Post by Crimhthan The Great on May 15, 2018 10:30:45 GMT -5
I posted these comments a long time ago in reference to the quoted bits
I have always found that 3 abreast is fine for general movement depending on the size of the player characters. If you have smaller characters 3 abreast works fine, but if you have fighters that are over 6 feet tall and they are heavily armored you might want to limit it to 2 abreast even for general movement. The reason for this is when something happens you don't want to be getting in each others way. In addition, you don't want to be walking too close to the walls. Furthermore, you might want to be able to quickly shuffle people from the front to the back or vice versa.
Let me ask a question here, if there is a melee in a dungeon corridor what formation would you drop into.
Two abreast in front, then two, then two etc or one in front, then two abreast, then one, then two etc or some other arrangement. How would you do it, and who would be where and why would you do it that way. Assume for the sake of arguement that the dungeon party consists of 5 fighting men, 4 clerics, 3 magic users, and 2 thieves. Two of the fighters are dwarves, two of the magic-users are elves and one of the thieves is an elf. Everyone else is human. Everyone is at 3rd level. Assume that everyone has average stats and no magic weapons or other items. Assume that they are opposed by a party of monsters that on paper is just a bit more powerful and the party has made that same accessment in the first seconds of the encounter.
Incidentally, I've always had three abreast in marching order for 10' wide passageways. But I played briefly with Frank Mentzer at LGGC, and if I recall correctly, he said it could only be two abreast. *shrug* I still think three abreast is fine, especially since you don't stay exactly in formation when combat breaks out.
Incidentally, I've always had three abreast in marching order for 10' wide passageways. But I played briefly with Frank Mentzer at LGGC, and if I recall correctly, he said it could only be two abreast. *shrug* I still think three abreast is fine, especially since you don't stay exactly in formation when combat breaks out.
Let me ask a question here, if there is a melee in a dungeon corridor what formation would you drop into.
Two abreast in front, then two, then two etc or one in front, then two abreast, then one, then two etc or some other arrangement. How would you do it, and who would be where and why would you do it that way. Assume for the sake of arguement that the dungeon party consists of 5 fighting men, 4 clerics, 3 magic users, and 2 thieves. Two of the fighters are dwarves, two of the magic-users are elves and one of the thieves is an elf. Everyone else is human. Everyone is at 3rd level. Assume that everyone has average stats and no magic weapons or other items. Assume that they are opposed by a party of monsters that on paper is just a bit more powerful and the party has made that same accessment in the first seconds of the encounter.