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Post by mao on Mar 4, 2023 17:50:29 GMT -5
Magic Trap
When cast in a doorway creates a gold sidgel in the doorway, if anyone other than the wizard go through it they take 1d10 damage they last for 24 hours or on use. You can have no more than 1 every20 feet or they cancil each other.
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Post by mao on Mar 4, 2023 17:55:27 GMT -5
Great Strike
Level 1
+5/+3 for one melee round . Takes A round to cast. Only affects one attack.
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Post by mao on Mar 4, 2023 18:00:06 GMT -5
Swift missle
L2 mage this spell is cast on your opponents turn creating a Magic Missle that does 3d3 once
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Post by mao on Mar 4, 2023 18:01:25 GMT -5
Swift Shield L1 mage L2 cleric
Cast at anytime ,
-3 to ac one attack., -1 to AC for this and next round
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Post by mao on Mar 4, 2023 18:07:18 GMT -5
Stone Fist L1 mage your right arm gains strength and turns to stone , you gain +2/+3 in HIH for 4 rounds, you cant cast until this spell disapates
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Post by mao on Mar 4, 2023 18:24:19 GMT -5
Transfer Soul
L1 mage give another party member an extra round of action next round.
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Post by mao on Mar 4, 2023 19:09:18 GMT -5
Minor Rhino Skin Mage 1
You are -1 on damage taken for next 4 rounds
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Post by mao on Mar 27, 2023 5:50:51 GMT -5
Golden Lash L1 Creates a golden whip that does 3d6 and is 20 feet long. HUH? First Level? Yup.every time you cast it it is permanently-2 to damage,cumulative. This damage loss is permanent
Only lasts for a single round..
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Post by The Semi-Retired Gamer on Mar 27, 2023 10:34:45 GMT -5
Stone Fist L1 mage your right arm gains streetlight and turns to stone , you gain +2/+3 in HIH for 4 rounds, you cant cast until this spell disapates What is THAT?
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Post by mao on Mar 27, 2023 10:47:05 GMT -5
Stone Fist L1 mage your right arm gains streetlight and turns to stone , you gain +2/+3 in HIH for 4 rounds, you cant cast until this spell disapates What is THAT? spellcheck...fixed
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Post by The Semi-Retired Gamer on Mar 27, 2023 10:54:42 GMT -5
Got it!
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Post by mao on Mar 28, 2023 9:18:16 GMT -5
Pain LEVEL Two Target feels wraking pain, causing 2d6 and stunning next action.
Varient
4d6 damage, 2d3 as damage to self
Supeior
As standard plus does d3 each roind for d3 rounds
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Post by mao on Mar 28, 2023 10:56:44 GMT -5
Break L3 does 3d6 no save. This spell must be in no way stopped ,it is very dangerous, bad things happen to mages that casts this a lot....
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Post by mao on Mar 28, 2023 10:57:40 GMT -5
Implosion L3 D8 damage per level, one target
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Post by mao on Mar 28, 2023 11:00:01 GMT -5
Power Word Swear L0 Does 1d10 to two adjacent targeta, 2d3 to self May be cast at any time
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Post by mao on Mar 28, 2023 17:47:15 GMT -5
Magic Trap varient no damage stunned for d3 rounds
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Post by mao on Mar 28, 2023 17:48:52 GMT -5
Greater Strke Varient +2/+4 for one rpund
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Post by mao on Mar 29, 2023 11:00:15 GMT -5
edited thread
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Post by mao on May 15, 2023 12:32:46 GMT -5
Forge Take an existing object about the size of a long sword and shape it into a new object about the same size,permanent
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