|
Post by The Perilous Dreamer on Jan 11, 2024 22:51:31 GMT -5
Experience is at the rate of one point of XP per one SP (not counting the starting cash). Other XP will be allotted for other treasures that are not copper, silver, gold or other precious metals. You may want to think carefully in deciding what treasure to take if there is more than you can carry. You gain no XP for killing anything, unless you do it in the circumstances of defending the innocent and helpless (no you may not take children with you to gain XP protecting them [unless you have hired yourself out to protect a caravan or similar situation]). There is no XP for magic - it is its own reward, if you sell it you only gain the money, but no additional XP. I reserve the right to grant XP for other things (such as, but not limited to, amusing me, smart play and out of the box thinking).
Clerics are required to make donations to the your church and practice charity towards the poor and needy. Failure to do so could result in loss all XP gained up to that point for Clerics.
|
|