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Post by merctime on Jun 7, 2015 23:47:32 GMT -5
Please post your character sheets in this thread.
Below the Asterisk line is a sample character sheet format for you.
Note that it's simple, and modular. Description/Personality, and Background, are not required. Use 'em if ya wanna! Also note, that if you don't need a section on spells or turning undead, you don't need them.
If you've got a preferred pBp character sheet format, use it! I'll be primarily using the table in the reference post; This is for you.
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Character Name: Social Class: Alignment: Class: Level: Level Title: XP: HP: AC:
Abilities Strength: Intelligence: Wisdom: Dexterity: Constitution: Charisma:
Languages:
Saving Throws Poison: Wands/Rays: Paralysis/Petrification: Breath Weapon: Spells:
Turning Undead Skeleton: Zombie: Ghoul: Wight: Wraith: Mummy: Spectre: Vampire:
Spells
Equipment
Money
Encumbrance Total weight carried: Movement:
Background:
Description/Personality:
Hirelings/Retainers
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Post by bestialwarlust on Jun 8, 2015 9:26:07 GMT -5
Character Name: Sorten Social Class: 4 Alignment: Lawful Class: Magic User Level: 1 Level Title: Medium XP: 0 HP: 6 AC: 9
Abilities Strength: 10 Intelligence: 15 -- 7 Languages Wisdom: 13 Constitution: 12 Dexterity: 16 --- +1 initiative adj/missile Charisma: 10 --- 4 Retainers max.
Languages: Elf
Saving Throws Poison: 13 Wands/Rays: 14 Paralysis/Petrification:13 Breath Weapon: 16 Spells: 15
Spells
Equipment
Dagger -- 3gp 2lb Staff -- 2gp 5lb waterskin 1 gp 5lb
backpack 4gp small silver mirror 20 gp 1lb (in backpack) iron rations 1 week 15 gp 7lb (in backpack) Spellbook (in backpack)
Money: 55gp
Encumbrance Total weight carried: 20 lb Movement: 12
Background: As a youth Sorten tended to use his higher than average intelligence to play practical jokes on others in the village. Most of the time he was able to get away with it. When those few times that he wasn't his high dex helped him evade a sound thrashing.
Description/Personality: Sorten revels in mental challenges he likes exercising his mind. But he also likes a balance by keeping his body as exercised as best he can. Overall his appearance is average. Brown hair,brown eyes and of average height. In a crowded room he's not one to stand out and can be easily forgettable.
Hirelings/Retainers
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Post by The Red Baron on Jun 8, 2015 12:47:31 GMT -5
GeneralCharacter: Acanthophis Social Class: 4 Alignment: Chaos Class: Veteran 0 (+10%) HTK: 8 Damage: 0 Languages: Chaos, Man, Orc, Green Dragon, Black Dragon, Gothrog (DD Balrog), +2 potential AbilitiesStrength: 11 Intelligence: 16 Wisdom: 12 Dexterity: 11 Constitution:16 Charisma: 15 SavesDeath: 12 Wand: 13 Stone: 14 Breath: 15 Spell: 16 Equipment
| Item | Lbs. | On person: | mail | 50 |
| warhammer | 10 |
| spear | 5 |
| hand axe | 5 |
| waterskin | 5 | Backpack: | torches(6) | 5 |
| crowbar | 5 |
| iron rations(7) | 7 | Large Sack: | 11gp | .55 |
| Total: | 92.55 |
| Move: | 9" |
Henchmen
Hirelings
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Post by tetramorph on Jun 8, 2015 13:21:54 GMT -5
Name: Halstaff the Tanner's Son of Little Hamlin Social-status: Recruit / Mercenary (Military social level 4) Alignment: Lawful Class: Fighting-Man Level: 1 Title: Veteran XP ACCRUED: 0 + BONUS: 10% = XP TOTAL: 0 XP Nec. for next level: 2K HP: 6 AC: 2 Ability | Score | Strength | 13 | Intelligence | 16 | Wisdom | 13 | Constitution | 9 | Dexterity | 9 | Charisma | 11 |
Languages
Common, Lawful, +6 TBD through play Saving ThrowsSave against | on d20 | Death Ray or Poison | 12 | Wands, Polymorph & Paralyzation | 13 | Petrification | 14 | Breath Weapon | 15 | Spells and Staves | 16 |
ArmorPlate Shield Helmet WeaponsSpear EquipmentLarge sack Water-skin Rations (7d) Rope 100' Pole 10' Spikes, iron (dozen) Satchel, leather Torches (½ dozen) down: II Oil, flasks (2) Mallet & 3 stakes Mirror, steel Cross, wooden Wine, quart in wineskin TreasureEncumbranceTotal weight carried: 1,121 Movement: 6" BackgroundHalstaff was drafted during a siege on Little Hamlin. As a result, he decided the craft of tanning ought to go to his little brother while he took advantage of his military experience to find his own way in the world. He therefore offers himself for further recruitment or mercenary hire. Description
