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Post by Admin Pete on Apr 11, 2015 9:09:55 GMT -5
A couple of years back when the PCs spent about 4 game years on shipboard, we had a number of ship to ship battles and it was a blast.
The PCs had gone through a portal and ended up thousands of miles from home. At one point they hired themselves out to a city-state that was on the verge of becoming a full fledged country. After about two years of employment they were paid by being provided with the use of an experimental 400 ft ship and a volunteer crew. They left the port city on the north side of an Asia size continent and sailed west then south around it. They made many stops along the way as the ship itself while trying to take them home also was on its own journey of exploration and establishing possible trade routes. They fought reptilian pirates in 80 ft ships, made allies, earned rewards. fought giants at a trap port, saw many destroyed towns, helped relocate an entire town ahead of certain destruction, escaped from a living Sargasso like sea with a plant that wanted to entangle and pull the ship down, accidentally created a 100 foot diameter stalk of something leading miles into the sky, escaped from a massive whirlpool next to some shear cliffs that had something powerful that liked to destroy anything that came near, traded with many island people, fought amphibious pirates in more 80 ft ships, encountered a new massive continent and started trading along the coast with different peoples, encountered a mile wide ocean creatures that almost sunk them but did not seem to even be aware of them, found a port traded and made repairs, then encountered two 200 ft human led pirate ships and fought them off in a long battle sinking one and capturing the other made it to a new port and while trading and making repairs found out that those pirates had ruled a large swatch of ocean and coast for a long time and that there were at least three more of those ships out there. So in return for a half share of all of the pirates treasure they donated the pirate ship they had captured and it was manned with volunteers from a dozen port cities and they lead a fleet of their own ship, the captured pirate ship and 40 of the standard 90 ft ships to the island base of the pirates where they fought a major battle with five of the 200 ft ships and after barely winning a very difficult battle that saw two damaged pirate ship run away the PCs lead their own marines ashore to loot and burn the pirate base. The cities kept half the treasure that had been looted from them over the years and other unknown places however the PCs where only able to carry off half of their half in goods so they they claimed the more compact forms of wealth arguing that the cities now had four 200 ft pirate ships to form their own navy of which the PCs were not taking half and that the bulkier goods were of more value to them than to the PCs, so it was agreed and treaties were made. That is part of what they did on the trip.
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Post by merctime on May 8, 2015 17:51:40 GMT -5
Oh, this is bloody EXTRAORDINARY stuff. I'd have given up coffee to play in this. ...Well, at least soda-pop. Coffee is pretty important stuff
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Post by Admin Pete on May 28, 2017 21:18:25 GMT -5
Let me expand on the above, and how they ended up going through the portal in the first place.
In the previous game they had run into a huge "man" or "giant" or "something" that was magically chained to a forge and was turning out sword after sword and he could not stop working such was the enchantment he was under. When he saw them, he urged them to run and save themselves, they had other ideas and decided to help themselves to some swords, since they were of such high quality compared to what they had. He warned them not to do that and one player took one anyway although the other did not after being warned. The huge "man" or "giant" or "something" at that point cast a spell and chanted a curse that he would have to return and attempt to free the huge "man" or "giant" or "something" even at the cost of his own life and that he could not voluntarily leave the dungeon until that task was completed.
So they then went on down the corridor and had couple of battles and ended up fleeing. As it turned out they came to an intersection and one of the three options was to go through a portal. Now in my dungeons there are many different kinds of portal, some are fixed and some wander around and depending on a number of factors including the color of the portal there are many different places you could wind up. The players quickly decided to go through the portal and shoved the geased player ahead of the them. They felt like they were in some limbo for hours and then they came out the other side into the middle of the night in a forest in a violent windy heavy downpour of a rainstorm. In seconds they were soaked and freezing cold. They struggled through the forest for the next two hours and finally stumbled upon an old cabin, in the flashes of lightening it showed them an old building in poor repair and one end of the roof appeared to be caved in. They paused for a moment, but a nearby lightening strike helped them decide and the run into the open door of he cabin. It was vacant and the furniture was broken but the roof near the fireplace was not leaking and so they gathered what they could and built a fire (then pulled the door shut and threw the crossbar) and after it had warmed them some they gathered everything they could and took turns feeding the fire and keeping watch while the others slept.
It rained for three days and they took turns going out into the rain and gathering wood. For three days they saw no other living creature.
