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Post by dilvish on Oct 3, 2018 15:11:52 GMT -5
Gamma World is based on a real-world timeline and is an apocalytpic future campaign setting. As such it should use real world religions and their descendants which might be any type of exagerration or extremes. I would be interested in learning what any of you have done with incorporating current day religious beliefs and extrapolations in your game(s)? My own take on it is this, I believe that in a post apocalytpic world you would have stronger extremes on both ends ranging from super-religious fundamentalist to athetisc and that there would be many religions and cults. I am asking that the Admin Pete make an exception for religion in this Gamma World Forum and that policy be that anyone offended by how religions may be used in a post apocalyptic game, to just not read it.
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Post by Hexenritter Verlag on Oct 3, 2018 15:22:58 GMT -5
I am asking that the Admin Pete make an exception for religion in this Gamma World Forum and that policy be that anyone offended by how religions may be used in a post apocalyptic game, to just not read it. I am tossing my support for this request as I think if discussed in a respectful manner it could cultivate a very interesting conversation in which I'll gladly contribute. It is one of the things that irked me about RIFTS & After the Bomb 2e, real world religions were verboten.
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Post by Admin Pete on Oct 3, 2018 19:03:03 GMT -5
Gamma World is based on a real-world timeline and is an apocalytpic future campaign setting. As such it should us real world religions and their descendants which might be any type of exagerration or extremes. I would be interested in learning what any of you have done with incorporating current day religious beliefs and extrapolations in your game(s)? My own take on it is this, I believe that in a post apocalytpic world you would have stronger extremes on both ends ranging from super-religious fundamentalist to athetisc and that there would be many religions and cults. I am asking that the Admin make an exception for religion in this Gamma World Forum and that policy be that anyone offended by how religions may be used in a post apocalyptic game, to just not read it. Read more: ruinsofmurkhill.proboards.com/post/35003/quote/2630#ixzz5Suq4xWzjI am tossing my support for this request as I think if discussed in a respectful manner it could cultivate a very interesting conversation in which I'll gladly contribute. It is one of the things that irked me about RIFTS & After the Bomb 2e, real world religions were verboten. I do not have a problem with this, this is a game and we are all adults. When you extrapolate real world religions for a game like Gamma World and you realize that part of Gamma World is tongue in cheek alongside a grim apocalyptic future I think we should be able to handle taking religious stereotypes, extrapolating and somewhat mocking them using exaggeration or extremes along the whole spectrum of possibilities and realizing that in such a future sanity and reason may be in short supply. Given that humor and not taking itself too seriously is part of Gamma World, if may not even be completely respectful given that this is partly tongue in cheek and not meant to be a representation about the facts of a religion but more about stereotypes and extremes. There are some good novels that are not too kind to religion in those grim dark futures, that kind of goes with the territory. That said there is a line which we will watch, but I think trying to put the topic in straitjacket would defeat the purpose. If any of this offends you, don't read it and just stay out of the Gamma World Forum. That said, one topic for me is which religions and/or communities would be most likely to survive an apocalypse and be running around loose afterward?
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Post by dilvish on Oct 6, 2018 19:37:05 GMT -5
Thank you, maybe we can discuss the use of the religions in this thread. I am going to make a couple of list threads to use with this thread.
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Post by Malcadon on Oct 14, 2018 10:00:52 GMT -5
Gamma World is based on a real-world timeline and is an apocalytpic future campaign setting. As such it should us real world religions and their descendants which might be any type of exagerration or extremes. To me, Gamma World was always that sort of off-beat setting that lends itself to the most unusual, with bits of the familiar and mundane to remind players that "yeah, this was a world like ours, but things went a little... OH LOOK! A gang of mutant Beatnik squirrels!!" Such a setting really lends itself to absurdity and over-the-top parody of our own world, in where real-life religions are warped into a cartoonish version of themselves, or to find people deified modern pop-culture into cargo-cults. I mean, the top image on this page is official Gamma World art. The later is really easy to do, as there is a lot of social discontentment on the topic due to a lot of people's personal negative experiences with religion. Quite often, this would be stinging jabs, like with Warhammer 40,000 (with a mix of Russian communism to spice it up, that is in turn, a mix of Eastern Orthodox), but for something like Monty Python's Life of Brian, a brilliant deconstruction of religion and theology. There are so many examples of this!
The latter is common in the things I cover in the Mutant Future Wiki. For example, in Kamandi, there was a cult of Apemen who revolve around the Watergate scandal, with the heroes nearly getting killed by a sound-machine that blasts the Watergate tapes (Jack Kirby was not a man of subtly and that is why I like him). In Axa, the titular heroine found herself among the "Middle-men": A stunted, primitive people who worships the middle-class lifestyle from before the great cataclysm, including staring blankly into an old, broken TV set waiting for "a message for our sponsors", believing that it is some sort of divine message that will someday come. Although Axa is the sword-wielding embodiment of '70s sexual-liberation, set in a savage world where people hold themselves back by clinging to old, flawed believes, so it run was full of allusions like that. (It weirdly deep for a comic about a topless Barbarella-Red Sonja knockoff character.) I have seen SO MANY cults/churches of Elvis Presley in fiction! (and yet, a lack of deified David Bowies?)
Although, I could totally see Dudeism being a thing in Gamma World.
Yes, this is a thing; it based off a movie; its essentially Taoism; and its the chilliest thing ever!
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Post by mao on Oct 14, 2018 10:48:43 GMT -5
Forget Elvis, move over for Jerry Garcia Malcadon
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Post by The Perilous Dreamer on Apr 3, 2020 18:55:30 GMT -5
With everything that is going on in the world right now, this topic suddenly seems very fresh and relevant. Have to put my thinking cap on.
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