Post by The Archivist on Jul 23, 2015 11:21:07 GMT -5
Sahuagin are Blackmoor's hunched-over, leech-faced fishmen and are also AD&D scaly humanoid. The sahuagin were created by Steve Marsh and made their first appearance in OD&D Supplement II: Blackmoor. The description there is completely different from the description in the AD&D Monster Manual. The MM description may possibly have been changed to match the David Sutherland illustrations which appear in the supplement and the MM.
Here's the sahuagin description from the Blackmoor Supplement:
The Kuo-toa seem to be based off the deep ones: en.wikipedia.org/wiki/Kuo-toa
Are the perhaps someone knows are Sahuagin and Kuo-toa supposed to be the same thing or are they completely different races.
Here's what the Neon Cthulhu Evangelion Story Bible has to say on the Deep Ones:
Here's the sahuagin description from the Blackmoor Supplement:
With a huge leech-like mouth, large reptilian eyes, and huge ear-like growths on the side of their heads they have an almost alien appearance. On the upper body are two arm-like extensions that act as forward fins and end in two pincer-like protrusions (opposed to each other) which are used to grasp tools and weapons. The main body is reptilian in nature, covered with thick hide and has a rudimentary tail which is used much like an aligator's tail for steering and propulsion. The two rear legs are located about 2/3 of the way down the body and are long and frog-like, ending in a six-toed webbed foot which provides great stability when standing on soft sea bottoms and great propulsion when swimming.
They have an average underwater speed of 18" with maximum speeds of up to 30" about once every hour. Their tough reptilian hide is similar to leather armor while the body can sustain two hit dice in damage. The mouth can be used to attach itself to or to rend the flesh of the victim with its hundreds of razr sharp teeth. The tail can deliver a pile-driver like punch similar to that wielded by a giant (club damage times two). The powerful pincers will crush anything up to or under boney composition they grasp (as daggers). The back feet can tear apart any victim that is grabbed by the forearms or otherwise act like the claws of a powerful animal. This formidable array is aided by the sensitive ears that can pick up underwater noise as slight as a boat's oar cutting through the water at ranges of ten miles. The compound eyes are sensitive to light but can see through the darkest depths for up to half a mile (80-90")
They have an average underwater speed of 18" with maximum speeds of up to 30" about once every hour. Their tough reptilian hide is similar to leather armor while the body can sustain two hit dice in damage. The mouth can be used to attach itself to or to rend the flesh of the victim with its hundreds of razr sharp teeth. The tail can deliver a pile-driver like punch similar to that wielded by a giant (club damage times two). The powerful pincers will crush anything up to or under boney composition they grasp (as daggers). The back feet can tear apart any victim that is grabbed by the forearms or otherwise act like the claws of a powerful animal. This formidable array is aided by the sensitive ears that can pick up underwater noise as slight as a boat's oar cutting through the water at ranges of ten miles. The compound eyes are sensitive to light but can see through the darkest depths for up to half a mile (80-90")
The Kuo-toa seem to be based off the deep ones: en.wikipedia.org/wiki/Kuo-toa
The Kuo-toa are a debased humanoid fish-like race that dwell in the Underdark. The have man-like bodies and fish-like heads. The Kuo-toans raid seaside settlements for human victims. They worship their goddess Blibdoolpoolp.
Their creation was inspired by H.P. Lovecraft's demonic fish-men, the Deep Ones, introduced in his horror novel The Shadow Over Innsmouth. Lovecraft was often inspired by Babylonian and Arabian mythology. The ancient Babylonians believed in fish-men named Kulullu, one race of demons that of Tiamat gave birth to. The word Kulullu sounds much like Cthulhu, the name of Lovecraft's evil submarine god.
Their creation was inspired by H.P. Lovecraft's demonic fish-men, the Deep Ones, introduced in his horror novel The Shadow Over Innsmouth. Lovecraft was often inspired by Babylonian and Arabian mythology. The ancient Babylonians believed in fish-men named Kulullu, one race of demons that of Tiamat gave birth to. The word Kulullu sounds much like Cthulhu, the name of Lovecraft's evil submarine god.
Are the perhaps someone knows are Sahuagin and Kuo-toa supposed to be the same thing or are they completely different races.
Here's what the Neon Cthulhu Evangelion Story Bible has to say on the Deep Ones:
Deep Ones are humanoid fish-men, bipedal in form, scaled, with fish-like heads and clawed and webbed hands and feet. It is possible that they are in fact a sub-race of humanity, for they can breed with ordinary humans, and many of those descended from such breeding eventually turn into Deep Ones, some time between puberty and middle age, while others simply take on the 'Innsmouth look', of bulging eyes, sloping foreheads, webbed fingers, and a greenish tint to the skin. They serve Cthulhu and are led by two enormous Deep Ones, Father Dagon, and Mother Hydra, who are over 20 feet tall. They live in off-shore underwater cities, usually located near some town or island dominated by their human cultist relatives. They appear in the stories "Dagon", "The Call of Cthulhu", and "The Shadow Over Innsmouth" by Lovecraft. Polynesia, and the North Massachussetts coast both possess Deep One Cities, although the one off Innsmouth is likely abandoned after being repeatedly torpedoed by submarines in 1927 during the Raid on Innsmouth. In fact, the US Government has Deep Ones on ice, though almost no one knows they exist. While they once responded to summoning spells, they have become more withdrawn by the 1990s, probably due to Delta Green's practice of summoning them, then mowing them down with machine guns. (As detailed in Pagan Press's Delta Green supplement for the Cthulhu RPG, which details the US Government's responses to the various supernatural menaces of the Mythos)