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Post by jmccann on Oct 29, 2015 0:35:01 GMT -5
I have a number of ideas for possible PBP campaigns. I'd like to suggest something other than the Middelsae campaign (which I am still interested in, but not exclusively).
I'd like to hear the ideas of others, either in reaction to the suggestions I make or new ideas.
* Dark Ages game. Command and control rules dominate - no fancy maneuvers. Very little cavalry usually. * Napoleonic Naval game. Something like French blockade running during the Napoleonic wars. Could be earlier too, like Seven Years War. * WWII sub campaign. Something like the SPI game Wolfpack. * Tony Bath-like Hyboria variant (in some sense, that is what Middelsae is, but this campaign would be in an independent, more simply modeled world). * WWI air squadron campaign * Moghul India campaign * Barsoom-like campaign * OD&D OS hexcrawl with HEAVY modification
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Post by Admin Pete on Oct 29, 2015 7:51:18 GMT -5
* Tony Bath-like Hyboria variant (in some sense, that is what Middelsae is, but this campaign would be in an independent, more simply modeled world). * Moghul India campaign * Barsoom-like campaign * OD&D OS hexcrawl with HEAVY modification These are the most intriguing to me. Can you elaborate some?
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Post by dizzysaxophone on Oct 29, 2015 13:34:47 GMT -5
Personally I'd be most interested in the OD&D OS Hexcrawl, but all of them sound interesting! I've learned through various attempts at playing and running that I don't mesh well with pbp, so my opinion might not matter all too much.
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Post by tetramorph on Oct 29, 2015 16:49:40 GMT -5
I like the Tony Bath variant idea myself.
I am ready to be a general or a king and have to deal with surly and unruly subordinates and crazy peer intrigue because you pulled an ace of hearts or something.
Rad.
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Post by jmccann on Oct 29, 2015 21:42:12 GMT -5
* Tony Bath-like Hyboria variant (in some sense, that is what Middelsae is, but this campaign would be in an independent, more simply modeled world). * Moghul India campaign * Barsoom-like campaign * OD&D OS hexcrawl with HEAVY modification These are the most intriguing to me. Can you elaborate some? Tony Bath: something like Bath's Hyborian campaign. It would have map moves and battles would be played out if desired with miniatures. Moghul India: I don't have much developed here, although I do have an unpublished game system for Moghul era tactical combat. Barsoom-like: Dying Mars-like world reachable from Earth by magic. Players would zip around having episodic adventures. Would use OD&D + WOM. OD&D OS etc. I would use the rules for OS offhand adventuring but cities and other sites would be randomly assigned. Players would get a large chunk of money and be pretty high in level, name rank or nearly so, and would build their armies and parties. This is the only one you have mentioned that I have done any significant work on (although I have a lot more to do before it is ready).
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Post by jmccann on Oct 29, 2015 21:49:34 GMT -5
I like the Tony Bath variant idea myself. I am ready to be a general or a king and have to deal with surly and unruly subordinates and crazy peer intrigue because you pulled an ace of hearts or something. Rad. I think running a Bath variant PBP would be very helpful in developing Middelsae PBP since it covers a lot of the same ground but with much less detail.
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Post by jmccann on Oct 31, 2015 14:25:43 GMT -5
OK, I have come up with a setting. A fairly straightforward historical take on the North Sea area in c. 800 - 1065 A.D.
I'll post some more detail on a different thread. This will be North of the Humber River. Not sure of the exact date - it will be during the time when Scandinavians are settling down in the British Isles. Kingdoms will be made of smaller units, maybe counties or similar. The model for these will not be broken down further although they will be hex-mapped (leaving open the possibility of finer modelling of land use and so on). Players will be Thanes or maybe Eorls or maybe Cynings.
The campaigning season will be heavily constrained by weather. I'd like to have turns of 1 year during peace time, and a season of active campaigning should be resolvable in some shortish by PBP standards time. The decision making during peace-time would be basically economic and military adjustments. Diplomacy is free-form with no rules.
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