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Post by mao on Oct 10, 2019 21:07:18 GMT -5
I have often been interested in doing an all wizards game. wizard is my fav char class and I would love a group of 3-5 PC mages.
A long time ago the people of Kaladon were engulfed in a darkness of evil ,covering the world. A group of liches put a strangle hold on the warrior and adventurers by making them all 1 st Level and stopping them from advancing in level.The only adventurers that avoid was wizards as the liches could not outlawing them without harming themselves. The wizards rallied and drove them out of about 1/2 the world. A titanic struggle continues as the undaed battle to regain their supremacy.
PC wizards start at 3rd level and top out at 11th. Non wizards start at first and can only advance to 3rd. The only non wizard classes are 3 specialized fighter classes , fighters, thieves and clerics
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Post by mao on Oct 10, 2019 21:16:52 GMT -5
First up are leach spells. You may have one leach spell of every level spell you can cast, Take your under powered spells like say read magic or jump and what you do is say you are a 1st L mage and you have sleep memorized, you can take a leach spell like say Read Magic (shorter duration than normal ) and attach it to the sleep spell, you then can cast either spell, both of which are used up. You could make some that are exceptionally weak and let you have more than the restriction above, like say Detect Magic as a third L leach
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Post by mao on Oct 10, 2019 21:18:23 GMT -5
Perm B spells these spells , when memorized, are not emptied when cast, but may be cast over and over some examples
Fighting spirit L1: Gain +1 to hit in melee.
Hex L1: Target gets -1 to hit damage and saves for D3 rounds, not cumulative w Hex, save vrs spells for no penalty
Rhino Skin L2: Mage takes 2 less damage from every weapon attack(compare to Mirror Image or Invisibility for power level)
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