Ebon Hearted Soul's The World of Xôðûn
May 13, 2018 12:34:27 GMT -5
mormonyoyoman, Mighty Darci, and 2 more like this
Post by Hexenritter Verlag on May 13, 2018 12:34:27 GMT -5
The World of Xôðûn by Ebon Hearted Soul
Introduction:
The World of Xôðûn is my new setting that is inspired by my new found love of Original Edition of Dungeons & Dragons (OeD&D/OD&D). It’ll take elements from my old ‘World of Skârn’ setting that I used for my Rolemaster United play-test campaign. There are certain elements that never came into play & they really don’t fit into the ‘more vanilla flavored’ setting that ‘Skârn’ evolved into. I decided to take those more fantastic elements out of ‘Skârn’ & add them to ‘Xôðûn’ instead, so they can be important and not just be forgotten window dressing that they had became.
I’ve been reading about Dave Hargrave’s Arduin & it struck a cord with me, though I am not sure that I want to run his system in total, I might include some of the elements from it in my OD&D campaigns. The core reason I doubt I’ll ever run it is that it is a bit too crunchy for me; but that said it did plant a few seeds that helped give birth to inspiration from which ‘Xôðûn’ bloomed.
I’ve always been a fan of mixing science fiction with my fantasy, which might explain my love manga, anime, European comics & RIFTS. It has also fed my growing interest in Blackmoor & even the Gamma World setting. I pull inspiration from these sources, as well as the fantastic art of Vaughn Bodē, Frank Frazetta, Russ Nicholson, Dave Trampier, Jim Roslof, Simon Bisley, the comics Battle Chasers & the films ‘Fire & Ice’ and ‘Wizard’ by Ralph Bakshi. Toss in music like Metal, Punk & Hip Hop and you get an eclectic cauldron frothing with potent inspiration.
Though the above inspire me creatively, that doesn’t mean those influences will bleed through in total, just certain elements gleaned from them. Be it a vibe from one to flying sky sharks (Battle Chasers & the Seven Deadly Sins) to cyborgs, robots and or androids (Arduin, Blackmoor & Made in Abyss); sky islands and flying airships. If I ever publish this setting with House-Rules for OD&D at some future date, I know it won’t have anime/manga style art in it – I’d rather have art inspired by European sci-fi comic art or if I would even consider a cartoon-y style it would be more in the Bakshi & Bodē style. I am a very visual guy so I tend to see things in pictures than in prose. I want the ‘World of Xôðûn’ to have that gonzo feel that disappeared from Skârn as I continued to develop it. Skârn will be part of the growing Multiverse I’ll be developing for my campaigns – of which Xôðûn will be the core of as I move forward for my future campaigns.
Ebon Hearted Soul aka Malîk-Rešef Tenebrous
Introduction:
The World of Xôðûn is my new setting that is inspired by my new found love of Original Edition of Dungeons & Dragons (OeD&D/OD&D). It’ll take elements from my old ‘World of Skârn’ setting that I used for my Rolemaster United play-test campaign. There are certain elements that never came into play & they really don’t fit into the ‘more vanilla flavored’ setting that ‘Skârn’ evolved into. I decided to take those more fantastic elements out of ‘Skârn’ & add them to ‘Xôðûn’ instead, so they can be important and not just be forgotten window dressing that they had became.
I’ve been reading about Dave Hargrave’s Arduin & it struck a cord with me, though I am not sure that I want to run his system in total, I might include some of the elements from it in my OD&D campaigns. The core reason I doubt I’ll ever run it is that it is a bit too crunchy for me; but that said it did plant a few seeds that helped give birth to inspiration from which ‘Xôðûn’ bloomed.
I’ve always been a fan of mixing science fiction with my fantasy, which might explain my love manga, anime, European comics & RIFTS. It has also fed my growing interest in Blackmoor & even the Gamma World setting. I pull inspiration from these sources, as well as the fantastic art of Vaughn Bodē, Frank Frazetta, Russ Nicholson, Dave Trampier, Jim Roslof, Simon Bisley, the comics Battle Chasers & the films ‘Fire & Ice’ and ‘Wizard’ by Ralph Bakshi. Toss in music like Metal, Punk & Hip Hop and you get an eclectic cauldron frothing with potent inspiration.
Though the above inspire me creatively, that doesn’t mean those influences will bleed through in total, just certain elements gleaned from them. Be it a vibe from one to flying sky sharks (Battle Chasers & the Seven Deadly Sins) to cyborgs, robots and or androids (Arduin, Blackmoor & Made in Abyss); sky islands and flying airships. If I ever publish this setting with House-Rules for OD&D at some future date, I know it won’t have anime/manga style art in it – I’d rather have art inspired by European sci-fi comic art or if I would even consider a cartoon-y style it would be more in the Bakshi & Bodē style. I am a very visual guy so I tend to see things in pictures than in prose. I want the ‘World of Xôðûn’ to have that gonzo feel that disappeared from Skârn as I continued to develop it. Skârn will be part of the growing Multiverse I’ll be developing for my campaigns – of which Xôðûn will be the core of as I move forward for my future campaigns.
Ebon Hearted Soul aka Malîk-Rešef Tenebrous