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Post by Admin Pete on May 28, 2017 21:47:28 GMT -5
On the fourth day the rain stopped and the geased player who had been complaining that it hurts and it burns and that he had to go that way - pointing to the south prevailed on the rest of the party to travel in that direction. Now in the daylight they could see that a trail lead away to the southeast and they followed that until it turned due south and then dead ended on a stagnant body of water that stretched away to the east and the west out of sight. They checked it and it was about waist deep on the shortest member of the party and they decided they would cross it as they could just see the far side of it. They started out wading and the water slowly got deeper and deeper until it was up to the necks of the shortest members of the party, so they turned back but the rest kept going until it was up around their necks so they too turned back. By that time it was late and they camped for the night.
The whole night they heard the howling of wolves in the distance and other times heard other sounds they did not recognize. Sounds that made their skin crawl and their stomachs knot up. The next morning they decided to travel to the east and about midday they came to a road coming down from the north that appeared little used of late and it skirted the water's edge and continued to the east. They traveled along that way until they again camped for the night and it was a repeat of the previous night, except everything sounded a lot closer and they did not sleep well. The next morning they traveled a couple of hours and came to a causeway and the road continued across the water and so they followed it and then traveled along the road to the southeast and about three hours before sunset they came to a small village, but it was deserted and the homes in very bad repair. They scavenged pieces of have a dozen homes, every thing they could pry loose and going to the most intact one and using some tools they found they rebuilt one home to use for shelter that night. They wanted something that a wolf could not enter and hopefully nothing else.
They built a fire and settled down for the night and after telling the geased player to stick a cork in it they tried to go to sleep only to waken to a voice asking them to let him in. The voice was very persuasive and pleading, one player asked who he was and the reply came back, just a poor traveler like yourselves. They began to question him about the road and the village and what had happened. But the voice only said that he did not know and continued to beg to be allowed to enter. The voice continued to drip with honey and plead for entry and they were starting to feel sorry for the creature, when the dwarf told them all to wake up and keep your senses about you, can you not tell this must be a vampire or some similar creature. Then to the voice go away, you'll not get in here now or ever. Then the voice flew into a rage and started chanting.
Then they heard the wolves and then the wolves were right outside. The wolves attacked the home and when one pushed and worked it head through a hole one of them would stove its head in. After a couple of hours there was a dozen wolf heads in the walls of their little dwelling. The vampire screamed its rage and started chanting again. Then they heard rats, lots and lots of rats.
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Post by hengest on Jan 12, 2022 22:44:43 GMT -5
In the previous game they had run into a huge "man" or "giant" or "something" that was magically chained to a forge and was turning out sword after sword and he could not stop working such was the enchantment he was under. When he saw them, he urged them to run and save themselves, they had other ideas and decided to help themselves to some swords, since they were of such high quality compared to what they had. He warned them not to do that and one player took one anyway although the other did not after being warned. The huge "man" or "giant" or "something" at that point cast a spell and chanted a curse that he would have to return and attempt to free the huge "man" or "giant" or "something" even at the cost of his own life and that he could not voluntarily leave the dungeon until that task was completed. I can't believe I missed this for over six years. The stuff on this thread is so awesome, it would have been great as a creative bit for the forum, but it's even better because it's from a real game. I would have loved, loved to play in this. I might not have survived. Seriously, in this post that I quoted from...it's all there, all the myth with the appartus necessary to make it touchable, all makes perfect sense, accessible and extremely engaging. Wow. If I am not mistaken, The Perilous Dreamer was Admin when this was posted. Would you tell us anything else about this? Who were the players in this campaign? The material here is just too awesome and I'm sure it's not a tenth of what went on at the table.
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Post by The Perilous Dreamer on Jan 13, 2022 0:38:13 GMT -5
In the previous game they had run into a huge "man" or "giant" or "something" that was magically chained to a forge and was turning out sword after sword and he could not stop working such was the enchantment he was under. When he saw them, he urged them to run and save themselves, they had other ideas and decided to help themselves to some swords, since they were of such high quality compared to what they had. He warned them not to do that and one player took one anyway although the other did not after being warned. The huge "man" or "giant" or "something" at that point cast a spell and chanted a curse that he would have to return and attempt to free the huge "man" or "giant" or "something" even at the cost of his own life and that he could not voluntarily leave the dungeon until that task was completed. I can't believe I missed this for over six years. The stuff on this thread is so awesome, it would have been great as a creative bit for the forum, but it's even better because it's from a real game. I would have loved, loved to play in this. I might not have survived. Seriously, in this post that I quoted from...it's all there, all the myth with the appartus necessary to make it touchable, all makes perfect sense, accessible and extremely engaging. Wow. If I am not mistaken, The Perilous Dreamer was Admin when this was posted. Would you tell us anything else about this? Who were the players in this campaign? The material here is just two awesome and I'm sure it's not a tenth of what went on at the table. Yeah, that was me and I will try to post a bit more in answer to your questions, but not tonight. Please remind me if I don't get back to it right away.
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