Post by jasonred3 on Oct 3, 2022 11:33:36 GMT -5
This will be a work in progress, and may change.
These are the current rules:
My suggestions:
ANNOUNCE DECK EMPIRE: No Changes
STOCKING THE DECK: No Changes
NUMBER OF CARDS AND TYPE: Changes marked below
The total deck must consist of at least 40 cards.
There must be at least 8 different card types in a deck and 5 cards of each of those 8 types. More than 8 different card types may be used and the 9th and subsequent card types are not restricted by the minimum 5 cards per type rule, but each card included that does not have the minimum 5 cards per type uses one of the deck's 3 exceptions.
For each card type in the deck there must be at least 1 card of each strength up to the highest strength card of that type in the deck. This will be discussed below.
Players are allowed 1/2 of an exceptionto #3 for every 25 cards in a deck, not including the HQ card or <secret future idea>. These exceptions come in three varities:
1. cards which bypass the type minimums above.
2. cards which appear on the Restricted List below.
3. Any non-10 card which a player would like to include that bypasses the type and strength limits.
STRENGTH LEVELS:
- For every 25 cards in the deck, 1 may be a strength 10 card (e.g. 25-49=1; 50-74=2; etc.). Each strength 10 card in the deck must be a different card.
- No more than 2 exactly identical cards of strength 9 or 8 may be used.
- No more than 3 exactly identical cards of strength 7 or 6 may be used.
- No more than 4 exactly identical cards of strength 5 or 4 may be used.
- No more than8 6 exactly identical cards of strength 3, 2 or 1 may be used.
In addition, for each card over Strength 1, you must include an equal amount of cards of that type of lower Strength in your deck. Example: To play an O6, you must have at least one O5, O4, O3, O2, and O1. If you would like to have 5 S5's, you must have at least 5 S4s, S3s, S2s, and S1s. (note that cards which are included in a deck as an exception do not need to include the lower-Strength cards, as they are an exception to this as well.)
USING MAJOR EMPIRE CARDS: As stated in the Announce Deck Empire section above, players may stock their decks with cards from only one major empire. Empire cards are defined as cards with an empire's name in the card's title as well as ships, bases, dragons, psys and installations with an empire's color texture (the art pattern behind the text). Note that other card types with an empire background must have the empire's name in their title to be considered a card of that empire, and cannot be used in decks with a different major empire.
USING MINOR EMPIRE CARDS:
-For this purpose only, Indirigan Tribe cards (Indirigan Nomads, Nagiridni Pirate ships, Indirigan Females, etc.) count as only 1/2 a card (do not drop fractions here).
Optional Rule:'I' installation cards (Comedy Clubs) and 'P' psy cards can be used to support 'S' ship and 'D' dragon minor empire cards.
Optional Rule: Rather than supporting minor empire cards with cards of the same type, count all of the main empire cards in the deck and allow them to support minor empire cards of any type. This will limit the total number of minor empire cards a player can use, but will better balance the number of main empire cards against the number of minor empire cards.
Restricted List as of 10-3-2022
ANY PROMO CARD (1/2)
R/C9 Temporal Mechanic
L6 Time Scepter (1/2)
L9 Accelerated Timeline
L9 Discard Equivalency
R/O1 Time Skip
R/O3 Instant Reaction
O6 Tech Breakthrough(1/2)
O7 Capital Revitalization
O7 Surprise Attack(1/2)
R/O8 Reserve Call Up
O8 Tech Breakthrough
O9 Alliance Treaty
O9 Catastrophic Repetition
R/O10 Now For Something Completely......
O10 Time Portal
These are the current rules:
Each player will play with his own deck and must stock that deck with cards based on the rules given below. During the game, each player draws only from his own deck and maintains his own Discard Pile.
ANNOUNCE DECK EMPIRE: Players may stock their decks with cards from only one main empire. (Note that a major or minor empire may be used as the main empire of a deck if desired.) The empire you will stock your deck with is announced to all the other players before decks are stocked for the game.
STOCKING THE DECK: Each player selects which cards he wishes to use from his collection after learning the empire(s) of his opponent(s). Most players have a deck ready and merely need to insert several empire specific defensive cards or simply use their deck as is.
NUMBER OF CARDS AND TYPE: Any number of cards and types of those cards may be used within the following guidelines:
The total deck must consist of at least 40 cards.
There are different card types: A, B, C, D, E, F, G, H, I, L, M, N, O, P, Q, S, T and possibly others (but not R/ : A reaction card is always considered to be a card of the type designated by the other letter on the card). There must be at least 8 different card types in a deck and 5 cards of each of those 8 types. More than 8 different card types may be used and the 9th and subsequent card types are not restricted by the minimum 5 cards per type rule (therefore, as few as one card of each of these card types may be used).
For each card type in the deck there must be at least 1 card of each strength up to the highest strength card of that type in the deck. EXAMPLE: If a player wishes to place one or more S6 ship cards in his deck he must also have at least five other ship cards, one each of strength 1-5. One each of strength 1-5 is sufficient no matter how many S6 ships were to be used.
Players are allowed 1/2 of an exception to #3 for every 25 cards in a deck. This means that a 150-199 card deck would be allowed the former standard 3 exceptions. EXAMPLE: A player has an M9 he wishes to use but does not have an M8 or an M7. He can use the M9 as one of the three exceptions to rule #3. An M8 or another M9 would count as a second exception, i.e. each card past a gap is an exception. The gap itself is not considered an exception.
NOTE: The original v2.0 rulebook allowed 3 exceptions no matter the deck size. The official Tournament Rules (presented above) from Galactic Fire #3 superseded that rule.
