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Post by hengest on Feb 8, 2024 20:05:06 GMT -5
Who was the best player you ever reffed for or played with? Okay, you don't have to pick just one and disdain the rest, but name some memorable player and tell us why. I nominate The Semi-Retired Gamer for rolling with every crazy thing I threw at him in that play-test.
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Post by The Perilous Dreamer on Feb 8, 2024 21:40:34 GMT -5
Who was the best player you ever reffed for or played with? Okay, you don't have to pick just one and disdain the rest, but name some memorable player and tell us why. I nominate The Semi-Retired Gamer for rolling with every crazy thing I threw at him in that play-test. I will pick mine from a face to face game, a young girl six years old, maybe eight, no older. She understood OD&D better than any other player, she had a complete grasp of reality versus the imaginary world, she was sharp and quick witted, decisive and made good decisions, easily and correctly read the clues I scattered in the game better than experienced adult players. She once saved the entire party from a TPK because she read the encounter correctly and all the adults did not and were going to fight when that was not called for. She chose to talk and smoothed out the misunderstanding between the two groups. She did, what I thought one of the experience 1st Ed AD&D players would do.
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Post by hengest on Feb 8, 2024 21:42:19 GMT -5
Who was the best player you ever reffed for or played with? Okay, you don't have to pick just one and disdain the rest, but name some memorable player and tell us why. I nominate The Semi-Retired Gamer for rolling with every crazy thing I threw at him in that play-test. I will pick mine from a face to face game, a young girl six years old, maybe eight, no older. She understood OD&D better than any other player, she had a complete grasp of reality versus the imaginary world, she was sharp and quick witted, decisive and made good decisions, easily and correctly read the clues I scattered in the game better than experienced adult players. She once saved the entire party from a TPK because she read the encounter correctly and all the adults did not and were going to fight when that was not called for. She chose to talk and smoothed out the misunderstanding between the two groups. She did, what I thought one of the experience 1st Ed AD&D players would do. You have mentioned her before and, although I never met her and she must be much older than that now, I do wonder about her and what mark gaming left on her.
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Post by The Perilous Dreamer on Feb 8, 2024 21:55:06 GMT -5
I will pick mine from a face to face game, a young girl six years old, maybe eight, no older. She understood OD&D better than any other player, she had a complete grasp of reality versus the imaginary world, she was sharp and quick witted, decisive and made good decisions, easily and correctly read the clues I scattered in the game better than experienced adult players. She once saved the entire party from a TPK because she read the encounter correctly and all the adults did not and were going to fight when that was not called for. She chose to talk and smoothed out the misunderstanding between the two groups. She did, what I thought one of the experience 1st Ed AD&D players would do. You have mentioned her before and, although I never met her and she must be much older than that now, I do wonder about her and what mark gaming left on her. I do too, she would be in her 20's now. I hope she is living a great life.
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Post by hengest on Feb 8, 2024 21:56:05 GMT -5
You have mentioned her before and, although I never met her and she must be much older than that now, I do wonder about her and what mark gaming left on her. I do too, she would be in her 20's now. I hope she is living a great life. Her dad brought her to the game, right? Do you have any way of following up with him?
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Post by The Perilous Dreamer on Feb 8, 2024 22:03:36 GMT -5
I do too, she would be in her 20's now. I hope she is living a great life. Her dad brought her to the game, right? Do you have any way of following up with him? It was her future step-dad, I think his future wife, sent them both to the game to keep them out of her hair. He was starting a new job after the wedding. He just quit coming and did not reply to the monthly invites. I assumed he no longer had time. That has been almost 20 years and three email addresses ago.
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Post by hengest on Feb 8, 2024 22:06:41 GMT -5
Her dad brought her to the game, right? Do you have any way of following up with him? It was her future step-dad, I think his future wife, sent them both to the game to keep them out of her hair. He was starting a new job after the wedding. He just quit coming and did not reply to the monthly invites. I assumed he no longer had time. That has been almost 20 years and three email addresses ago. Wow, that's too bad. Funny how some people can be lost so well even in this era of "connection."
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Post by The Semi-Retired Gamer on Feb 9, 2024 6:35:41 GMT -5
Who was the best player you ever reffed for or played with? Okay, you don't have to pick just one and disdain the rest, but name some memorable player and tell us why. I nominate The Semi-Retired Gamer for rolling with every crazy thing I threw at him in that play-test. Thank you, hengest! I truly appreciate that as I've been stuck with DM duties for most of my time in the hobby. I'm not griping. I do enjoy it but, man, it would have been nice to be able to play more over the years. I enjoyed your game tremendously and I would jump at the chance to play in one of yours again. Thank you for providing a great experience!!
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Post by simrion on Feb 9, 2024 6:44:30 GMT -5
I cannot single out one player. I value those players that think "outside the box." They don't let the idea of rules or mechanics to limit their attempts to float ideas or maneuvers. That I think is the downside of later rules sets in that they have become more about a rule for everything and less about rulings (and trusting the DM to make them fairly.) As an example in a multi-level cavern combat in an AD&D 1E game my character had climbed a ladder to a ledge in order to fight a combatant. I defeated the creature handily and saw party member on the floor nearby in trouble. I thought the quickest way down was to "ride the ladder" in the vein of Harold Lloyd. I proposed the idea to the DM who ruled a simple Dex roll and that I'd take some limited falling damage. I felt that was fair trade, made the roll and was able to come to the aid of my companions in a cinematic fashion. These days in the games I run (crunch heavy 3.5 or Pathfinder due the desires of available players) sadly the players spend time either looking for a rule or having so many "potential" options they suffer analysis paralysis which cause me to rush them with a simple countdown from 10, or lose their action.
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