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Post by Admin Pete on Jan 5, 2022 23:27:25 GMT -5
The blog Simulacrum: Exploring OSR Design did a about the history of the OSR that started in Feb 2021 and concluded in mid December. Here is the fourth post and I will be reading it with you as I just found it but have not read it. I have no doubt, but that it will be vastly superior to the "history" published by the infamous Shannon Applecline. Nevertheless, I expect to disagree with parts of it. and once I read it I will comment and I hope that you do too. A Historical Look at the OSR — Part IV
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Post by The Semi-Retired Gamer on Jan 8, 2022 12:18:53 GMT -5
"First Edition is the cover of the old DMG (Dungeon Masters Guide) with the City of Brass; it is Judges Guild; it is Type IV demons not Tanaari and Baatezu; it is the Vault of the Drow not Drizzt Do'urden; it is the Tomb of Horrors not the Ruins of Myth Drannor; it is orcs not ogrillons; it is mind flayers not Ilithids (or however they spell it); it is Tolkien, Moorcock, Howard and Leiber, not Eddings, Hickman, Jordan and Salvatore; it is definitely Orcus and the demon-princes and not the Blood War; it is Mordenkainen's Faithful Hound not Elminster's Evasion; and it is Artifacts and Relics from the old DMG (with all the cool descriptions)." - Clark Peterson, Necromancer Games.
That quote is what I always try to use to describe AD&D to newer players. I thought it fit perfectly. I enjoyed the Necromancer Games forums and the discussions there. They even had discussion about using the 3E SRD to replicate the 4E rules; it was a fascinating discussion, and a workaround was figured out. It never happened but I would have been interested in seeing the finished product.
While I did enjoy 3E because it got me back into the hobby, the best thing about that time was the open gaming materials. I bought some of the products and enjoyed them. I like the fact that the retroclones are available - even with the pdf and POD versions of older material - because what if they decided to pull those products again in the future?
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