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Post by El Borak on Feb 26, 2022 16:56:09 GMT -5
In AD&D terms, I'm thinking of giving Aerth characters: * 1d6 bonus skills * 1d4 bonus feats For both of the above, roll the die twice, and, take the lower of the 2 rolls. The reason for this is to reflect the tone && spirit of the MYTHUS game, where each Vocation (class) begins the game with a large array of K/S (knowledge/skill) areas. What do you think of this idea? Prespos Ps. For those who balk at the concept of the inclusion of feats into an AD&D game, the reason, for Aerth, is that there are regional feats which can give a character a lot of character, so to speak. Especially for those characters from the Celtic/Mesopotamian/Egyptian/Greek realms. Feats are not all about power...
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