STRENGTH LEVELS:
- For every 25 cards in the deck, 1 may be a strength 10 card (e.g. 25-49=1; 50-74=2; etc.). Each strength 10 card in the deck must be a different card.
- No more than 2 exactly identical cards of strength 9 or 8 may be used.
- No more than 3 exactly identical cards of strength 7 or 6 may be used.
- No more than 4 exactly identical cards of strength 5 or 4 may be used.
- No more than 8 exactly identical cards of strength 3, 2 or 1 may be used.
- For purposes of stocking a deck, two cards are defined as being "exactly identical" if they have the same card type, card strength and card name (both above and below the illustration). Additionally, Vektrean asteroid bases are considered exactly identical whether they have a 'T' or 'T/B'. Different language versions of the same card are considered exactly identical to each other. The pictured image and precise text is not necessarily the same for exactly identical cards due to possible changes between print runs and editions of the game.
See also Technology Slot Rules. Beginner's Note: Most beginners' can safely ignore the Technology Slot rules, especially if they do not possess any Promotional cards.
USING MAJOR EMPIRE CARDS: As stated in the Announce Deck Empire section above, players may stock their decks with cards from only one major empire. Empire cards are defined as cards with an empire's name in the card's title as well as ships, bases, dragons, psys and installations with an empire's color texture (the art pattern behind the text). Note that other card types with an empire background must have the empire's name in their title to be considered a card of that empire.
USING MINOR EMPIRE CARDS: A player may use a maximum of 1 minor empire card in their deck for each every 4 cards of the same type that are not a minor empire card.
- If playing a minor empire as the main deck empire, cards belonging to that empire don't need to be supported and in fact can be used to support minor empire cards belonging to other minor empires.
- Generic ships stocked in a deck do not count for the purposes of this rule.
- For this purpose only, Indirigan Tribe cards (Indirigan Nomads, Nagiridni Pirate ships, Indirigan Females, etc.) count as only 1/2 a card (do not drop fractions here).
- For this purpose only, when stocked in a deck of the empire they're allied with, Allied cards count as 1/2 a card and they support non-allied minor empire cards. EXAMPLE: If you have 8 Tufor ships you may stock 4 Erodi ships. Those 4 Erodi ships would allow you to stock 1 additional non-allied minor empire ship.
- 'D' dragon cards are considered to be the same type as 'S' ship cards for the purpose of using minor empire ships/dragons (Beginner's Note: 'D' dragon cards are still a separate card type from 'S' ship cards for the purposes of the Number of Cards And Types rules above).
Optional Rule: 'I' installation cards (Comedy Clubs) and 'P' psy cards can be used to support 'S' ship and 'D' dragon minor empire cards.
Optional Rule: Rather than supporting minor empire cards with cards of the same type, count all of the main empire cards in the deck and allow them to support minor empire cards of any type. This will limit the total number of minor empire cards a player can use, but will better balance the number of main empire cards against the number of minor empire cards.
My suggestions:
ANNOUNCE DECK EMPIRE: No Changes
STOCKING THE DECK: No Changes
NUMBER OF CARDS AND TYPE: Changes marked below
The total deck must consist of at least 40 cards.
There must be at least 8 different card types in a deck and 5 cards of each of those 8 types. More than 8 different card types may be used and the 9th and subsequent card types are not restricted by the minimum 5 cards per type rule, but each card included that does not have the minimum 5 cards per type uses one of the deck's 3 exceptions.
For each card type in the deck there must be at least 1 card of each strength up to the highest strength card of that type in the deck. This will be discussed below.
Players are allowed 1/2 of an exception
1. cards which bypass the type minimums above.
2. cards which appear on the Restricted List below.
3. Any non-10 card which a player would like to include that bypasses the type and strength limits.
STRENGTH LEVELS:
- For every 25 cards in the deck, 1 may be a strength 10 card (e.g. 25-49=1; 50-74=2; etc.). Each strength 10 card in the deck must be a different card.
- No more than 2 exactly identical cards of strength 9 or 8 may be used.
- No more than 3 exactly identical cards of strength 7 or 6 may be used.
- No more than 4 exactly identical cards of strength 5 or 4 may be used.
- No more than
In addition, for each card over Strength 1, you must include an equal amount of cards of that type of lower Strength in your deck. Example: To play an O6, you must have at least one O5, O4, O3, O2, and O1. If you would like to have 5 S5's, you must have at least 5 S4s, S3s, S2s, and S1s. (note that cards which are included in a deck as an exception do not need to include the lower-Strength cards, as they are an exception to this as well.)
USING MAJOR EMPIRE CARDS: As stated in the Announce Deck Empire section above, players may stock their decks with cards from only one major empire. Empire cards are defined as cards with an empire's name in the card's title as well as ships, bases, dragons, psys and installations with an empire's color texture (the art pattern behind the text). Note that other card types with an empire background must have the empire's name in their title to be considered a card of that empire, and cannot be used in decks with a different major empire.
USING MINOR EMPIRE CARDS:
-
Optional Rule:
Restricted List as of 10-3-2022
ANY PROMO CARD (1/2)
R/C9 Temporal Mechanic
L6 Time Scepter (1/2)
L9 Accelerated Timeline
L9 Discard Equivalency
R/O1 Time Skip
R/O3 Instant Reaction
O6 Tech Breakthrough(1/2)
O7 Capital Revitalization
O7 Surprise Attack(1/2)
R/O8 Reserve Call Up
O8 Tech Breakthrough
O9 Alliance Treaty
O9 Catastrophic Repetition
R/O10 Now For Something Completely......
O10 Time Portal