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Post by mao on Sept 21, 2017 11:09:37 GMT -5
I was wondering about every bodies house rules in the beginning, WE had the following: Binding wounds for 1d6 Double damage on a 20 weapon brakes on a 1 Thieves get d6 hit die How many of these were near universal? What were your way back then?
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Post by mormonyoyoman on Sept 21, 2017 15:07:58 GMT -5
By 1978, I had a NO MORE TABLES rule.
Only a few years ago, Steve Chanault (sp? I'm away from home and my C&C books.) introduced me to his house rule of anyone referencing a rule or bringing a rulebook to the table - -
Y'know, I've plumb forgotten his punishment.
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Post by ripx187 on Sept 21, 2017 18:29:04 GMT -5
Dragon Magazine, especially the early ones, were fun. House rules are what created the Editions, but the more rules you give it, the more bogged down it becomes. OD&D is the basic system, we add our own rules to make it our own system. The ideas were really flowing from the community in a way that has never been seen since as everybody was customizing their own games. I get more from reading Sorcerors Apprentice because some of those ideas are just so far out there! My mother-in-law had a witch who had to cast her spells into glass balls and throw them to cast. There was no casting time, but she was limited to what she had prepared. You'd see this woman standing there, juggling all of these glowing orbs of color, then fling one at you, it was awesome! She also had her own coven that she could lean on for support, and her level was way beyond anything in later editions.
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Post by mormonyoyoman on Sept 22, 2017 12:41:54 GMT -5
Even for me, that's wild!! Here's an exhausted exalt for you. Still a little damp from Harvey.
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