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Post by Admin Pete on Nov 11, 2016 14:38:45 GMT -5
Do you have holidays and a calendar in your campaign? Do you have different calendars and holidays for different countries, cities or faiths?
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Post by tetramorph on Nov 11, 2016 15:00:40 GMT -5
I've thought about it. But as of now it remains largely theoretical. I need it to become relevant to the campaign somehow.
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Post by Necromancer on Nov 16, 2016 7:43:31 GMT -5
Just a little bit when I was younger, when I was overly ambitious, played a lot and had much time. I certainly can se a point here, especially when going for culture gaming.
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Post by Vile Traveller on Nov 17, 2016 4:29:52 GMT -5
I tend to ignore calendars, except to the extent that I use festivals to add colour or as a central part of an adventure. I tend to handwave weather and seasons, too, unless it becomes necessary or useful for the adventure - environmental factors can add another dimension of immersion and conflict that doesn't rely on combat or puzzles.
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Post by Von on Nov 19, 2016 2:00:25 GMT -5
Only of the 'The Stars Are Right!' variety, like Geheimnisnacht in the Warhammer FRP world. I probably should, though.
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Post by The Semi-Retired Gamer on Nov 27, 2016 21:23:36 GMT -5
I do but it's mainly for fluff purposes to add a little bit of depth to the world. I might have a holiday come up during travel to a new location or something like that.
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Post by ffilz on Nov 30, 2016 16:55:21 GMT -5
I have played with calendars in the past. I DO try and use a calendar when running RuneQuest. I have a one page calendar where each day is big enough to make a small note of what transpired that day (like a word or two or three).
I should do things more often to track time...
And once one IS tracking days, having a calendar with special days on it will make the game more interesting.
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Post by LouGoncey on Jan 16, 2017 0:17:18 GMT -5
How do you NOT use a calendar in an RPG?
You have to be able to keep track of time on a weekly and monthly scale to run a proper sandbox.
For example, I had a wizard kidnap the archduke's daughter on the 11th day of summer's 1st month. I had the CurbStomp orc clan raiding into The Alkla Forest on the 22nd day of summer's 2nd month.
Or am I doing the sandbox thing all wrong...
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Post by hengest on Jan 17, 2017 16:26:16 GMT -5
Campaign lectionary!
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Post by tetramorph on Jan 17, 2017 19:22:52 GMT -5
How do you NOT use a calendar in an RPG? You have to be able to keep track of time on a weekly and monthly scale to run a proper sandbox. For example, I had a wizard kidnap the archduke's daughter on the 11th day of summer's 1st month. I had the CurbStomp orc clan raiding into The Alkla Forest on the 22nd day of summer's 2nd month. Or am I doing the sandbox thing all wrong... No. But I think there is a difference between accurate time keeping and having calendrical and festival events actually effect game play. That is what I understand the OP to be asking about. I have all my months exactly 4 weeks exactly 28 days. That helps me keep things abstract and move things along. Sometimes this will affect weather (snow! Hot sun! Etc.). But no festivals and not much more.
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Post by bestialwarlust on Jan 17, 2017 19:53:04 GMT -5
Same here usually a basic calendar. I try to keep holidays just for flavor and to make the world feel more alive and real.
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Post by makofan on Feb 13, 2017 16:38:55 GMT -5
I always start to , and things get laxer and laxer...
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Post by The Red Baron on Feb 13, 2017 18:30:16 GMT -5
I've had problems with DM's creating new calendars, only to then have trouble keeping track of the date, or how many days are between two dates.
It is fun though to say an adventure occured on the 36th or 40th day of a month.
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Post by mao on Sept 11, 2017 13:08:09 GMT -5
I tried really hard to implement this and keep track of time in the game, but I am truly horrible about it and just gave up. Still I wish I could use this , I always loved this idea.
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Post by scottanderson on Sept 11, 2017 14:42:47 GMT -5
I have a calendar. It has holidays and weather. It keeps the phases of the moon. As it turns out, eclipses are so fiddily that it's impossible to schedule them without knowing celestial mechanics so I don't track celestial events.
I have horoscopes and a zodiac but it's never come up in play. Maybe some day it will become important. It's there.
The thing I don't have a handle on is time spans of decades and centuries. That is not something I know how to bake into the chart. So one thing I do is describe events in the past differently to different characters. For an Elf, something happened "the other day" when to a hobbit or a man, it was 100 years ago. Of course the elf will have a much better better idea of what happened. He might have even been there.
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Post by Hexenritter Verlag on Feb 7, 2018 2:16:25 GMT -5
Currently nope, but I will be developing them for my cultures using real world calendars & festivals as a guide.
Concerning time-lines only in my Cyberspace campaigns, in my fantasy it is by Ages, though I might come up with a time-line with noted historical dates as I develop them for a given culture as long as they are advanced enough to develop them.
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