dervish
Wanderer
New arrival, brought here by a wild search engine.
Posts: 47
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Post by dervish on Dec 7, 2023 4:25:47 GMT -5
This was a game played by post that died somewhere around 2010, so it's a long shot. Celandra was an interactive history sort of game where you submitted requests for an entire nation and they were handled by a GM using something like Fudge rules modified by Aria Interactive History (which I've never heard of). I couldn't get any traction in the game back when I played (2003), but I've wondered how it went off and on over the years.
Unfortunately, all the web links to the game are defunct, and the domain has been bought up.
Has anybody else heard of it? Is there anything similar? You played not as individuals in the society but rather as the society itself, but interactions were Fudge-ified like a regular TT game.
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Post by The Perilous Dreamer on Dec 7, 2023 12:50:55 GMT -5
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dervish
Wanderer
New arrival, brought here by a wild search engine.
Posts: 47
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Post by dervish on Dec 8, 2023 2:22:13 GMT -5
Thanks! I had found the other two links, but none of them said anything concrete about the game or the GMs. The Internet Archive was perfect.
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Post by The Semi-Retired Gamer on Dec 9, 2023 11:01:07 GMT -5
This sounds intriguing.
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dervish
Wanderer
New arrival, brought here by a wild search engine.
Posts: 47
|
Post by dervish on Dec 10, 2023 0:37:30 GMT -5
The game *was* intriguing. As I said, I didn't get far into it at the time, but it stuck in my head. It was played by submitting 4 actions and a description of the desired results to the GMs, who would roll Fudge-style dice for each action and publish your results for the next month (season? I don't remember) based on those rolls in the form of a world news report. The actions could be literally anything that your population might attempt: diplomacy, war, research, exploration ... and a bad roll might reduce your total population or cost you some morale or important people, while a good roll might bring wealth or power or knowledge to you.
So it was very much in the style of PBM gaming from the 90's, entirely hand-moderated - and a few bad rolls in a row would leave you severely weakened. That was part of my problem. But I still remember my Nomad tribe attempting to appease their god and gain greater power - only to have the high priest cursed and having to turn his efforts to trying to regain his god's favor.
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Post by simrion on Dec 10, 2023 7:37:31 GMT -5
and a few bad rolls in a row would leave you severely weakened. That was part of my problem. But I still remember my Nomad tribe attempting to appease their god and gain greater power - only to have the high priest cursed and having to turn his efforts to trying to regain his god's favor. This sounds like a Runequest game I have on my iPad lol. The Gods are incredibly fickle in that game
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