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Post by Admin Pete on Apr 9, 2015 12:42:45 GMT -5
In Tolkien there was an order that the various races were created in, does you campaign have a history anything like that, either hidden from or known to the players? Where the various races and creatures created in an given order or all at once or something else?
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Post by scottanderson on Apr 9, 2015 13:10:46 GMT -5
Somewhat, but not written down or anything. Like, elves had to come before orcs because orcs are made from elves. Dwarves preceded gnomes for the same reason.
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Post by Necromancer on Apr 10, 2015 3:16:53 GMT -5
Inspired by Tolkien and others I've used that principle in many previous campaign settings. In my Xul campaign setting however, I do not, since I've intentionally chosen to keep parts of the background story of the world obscured and uncertain (to some extent, even to myself!).
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Post by makofan on Apr 10, 2015 9:36:35 GMT -5
Generally, I don't care, so not really
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Kjeran
Wanderer
Lord of Isungsgardr
Posts: 2
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Post by Kjeran on Apr 12, 2015 23:58:01 GMT -5
Elves are the firstborn in my campaign world. Dwarves second, then hobbits, and finally man.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 14, 2015 14:09:56 GMT -5
Like scottanderson, I have tended toward only loosely defining some races as having been around longer than others, and that's that. Even when I've written up creation myths, the charlatan in me can't help but start turning to other races and writing up completely contradictory creation myths. At any rate, even if I loosely describe one race as being older than others, no one really has any superior knowledge of the distant past. Just like we have the Hyborian Age, elves have forgotten prehistories of their own, and therefore are just as clueless about the millennia before modern recorded history. I run things that way because it lends some mystique to the world for all PCs, and it dramatically lightens my load in designing the setting.
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Post by rob008 on Jun 16, 2015 21:54:53 GMT -5
In my Nieamora campaign, which takes place in a long forgotten prehistory of earth, the first race where the Sar Tark, a reptilian race descended from the dinosaurs. Then came man, first as the Sar Tark slaves, then after thousands of years of war rules of Nieamora. Elves, Dwarves and Hobbits where brought to earth by the gods to help with the battle against Chaos. Only recently have they began to live among men.
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Post by hedgehobbit on Jun 17, 2015 6:35:34 GMT -5
Elves are first for me as well. They came from outer space and created all the other races to serve as slaves so they could lounge around writing poetry. Humans weren't created but, instead, they are mongrels. The result of random interbreeding among a variety of those slaves that managed to escape the elven societal collapse.
That's my excuse as to why there are so many intelligent races of creatures running around the game world. It doesn't have much effect on actual play though.
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Post by tetramorph on Jun 17, 2015 7:02:09 GMT -5
My Dun Kells setting is supposed to be set in a Tolkien 6th age. So, I follow him on all that. But, like @starbeard, none of the elves still around so late really remember anything beyond nostalgia. They are few, scattered, and playable. When I go gonzo, like makofan, it doesn't really matter to me. Planet Eris has its own whole history. Yall beg austinjimm to start posting and set up a planet eris folder!
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Post by Admin Pete on Jun 17, 2015 11:28:03 GMT -5
My Dun Kells setting is supposed to be set in a Tolkien 6th age. So, I follow him on all that. But, like @starbeard, none of the elves still around so late really remember anything beyond nostalgia. They are few, scattered, and playable. When I go gonzo, like makofan, it doesn't really matter to me. Planet Eris has its own whole history. Yall beg austinjimm to start posting and set up a planet eris folder! As soon as austinjimm comes back and gives me the word I will set up the Planet Eris forum. I had not quite decided how to handle those things when he was here in the beginning, but I am ready for him now and hope he comes back.
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Post by Vile Traveller on Jun 18, 2015 18:29:53 GMT -5
I have layers upon (below, actually) layers of antiquity of races in my Known World. Humans are the youngest, but dwarves and elves are far from the oldest.
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Post by The Semi-Retired Gamer on Jun 22, 2015 11:47:31 GMT -5
Like many of you, the Elves were first on my world. I'm currently prepping a bunch of my notes for my campaign area so I might as well update and expand this as well...
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Post by jebuh214 on Jun 24, 2015 17:35:04 GMT -5
I don't ever completely fill my players in on it, but I tend to use the Ancient Ones (First Gods), then Elder Gods, Gods, High Elves, Dwarves, Wood Elves, Dark Elves, Orcs, Goblins, Halflings, and finally Men in suit.
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Post by Von on Jun 26, 2015 13:01:59 GMT -5
Goblins were there first and have been trampled on by humans, 'elves' and half-orcs, in that approximate order, ever since the first humans arrived on Titan.
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Post by merctime on Jul 7, 2015 15:41:19 GMT -5
I haven't considered this lately, really, as much of my campaign is mostly backdrop info to the players activities. But maybe I will; Or, better yet, I may just let that info develop naturally when it's called for in the course of play Quite a few years ago I did though. I was modelling yet another campaign world off of Howard's Hyborian Age, and had something like 30 or 40 cultures in it. My first people were the Peltites, a middle-eastern culture, from which a ll others sprang. I even had a small write-up describing the initial migratory patterns of those first folk, which identified the origin of every following nation in terms of rough time. It was a lot of work, and creative exhaustion, that in the end did next to nothing to fuel, assist, or facilitate actual game play; I'll likely not go that deep again for that reason, but it was fun
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