Post by ripx187 on May 10, 2019 19:56:26 GMT -5
This timeline is what the Elves know. They stopped counting years after the betrayal of the Risley Nation.
-100,000? BCE Mahaska become a nation
The Baulk raised, Mahaska changes the land to suit itself
Reptilian nation of Kaas defeated, those that surrender cursed to the Deep, away from the sun.
-5,000 Mahaska enslave the Jinn to serve for 10,000 years
1 Mahaska create the Hoo-Pai as servants
5000 Jinn revolt as the Mahaska did not realize that the deal had expired
5673 Igninious, the last of the Mahaskans is slain. Jinn cursed to never die, but never live.
5680 Hoo-Pai form the 7 Nations and begin to heal the land
7932 City of Murke, last remnant of Mahaska is deconstructed, and Mull Mahaska is whole.
Age of Risley
The Hoo-Pai nation of Risley create a city, and split from the Hoo-Pai
267 Risley creates stone men and enslave their will to mine the Fells for Silver
2047 Risley Exiled to the Bemidji, the 4 remaining Hoo-Pai nations grant the stone men their freedom.
4761 Risley restores the Baulk to keep the Children of Men out of Mull Mahaska
Age of Luxor
Hoo-Pai destroy Risley, and grant the Children of Men the land East of the Baulk
Far to the East, Empire of Leodium crushes Luxor.
Bloodwars
Stonemen disturb the weak blood of Kaas, Hoo-Pai and the Stonemen force Kaas to surrender
Kaas are allowed to settle the Stonelands, Stonemen break ties with the Hoo-Pai.
Kaas invades the nations of Hoo-Pai
Hoo-Pai force Kaas up into the Baulk, and Kaas disappears.
New Nations
Hoo-Pai meet Gukovian Men. Gukovo treats with the Five Nations of Hoo-Pai, and are friends
Gukovo streaches out to the Gulf of Horven, Hoo’Pai live peacefully upon the open plains of Mull Mahaska
Empire of Leodium attack Gukovo but are beat back. A Great Sea War is fought for generations of men, they call this the Sea of Bones.
Actions in Capital of Leodium weaken the Empire. Mevania turns on the Empire with support from Gukovo.
Neuvoci land on Southron Island
Neuvoci reach the Plains, Hoo’Pai nation supports them and grants them their own lands.
Neuvoci’s grand children take more land, and their grand children’s grand children even more.
Time of Tears The Nation of Hoo’Pai is pushed out of their homelands, else forced to live in camps. Unable to tend the land and live free. Kingdom of Fayette is formed. Soon, Alora separates from Mevania and Leodium. Alora is taxed by Leodium but otherwise free.
Fayette invades Gukovo, cuts off Silbowitz. Refugees escape to Valdov, many interbreed with the Kaa. The children born to the Hoo’Pai are discovered to be mortal.
Durn leaves the kingdom of Fayette to Govern itself.
Adams splits from Durn.
The World according to the Scribes of the Citidal
The Neuvoci flee their native lands to live a life on the sea.
200 The Neuvoci land upon the holy island, the Great Soldier named Adam said that he would sail no more.
210 Their little island full, they make their way to the main land. There they meet the Elves who teach them how to grow crops, how to work the land, and Adam became a farmer, and soon a merchant. The Elves allow the Neuvoci to settle and welcome them.
300 Age of Durn The Men formed the Kingdom of Fayette, and settled the fertile lands to the north. The great Durn the Conqueror defended the settlers from the Elves who demanded that the land was theirs, but they did not use it.
400 The Elf war begins, elf were not honoring the property and would steal from the lords who owned the land. Those that bowed to King Norn were allowed to live in peace, while those that engaged in murder and theft were put to the sword.
500 Witchcraft ran amok in the Kingdom, King Adams II declared the Faith.
700 Fayette expansion frees the Silbowitz from Gukovo
750 Fayette expands west into Gukovo, the Kingdom of Durn sues for independence. The high seat in Castle Galsbury is granted power over Durn.
800 Age of Heroes The Obvious. Magic and Chaos rule the great Kingdoms for 100 years. All faithful to the Old Gods are deemed the enemy and rooted out. Many flee east to the Baulk, others are exiled to Valdov.
1000 Adams, with the aid of Alora leave the cradle of Durn and become the 3rd Kingdom.
1475 Silbowitz bends the knee to King Gwythian in exchange for aid in freeing the country from the Imp. Silbowitz becomes the 4th Kingdom
1584 The Kingdom of Fayette make peace with the Empire of Gukovo, Fayette’s Capital is moved from D’Antimiers to Joutel
1600 Construction for the Five Citadels on the Holy Island begin, paid for by the Union of the Five Kings.
1700 King Bathorius declares the Five Citadels open to all men.
1895 The Compasses all begin pointing to Terrapin Crossing in the Kingdom of Durn
1896 Communications with the Kingdom of Adams stops, the Obvious returns.
-100,000? BCE Mahaska become a nation
The Baulk raised, Mahaska changes the land to suit itself
Reptilian nation of Kaas defeated, those that surrender cursed to the Deep, away from the sun.
