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Post by The Semi-Retired Gamer on Mar 20, 2023 17:21:09 GMT -5
Talislanta uses archetypes rather than classes. It's a combination of a race and occupation. As you can see, there's not a lot to it but it does provide a solid framework to begin play.
BEASTMAN PLAINS HUNTER SIZE: 5'10 - 6'2", 140-220 lbs. PHYSICAL CHARACTERISTICS: Body covered with bristling brown fur, bestial features, fangs. ATTRIBUTES: STR +2, DEX -2, SPD +1 HIT POINTS: 15 SPECIAL ABILITIES: Thick hide equal to leather armor, claws and bite are 4-point weapons. SKILLS: Secondary combat, mounted combat (Darkmane), tracking (by scent), stalking, snares, hunting, torture. EQUIPMENT/POSSESSIONS: Animal hide boots and loincloth, pouch, Darkmane steed, long dagger and choice of second weapon. WEALTH: D20 x 5 gold lumens in mixed coins and stolen valuables. COMMENTS: Beastmen are vicious and bloodthirsty creatures with the mannerisms of wolves or jackals. They hunt in packs, and sometimes set cruel snares in the hope of trapping unwary creatures. Skilled trackers, Beastmen will never quit a blood trail.
The attributes list the base modifiers at character creation. In addition, each character is customized by placing three more adds and one negative. These can be placed in the scores already listed or in other attributes. These can be applied to the Action Table rolls.
Hit Points lists your 1st level hit points.
Skills list your beginning skills. Secondary Combat (like Secondary Magic) improves by +1 every other level while Primary Combat/Magic increase with every level gained.
All of this is based off memory and it's been YEARS since I've played much less even created a character. Anything wrong is a mistake on my part but this should give you a pretty good idea about characters.
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