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Post by mao on Oct 2, 2022 15:57:08 GMT -5
Crawling Claw(thank you TSR)
St 2 IQ 1 AG 4
Profession: um...undead
Skill
Hop, on any non burst(ie like a grenade) After they are hit, they get a hop, which lets them roll 1D6 on a 1 or 2 they are missed,w/4 or higher AG ignore this.
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Post by mao on Oct 2, 2022 19:02:56 GMT -5
Walking Zombies
St 3 IQ 1 Ag 1
HP 9
Profession undead
Skill
HTH
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Post by mao on Oct 2, 2022 19:07:44 GMT -5
Skelaton(from "7th Voyage of Sinbad")
St 3 IQ 1 AG 5
HP 9
Profession Swords man
Skill
Medevil Melee Weapons
Note Very Cunning and resourceful.
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Post by mao on Oct 3, 2022 4:59:45 GMT -5
Running Dead(zombie)
St 3 IQ 1 AG 2
Profession: Fast Zombie
Skill
HTH
(From Dawn of the Dead{sequal)
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Post by mao on Oct 3, 2022 5:30:04 GMT -5
Wight(undead Horror) version A
ST 4 IQ 3 AG 2
HP 16
Profession: melee menace
skills
Hiss: 2 x per encounter , he may Hiss at a melee oponent who is -1 to success rolls
Stealth
Claws wight gets one attack on each of his melee opponents
Version B
Only the skills are different
Skills Command (undead) Wight may control any undead ,1 or 0 IQ ubdead may be controlled Master of battle instead of attacking, they may command another undead to gain an additional attack this round Stealth
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