Post by mao on Aug 26, 2018 15:04:22 GMT -5
OK I'm not joking
Nope I'm not
The decision to play a Magic Weapon is made before dice are rolled as you will not be using the same stats.
Roll 3d6 and put them in any order the stats are Intelegance, Charisma and Ego
Match the total against your wielders INt, Cha and Wisdom
if you win none, you may use ego surge(below) 2 x per day
If you win 1 you may use ego surge 4 x day
If you win 2 you may use ego surge for one full combat
If you win 3 you you may use ego surge unlimited amount of times per day
Ego Surge uses (may only be used once per turn
add +1/+0 to next attack roll
add +0/+1 to next attack roll
add +1 to next save
add +1 to ac
EP
AS Paladin
Main Abilities
First level: gain 1 basic ability
Second L: gain 1 minor ability
Third L: gain 1 major ability
Fourth L: Gain 1 minor ability
Fifth L: gain 1 minor ability
Sixth L: gain 1 major ability
Seventh L: repeat from first going forward
repeat
Basic Abilities(chosen starting at first level)
Gain an extra attack( may only be chosen once)
Gain may Dance as dancing sword(not gaining additional to hit and damage)
Gain fire, thunder,lightning or cold extra d6 of damage every round
Gain +2 +2 (may only be chosen once)
Major Abilities
Heal D8 1/.day (may be chosen 4x)
Cast Knock 1/day ( may be chosen unlimited times)
Cast Magic Missile 2/ day (may only be taken twice)
Minor Abilities(all of these may be taken an unlimited amount of times)
Make a single melee attack at range of 60' 1/day
Cast light 1/day
Gain +2 to a single save
Move at double speed for one round 1/day
Nope I'm not
The decision to play a Magic Weapon is made before dice are rolled as you will not be using the same stats.
Roll 3d6 and put them in any order the stats are Intelegance, Charisma and Ego
Match the total against your wielders INt, Cha and Wisdom
if you win none, you may use ego surge(below) 2 x per day
If you win 1 you may use ego surge 4 x day
If you win 2 you may use ego surge for one full combat
If you win 3 you you may use ego surge unlimited amount of times per day
Ego Surge uses (may only be used once per turn
add +1/+0 to next attack roll
add +0/+1 to next attack roll
add +1 to next save
add +1 to ac
EP
AS Paladin
Main Abilities
First level: gain 1 basic ability
Second L: gain 1 minor ability
Third L: gain 1 major ability
Fourth L: Gain 1 minor ability
Fifth L: gain 1 minor ability
Sixth L: gain 1 major ability
Seventh L: repeat from first going forward
repeat
Basic Abilities(chosen starting at first level)
Gain an extra attack( may only be chosen once)
Gain may Dance as dancing sword(not gaining additional to hit and damage)
Gain fire, thunder,lightning or cold extra d6 of damage every round
Gain +2 +2 (may only be chosen once)
Major Abilities
Heal D8 1/.day (may be chosen 4x)
Cast Knock 1/day ( may be chosen unlimited times)
Cast Magic Missile 2/ day (may only be taken twice)
Minor Abilities(all of these may be taken an unlimited amount of times)
Make a single melee attack at range of 60' 1/day
Cast light 1/day
Gain +2 to a single save
Move at double speed for one round 1/day