Post by dragondaddy on Aug 17, 2016 22:29:42 GMT -5
Starship Database Archives
Record 0000000001
Last Updated by Free States League Trade GUild
Initially Recorded 04-09 000
Survey Update: 08-01-449 FSL
Classification: Unclassified, distributed to all major governments in the subsector in accordance with the Free States Convention on the Laws of the Space. (The Star Convention)
Nardea B 637121-C Gas Giant, Naval Base
Starport Type B - Good Quality Installation. Refined Fuel Available. Annual Maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Major Naval Base present.
Planetary Size 6 - 6,941 miles
Atmosphere Type 3 - Very Thin
Hydrographic Percentage 7 - 71%
Population Size 1 - 68 (survey of 445 census est.)
Government Type 2 - Participating Democracy. Three Great Families. One person. One vote.
Law Level 1 - Stealth Weapons, Weapons of Mass Destruction, Explosives, and Chemical Weapons Outlawed. Punishment for being caught for possessing any of these weapons outside of the designated Starport Customs Zones is the death penalty. No other laws are applicable and the Nardeans prefer to resolve their internal disputes in direct personal duels to the death accompanied by an even number of witnesses (6 each) who pledge to attest for the victor.
Technological Index (C) 12 - Combat Armor, Model 6 Computers, Grav Belts, Drives L-N, Primitive Autonomous Robots, although citizens are free to take husbands and wives from Nardea or any other system, almost all Nardeans have clones (from either Altair, Muskatoon or Wayaway) and additional extended husbands, wives, and children on other planets both within the Free States League, and elsewhere in the subsector.
Notes - First settled 449 years ago in the great land rush Nardea was settled by three great families the Brenma, the Vimma, and the Julmin. Almost a picture perfect world, the three families discovered an ancient alien race that were once starfarers who shared some of their technologies with them, so they established a dominance in trade very shortly after arriving. The New Nardians, with the help of their alien friends became renowned for their unique combat armor, and their unique retro but very loyal robots, and sell or trade these with other nations. The Three great corporations hire extensively on other planets, pay well, and have built great automated trade and mining ships that ply the subsector seeking out new resources or trade opportunities. Nardea also builds fairly advanced warships, however these are no match for any of the starships from Altair.
Little is known of the aliens from Narda except that they allow the three great families to represent them in all negotiations regarding Nardea, the Free States League, and the Subsector.
Trade Classification: NI Non-Industrial IC Ice-Capped
Record 0000000001
Last Updated by Free States League Trade GUild
Initially Recorded 04-09 000
Survey Update: 08-01-449 FSL
Classification: Unclassified, distributed to all major governments in the subsector in accordance with the Free States Convention on the Laws of the Space. (The Star Convention)
Nardea B 637121-C Gas Giant, Naval Base
Starport Type B - Good Quality Installation. Refined Fuel Available. Annual Maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Major Naval Base present.
Planetary Size 6 - 6,941 miles
Atmosphere Type 3 - Very Thin
Hydrographic Percentage 7 - 71%
Population Size 1 - 68 (survey of 445 census est.)
Government Type 2 - Participating Democracy. Three Great Families. One person. One vote.
Law Level 1 - Stealth Weapons, Weapons of Mass Destruction, Explosives, and Chemical Weapons Outlawed. Punishment for being caught for possessing any of these weapons outside of the designated Starport Customs Zones is the death penalty. No other laws are applicable and the Nardeans prefer to resolve their internal disputes in direct personal duels to the death accompanied by an even number of witnesses (6 each) who pledge to attest for the victor.
Technological Index (C) 12 - Combat Armor, Model 6 Computers, Grav Belts, Drives L-N, Primitive Autonomous Robots, although citizens are free to take husbands and wives from Nardea or any other system, almost all Nardeans have clones (from either Altair, Muskatoon or Wayaway) and additional extended husbands, wives, and children on other planets both within the Free States League, and elsewhere in the subsector.
Notes - First settled 449 years ago in the great land rush Nardea was settled by three great families the Brenma, the Vimma, and the Julmin. Almost a picture perfect world, the three families discovered an ancient alien race that were once starfarers who shared some of their technologies with them, so they established a dominance in trade very shortly after arriving. The New Nardians, with the help of their alien friends became renowned for their unique combat armor, and their unique retro but very loyal robots, and sell or trade these with other nations. The Three great corporations hire extensively on other planets, pay well, and have built great automated trade and mining ships that ply the subsector seeking out new resources or trade opportunities. Nardea also builds fairly advanced warships, however these are no match for any of the starships from Altair.
Little is known of the aliens from Narda except that they allow the three great families to represent them in all negotiations regarding Nardea, the Free States League, and the Subsector.
Trade Classification: NI Non-Industrial IC Ice-Capped