Post by Admin Pete on May 27, 2017 21:00:37 GMT -5
krusader74 posted this at ODD' 1974 and I am posting it here with his permission.
I too am more of a non-fiction fan. Don't get me wrong: I love fiction -- especially HPL, PKD and comic books -- but I'd rather get stranded on a desert island with the non-fiction books that Gary Gygax lists in Appendix C of Master of the Game than the fiction listed in Appendix N of the DMG. This may sound odd coming from someone who enjoys fantasy roleplaying games. But I've always tried to inject my games (and my posts here) with a healthy dose of history, science and math, i.e., non-fiction.
And since there are already oodles of threads here devoted to the fiction of Appendix N and its influence on the game (such as the recent Appendix N: The Literary History of D&D by Jeffro Johnson), I wanted to create a new resource here to list and discuss:
Exalts to The Perilous Dreamer for starting "Ye Olde School" threads! And exalts to all who contribute!!
Appendix C: The Master's Library
In another discussion thread, I talked about Gary Gygax's book Master of the Game (1989). In a blog post about this book, Zenopus wrote:
Zenopus then transcribes Gary's General List of Essential Books, all of which are non-fiction:
Then Gary continues:
(I've annotated Gary's list with hyperlinks and noted whenever the books are free and public domain.)
Ye Olde School Free PD Non-fiction Links
Here are some of my personal favorite non-fiction picks for FRPG inspiration. I've restricted the list to books I believe will have wide appeal here. And I've made sure that all these books are free (public domain) online books, so that you may start enjoying them immediately!
Mazes and Labyrinths: A General Account of Their History and Development (1922) by WH Matthews, 360 pp. Project Gutenberg, Google Books, Archive.org
The Witch-cult in Western Europe: A Study In Anthropology (1921) by Margaret Alice Murray. Project Gutenberg, Sacred Texts, Archive.org
The art of war in the Middle Ages, A.D. 378-1515 (1885) by Sir Charles William Chadwick Oman. Project Gutenberg, Google Books, Archive.org
Armour & weapons in the middle ages (1925) by Charles Henry Ashdown. Project Gutenberg, Google Books, Archive.org
Armour & Weapons (1909) by Charles Ffoulkes. Project Gutenberg, Archive.org
The Book of the Sword (1884) by Sir Richard Francis Burton, 346 pp. Burtoniana.org, Google Books, Archive.org
British Castles (1911) by Charles Henry Ashdown. Project Gutenberg
The Art of Heraldry: An Encyclopaedia of Armory (1904) by Arthur Charles Fox-Davies. Google Books, Archive.org
Beitrag zum Kriegsspiel (1876) by Julius Adrian Friedrich Wilhelm von Verdy. The original text on Free Kriegsspiel. There are two free English translations:
Little Wars: A Game for Boys from 12 Years of Age to 150 and for that More Intelligent Sort of Girls who Like Boy's Games and Books. With an Appendix on Kriegspiel. With Marginal Drawings by J. R. Sinclair (1913) by Herbert George Wells. Project Gutenberg. Google Books. A recent discussion here. The 2004 edition of Little Wars published by Skirmisher Publishing LLC includes a foreword by Gary Gygax, in which he wrote:
Ye Olde School Non-fiction Threads
Here are a few existing threads on these boards that discuss non-fiction titles.
In Oswald Whiteblade - The Original Aragorn, @relic wrote:
In The Reference Bookshelf, @bexley wrote:
In Appendix N for Post-Apocalyptic Science-Fantasy?, @pat wrote:
In Awesome Book Find, xerxez talked about Ireland: A Sacred Journey (2000) by Michael Dames.
May 26, 2017 17:53:45 GMT -5 @krusader74 said:
Ye Olde School Non-fictionI am glad anytime people read any history, having written a little myself. I've always been more of a fan of non-fiction.
-- Rick Krebs, Jan 12, 2013 at 11:08am, quoted from the thread Re: GangBusters News
-- Rick Krebs, Jan 12, 2013 at 11:08am, quoted from the thread Re: GangBusters News
And since there are already oodles of threads here devoted to the fiction of Appendix N and its influence on the game (such as the recent Appendix N: The Literary History of D&D by Jeffro Johnson), I wanted to create a new resource here to list and discuss:
- Non-fiction books cited in any official rule book, supplement or adventure.
- Non-fiction books referenced by the game creators and original players.
- Non-fiction books you use in your campaigns.
Exalts to The Perilous Dreamer for starting "Ye Olde School" threads! And exalts to all who contribute!!
Appendix C: The Master's Library
In another discussion thread, I talked about Gary Gygax's book Master of the Game (1989). In a blog post about this book, Zenopus wrote:
Master of the Game is a 1989 book of advice for Dungeon Masters by Gary Gygax. The last section of the book, Appendix C: The Master's Library, contains lists of inspirational works similar to Appendix N in the original Dungeon Masters Guide, but with greater focus on non-fiction.
- Unabridged Dictionary
- Historical Atlas (large)
- World Atlas
- Encyclopedia (best possible edition)
- Historical Timetables
- Encyclopedia of Costume
- Dictionary of Battles
- Thesaurus
- Atlas of the Universe
- Weapons Books
Then Gary continues:
From this core expand in whatever direction you wish. Some examples
- Boissonade, Prosper. Life and Work in Medieval France.
- Braun and Scheider. Historical Costume in Pictures.
- Broadbent, Michael. The Great Vintage Wine Book.
- Byrne, Mrs. Mrs. Byrne's Dictionary.
