Cross-posting this here from the OD&D Discussion forums, as I figure it will be of interest:
To refresh my SketchUp skills so that I can keep up with my students I'm building a couple of Tegel Manor models in SketchUp, one exterior and one interior. Just the manor, by the way, not the dungeons below. It's kind of funny, being mostly one floor, so I might have to take a leaf out of the Japanese castle book and plonk the whole thing on revetment to give it a bit of a commanding position and allow a few windows in the outside walls.
Sorry, Gents, I'm afraid I've gone Romanesque to go with the medieval vibe - while I like all that Gothic and later stuff I want to make sure it remains grounded in the sort-of-Middle-Ages of OD&D in spite of being a haunted house trope which usually appears later in Real World history.
Of course I'm shifting quite a few walls about by a foot or so - paper-thin walls make not a Romanesque building, one of whose defining features is thick, massive walls, after all. Once I've got all the wall thicknesses in I can start tweaking the layout some more to make blocks and define the roof lines. Obviously the Master Foyer, Great Hall, Mead Hall, Ballroom, East Wing, and Southwest Wing will have their own roof structures, but there will probably have to be gables and weird geometry between, too. And I'm already discovering misalignments between floors.
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