-5,000 Mahaska enslave the Jinn to serve for 10,000 years
1 Mahaska create the Hoo-Pai as servants
5000 Jinn revolt as the Mahaska did not realize that the deal had expired
5673 Igninious, the last of the Mahaskans is slain. Jinn cursed to never die, but never live.
5680 Hoo-Pai form the 7 Nations and begin to heal the land
7932 City of Murke, last remnant of Mahaska is deconstructed, and Mull Mahaska is whole.
Age of Risley
The Hoo-Pai nation of Risley create a city, and split from the Hoo-Pai
267 Risley creates stone men and enslave their will to mine the Fells for Silver
2047 Risley Exiled to the Bemidji, the 4 remaining Hoo-Pai nations grant the stone men their freedom.
4761 Risley restores the Baulk to keep the Children of Men out of Mull Mahaska
Age of Luxor
Hoo-Pai destroy Risley, and grant the Children of Men the land East of the Baulk
Far to the East, Empire of Leodium crushes Luxor.
Bloodwars
Stonemen disturb the weak blood of Kaas, Hoo-Pai and the Stonemen force Kaas to surrender
Kaas are allowed to settle the Stonelands, Stonemen break ties with the Hoo-Pai.
Kaas invades the nations of Hoo-Pai
Hoo-Pai force Kaas up into the Baulk, and Kaas disappears.
New Nations
Hoo-Pai meet Gukovian Men. Gukovo treats with the Five Nations of Hoo-Pai, and are friends
Gukovo streaches out to the Gulf of Horven, Hoo’Pai live peacefully upon the open plains of Mull Mahaska
Empire of Leodium attack Gukovo but are beat back. A Great Sea War is fought for generations of men, they call this the Sea of Bones.
Actions in Capital of Leodium weaken the Empire. Mevania turns on the Empire with support from Gukovo.
Neuvoci land on Southron Island
Neuvoci reach the Plains, Hoo’Pai nation supports them and grants them their own lands.
Neuvoci’s grand children take more land, and their grand children’s grand children even more.
Time of Tears The Nation of Hoo’Pai is pushed out of their homelands, else forced to live in camps. Unable to tend the land and live free. Kingdom of Fayette is formed. Soon, Alora separates from Mevania and Leodium. Alora is taxed by Leodium but otherwise free.
Fayette invades Gukovo, cuts off Silbowitz. Refugees escape to Valdov, many interbreed with the Kaa. The children born to the Hoo’Pai are discovered to be mortal.
Durn leaves the kingdom of Fayette to Govern itself.
Adams splits from Durn.
The World according to the Scribes of the Citidal
The Neuvoci flee their native lands to live a life on the sea.
200 The Neuvoci land upon the holy island, the Great Soldier named Adam said that he would sail no more.
210 Their little island full, they make their way to the main land. There they meet the Elves who teach them how to grow crops, how to work the land, and Adam became a farmer, and soon a merchant. The Elves allow the Neuvoci to settle and welcome them.
300 Age of Durn The Men formed the Kingdom of Fayette, and settled the fertile lands to the north. The great Durn the Conqueror defended the settlers from the Elves who demanded that the land was theirs, but they did not use it.
400 The Elf war begins, elf were not honoring the property and would steal from the lords who owned the land. Those that bowed to King Norn were allowed to live in peace, while those that engaged in murder and theft were put to the sword.
500 Witchcraft ran amok in the Kingdom, King Adams II declared the Faith.
700 Fayette expansion frees the Silbowitz from Gukovo
750 Fayette expands west into Gukovo, the Kingdom of Durn sues for independence. The high seat in Castle Galsbury is granted power over Durn.
800 Age of Heroes The Obvious. Magic and Chaos rule the great Kingdoms for 100 years. All faithful to the Old Gods are deemed the enemy and rooted out. Many flee east to the Baulk, others are exiled to Valdov.
1000 Adams, with the aid of Alora leave the cradle of Durn and become the 3rd Kingdom.
1475 Silbowitz bends the knee to King Gwythian in exchange for aid in freeing the country from the Imp. Silbowitz becomes the 4th Kingdom
1584 The Kingdom of Fayette make peace with the Empire of Gukovo, Fayette’s Capital is moved from D’Antimiers to Joutel
1600 Construction for the Five Citadels on the Holy Island begin, paid for by the Union of the Five Kings.
1700 King Bathorius declares the Five Citadels open to all men.
1895 The Compasses all begin pointing to Terrapin Crossing in the Kingdom of Durn
1896 Communications with the Kingdom of Adams stops, the Obvious returns.