- Cavendish, Richard, editor. Mythology: An Illustrated Encyclopedia.
- 1811 Dictionary of the Vulgar Tongue. Bibliophile Books. By Francis Grose (1731-1791). There were many editions of Grose's dictionary, originally published in 1795. These are free, public domain books! Here is the 1811 edition cited by Gary Gygax, hosted on Project Gutenberg. Here it is on Google Books. And here are the 1823 edition and the 1796 edition hosted on Google Books.
- Donnelly, Ignatius. Altlantis, the Antediluvian World. Published 1882. Free, public domain.
- Friedman, Col. Richard et al. Advanced Technology Warfare.
- Glut, Donald. The Dinosaur Dictionary.
- Gordsmith-Carter, George. Sailing Ships (and Sailing Craft).
- Grun, Bernard. Timetables of History.
- Harbottle, Thomas. The Dictionary of Battles. Published 1904. Free, public domain.
- Keightley, Thomas. The World Guide to Gnomes, Fairies, Elves (And Other Little People). Published 1878. Thomas Keightley's 1828 The Fairy Mythology is free and online at Google Books: Vol 1 and Vol 2.
- Kunz, George Frederick. Curious Lore of the Precious Stones. Published 1913. Free, public domain. The full title is The Curious Lore of Precious Stones: Being a Description of Their Sentiments and Folk Lore, Superstitions, Symbolism, Mysticism, Use in Medicine, Protection, Prevention, Religion, and Divination, Crystal Gazing, Birthstones, Lucky Stones and Talismans, Astral, Zodiacal and Planetary.
- Macaulay, David.
- Moore, Patrick. New Concise Atlas of the Universe.
- Newmark, Maxim. Dictionary of Foreign Words and Phrases.
- Robbins, Rossell Hope. Encyclopedia of Witchcraft and Demonology.
- Schumann, Walter. Gemstones of the World.
- Shepard, Leslie. Encyclopedia of Occultism and Parapsychology. The full title is Encyclopedia of occultism & parapsychology: a compendium of information on the occult sciences, magic, demonology, superstitions, spiritism, mysticism, metaphysics, physical science, and parapsychology, with biographical and bibliographical notes and comprehensive indexes.
- Stratton, Arthuz. The Orders of Architecture.
- Sykes, Christopher Simon. Private Palaces.
- Turnbull, Stephen. The Book of the Medeival Knight.
- Weapons and Warfare (24 Volumes). Phoebus/BPC.
- Wilkinson, Frederick. Arms and Armor.
Ye Olde School Free PD Non-fiction Links
expand in whatever direction you wish
Mazes and Labyrinths: A General Account of Their History and Development (1922) by WH Matthews, 360 pp. Project Gutenberg, Google Books, Archive.org
The Witch-cult in Western Europe: A Study In Anthropology (1921) by Margaret Alice Murray. Project Gutenberg, Sacred Texts, Archive.org
The art of war in the Middle Ages, A.D. 378-1515 (1885) by Sir Charles William Chadwick Oman. Project Gutenberg, Google Books, Archive.org
Armour & weapons in the middle ages (1925) by Charles Henry Ashdown. Project Gutenberg, Google Books, Archive.org
Armour & Weapons (1909) by Charles Ffoulkes. Project Gutenberg, Archive.org
The Book of the Sword (1884) by Sir Richard Francis Burton, 346 pp. Burtoniana.org, Google Books, Archive.org
British Castles (1911) by Charles Henry Ashdown. Project Gutenberg
The Art of Heraldry: An Encyclopaedia of Armory (1904) by Arthur Charles Fox-Davies. Google Books, Archive.org
Beitrag zum Kriegsspiel (1876) by Julius Adrian Friedrich Wilhelm von Verdy. The original text on Free Kriegsspiel. There are two free English translations:
- The tactical war game--A translation of Beitrag zum Kriegsspiel (1884) by J. R. MacDonnell
- A Simplified War Game--Translated from the French and arranged for American students (1897) by Captain Eben Swift, Fifth Cavalry
Little Wars: A Game for Boys from 12 Years of Age to 150 and for that More Intelligent Sort of Girls who Like Boy's Games and Books. With an Appendix on Kriegspiel. With Marginal Drawings by J. R. Sinclair (1913) by Herbert George Wells. Project Gutenberg. Google Books. A recent discussion here. The 2004 edition of Little Wars published by Skirmisher Publishing LLC includes a foreword by Gary Gygax, in which he wrote:
Little Wars influenced my development of both the Chainmail miniatures rules and the Dungeons & Dragons fantasy roleplaying game. For example, it established the concept of a burst radius for cannon rounds, an idea that was translated into both the Chainmail catapult missile diameters and the areas of effect for Fireballs in D&D.
Here are a few existing threads on these boards that discuss non-fiction titles.
In Oswald Whiteblade - The Original Aragorn, @relic wrote:
Just a nod to a non-fiction book I've been leafing through in the local bookshop - The King in the North: The Life and Times of Oswald of Northumbria. Tolkien allegedly drew on the tale of the return of the exiled King to claim his birthright (mentioning him in his Beowulf essay). The book's a hefty expensive tome but what a story.
What non-fiction or reference books do you routinely use? Do you use any and if not, why? What kinds of reference books do you consider essential in aiding your games?
On the non-fiction side, The Boy Scout Handbook, The Zombie Survival Guide, and The U.S. Army Survival Manual might all be useful. However, the best single resource on the topic is available in its entirety online: Nuclear Holocausts: Atomic War in Fiction by Paul Brian.