Halstaff is tall, thin, with brown eyes and hair. Halstaff is quick-witted and ambitious. Hirelings N/A Retainers N/A
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Post by portlyfighter on Jun 8, 2015 22:09:27 GMT -5
Character Name: George the Pious Social Class: Merchant (Social level 2) Alignment: Lawful Class: Cleric Level: 1 Level Title: Acolyte XP: 0 (+10% xp bonus) HP: 5 AC: 4
Abilities Strength: 15 (Doors 5-6) Intelligence: 10 (2 Languages) Wisdom: 16 Dexterity: 10 Constitution: 13 Charisma: 12 (4 retainers)
Languages: Common, Lawful
Saving Throws Poison: 11 Wands/Rays: 12 Paralysis/Petrification:14 Breath Weapon: 16 Spells: 15
Turning Undead Skeleton: 6 Zombie: 8 Ghoul: 10 Wight: Wraith: Mummy: Spectre: Vampire:
Spells
Equipment Mail Armor (AC 5) Shield Mace Backpack Wooden Cross 6 Torches Tinderbox 1 Week Rations Waterskin 100 ft Rope Large Sack
Money 5 gp
Encumbrance Total weight carried: 111 lbs Movement: 9"
Background: I was born into the clergy and grew up around faith. I began training as an acolyte at age 10 and upon the completion of my training at age 20 began to participate in the inquisition and scourging of the orc shaman enclaves threatening our city. To continue my advancement through the church I was tasked to go out into the wider world purging evil in the name of (god to be added later)
Description/Personality: 5'11", 190lbs, Black hair and blue eyes, brand of gods holy symbol on the back of his neck.
Hirelings/Retainers
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Post by merctime on Jun 8, 2015 22:44:16 GMT -5
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todd
Prospector
Posts: 75
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Post by todd on Jul 2, 2015 16:25:24 GMT -5
[Let me know if anything is missing or wrong]
Character Name: Draca Faeze Social Class: General 1, Slave Alignment: Chaotic Class: Elf Level: 1 Level Title: Veteran / Medium XP: 0 / 0 HP: 8 AC: 5
Abilities Strength: 11 Intelligence: 16 Wisdom: 11 Dexterity: 15 Constitution: 8 Charisma: 13
Languages: "Elves are able to speak the languages of gnolls, hobgoblins, and orcs as well as their own language, their alignment tongue, and the common tongue."
Saving Throws Poison: 12 Wands/Rays: 13 Paralysis/Petrification: 14 Breath Weapon: 15 Spells: 16
Spells:
Equipment: - Mail Armor [50lbs] (worn) - Sword [5lbs] - Shortbow [5lbs] (+1 to hit via DEX) - Quiver of 20 Arrows [5lbs] - Rope (100ft) [15lbs] (in backpack) - Mirror, steel [1lb] (in backpack) - Waterskin [5lbs] - Cloak, traveling [5lbs] - Backpack
Money: - 30gp
Encumbrance: Total weight carried: 91lbs Movement: 9"
Background: - Draca remembers nothing before his forced servitude to a traveling merchant. For years he served as valet to the horrible man before the gods finally set a chance before him to escape. It was during a night storm, he and his master became separated from the rest of the caravan. Draca brained the old man with a stone, took his freedom and his full coin purse, and has been wandering ever since.
Description/Personality: - Wary, distrustful of authority, ranked by societal class structures, protective of his freedom, sensitive to imprisonment or bondage of any kind; loves exploring the world and taking full advantage of the freedom he now enjoys.
Hirelings/Retainers: - None currently.
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Post by The Red Baron on Jul 3, 2015 15:08:48 GMT -5
Grumble grumble grumble...elves, Mutters Acanthopis suspiciously.
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Post by merctime on Jul 7, 2015 21:52:16 GMT -5
toddExcellently done on Draca! Neat-O background there. Everything looks fine to me; But since you're starting as both a Fighter and Magic-User, you might want to place your XP at: 0/0 Instead of 0 Also, there are different 'strata' of social class. Yours is right ("1/Slave"), but that is the first social tier of the General class. The other social classes might not be 'slave' at 1. So if I were you I'd change that to Social Class: General 1, Slave Let me know when you're ready to post an action, and I'll get you in the game! Thanks for playing
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todd
Prospector
Posts: 75
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Post by todd on Jul 7, 2015 21:59:00 GMT -5
Updated my sheet. About to head to bed but I'm otherwise ready when you are.
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