Everything) (L&L.128) Brahama "Hindu Mythology's Ruler of the Gods" (G.DG.H.9) Brahama's Goose (G.DG.H.9)
Rudra (Intermediate god of Storms, disease) (L&L.135) Rudra (storm god, god of the dead) "Lord of Animals" (Greater god) (DDG.77) Rudra God of Robbers and Thieves (G.DG.H.9)
Puchan (Intermediate god fo Relationships) (L&L.136)
Savitri (Intermediate god of Life, light) (L&L.132)
Soma (Intermediate god of Moon, plants, prophesy) (L&L.132)
Kali (Intermediate goddess of Life and death) (L&L.134) Kali (black earth mother) (Lesser goddess) (DDG.76) Kali The Black Earth Mother (G.DG.H.9)
Brihaspati (Intermediate god of Wisdom, worship) (L&L.134)
Devi Goddess of Energy (G.DG.H.10)
Lakshmi (goddess of fortune) (Lesser goddess) (DDG.77) Lakshmi Goddess of Good and Bad Fortune (G.DG.H.10)
Sarasuati Goddess of Water and Knowledge (G.DG.H.10)
Ratri (Lesser goddess of Night and darkness) (L&L.136) Ratri (goddess of the night, thieves, & robbers) (Demigoddess) (DDG.77) Ratri Goddess of the Night (G.DG.H.10)
Vayu (Lesser god of Wind, life, destruction) (L&L.137)
Vasha Goddess of the Dawn (G.DG.H.10)
Yama (Intermediate god of Judgement of the dead) (L&L.130) Yama (demigod of death) (DDG.80) Yama Demigod of Death (G.DG.H.10) Yama's Water Buffalo (DDG.80) Yama's Buffalo (G.DG.H.11) Yama God of Death (G.DG.H.65)
Varuna (Intermediate god of Cosmic order, dharma) (L&L.129) Varuna (god of order & protector of oaths) (Greater god) (DDG.79) Varuna Demigod of Cosmic Law and Justice (G.DG.H.11)
Mitra (Intermediate god of Friendshipp, contracts, warmth, light, growth) (L&L.129)
Tvashtri (Demigod of Inventions and creation) (L&L.137) Tvashtri (demigod of artifice and science) (DDG.78) Tvashri (Visvakarma) Demigod of Weapons and Science (G.DG.H.11)
Ushas (Intermediate goddess of Light, wakefulness, locks) (L&L.133) Ushas (goddess of the dawn) (Lesser goddess) (DDG.78)
Siva (Intermediate god of Destruction) (L&L.133)
Karttikeya (demigod of war) (DDG.76) Karttekeza Demigod of War (G.DG.H.11) Peacock of Karttikeya (DDG.76) Peacock of Karttekeza (G.DG.H.11)
Krishna (G.DG.H.11)
INDIA \ MM Marut (wind spirit) (X) (DDG.77) Maruts Wind Spirits (100 HP) (G.DG.H.12)
Garuda "King of all Birds" (X) (DDG.79)
Rakshasas Demons of India (200 HP) (G.DG.H.12) Yakshas "Weaker Demons of India" (50 HP) (G.DG.H.12) Naga [Guardian, Water, Master] (36 HP) (G.DG.H.12) Ogres ("As D&D but the ogre of India can polymorph itself.") (G.DG.H.12)
INDIA \ PH Ribhus ("As elves per D&D working only for the Gods.") (G.DG.H.12)
Ascetic Characters (L&L.125)
Optional Rule : Dharma, Karma, and Reincarnation (L&L.125) Fighter, Ranger, Paladin, Wizard, Specialist, Priest, Druid, Rogue, Thief, Bard (L&L.125) Reincarnation Tbale (L&L.126) Slug, Kobold, goblin, orc, gnoll, Human, Nirvana (L&L.126)
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Post by El Borak on Mar 3, 2024 20:59:19 GMT -5
Quote:Gold Mahavishnu idol, Sri-Padmanabhaswamy temple. Kerala, India.
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Post by El Borak on Mar 3, 2024 20:59:52 GMT -5
This Indian houseboat spoke to me...
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Post by El Borak on Mar 3, 2024 21:00:11 GMT -5
Root Bridge in India
Sometimes the roots of tree branches form together into amazing natural bridges, often strong enough for humans to walk across. This tree root bridge in India serves as a double decker! (1)
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Post by El Borak on Mar 3, 2024 21:00:37 GMT -5
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Post by El Borak on Mar 3, 2024 21:00:52 GMT -5
The early Hindic people developed flying cities armed with powerful weapons. These may still exist in some of the Indian pantheon realms... rumors of sightings above the misty mountains to the east have become more common.
There are various theories as to the nature of the inhabitants, from alien Indian gods, to rakshasa, to fraal, to simply the Hindic people themselves.
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Post by El Borak on Mar 3, 2024 21:01:06 GMT -5
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Post by El Borak on Mar 4, 2024 22:01:31 GMT -5
The status of women in India has been subject to many great changes over the past few millennia.[5]
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Post by El Borak on Mar 4, 2024 22:01:46 GMT -5
India: Armor and weapons of, "Rhino's Armor, Tiger's Claws", Michael J. Varhola, 189(34), D&D2 Characters based on, "Caste of Characters", Michael A. Selinker, 225(22), D&D2 Magic items of, "Bazaar of the Bizarre: The Magic of India", Michael Selinker, 229(33), D&D2 Spells of, "Arcane Lore: Monsoons and the Power of Om", Michael A. Selinker, 226(42), D&D2
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Post by El Borak on Mar 4, 2024 22:02:00 GMT -5
Early Symbols of the Bronze Age The earliest known object with swastika-motifs is carving on the tusk of a mammoth found in the Ukraine dated to 10,000 BC. The symbol continued in use into the Bronze Age in the Indus Valley as part of early Hindu religions. Why the symbol was first used remains a matter of archaeological debate, with some believing it sprang up along with cross symbols used to represent gods, and that its four arms could represent the four elements of nature or the four seasons.
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Post by El Borak on Mar 4, 2024 22:02:17 GMT -5
The talwar (pronounced [t̪əlʋaːr]), also spelled talwaar and tulwar, is a type of curved sword or sabre from the Indian Subcontinent, and is found in the modern countries of India, Pakistan, Bangladesh and Nepal.
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Post by El Borak on Mar 4, 2024 22:02:38 GMT -5
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Post by El Borak on Mar 4, 2024 22:02:58 GMT -5
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