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Post by mao on Aug 26, 2018 13:34:21 GMT -5
ImageSyjvar High Elves make these to give to outsiders who have performed a great task for elves from anywhere These can be wielded by any class Staff can be wielded 2 handed as a melee weapon (+2/+2 D8), -1 to AC Fighter types gain an attack that does no damage but adds +3 to AC and saves to target for d6 rounds(non cumulative w itself) Must hit AC 3xday Cleric types gain "Fast Cure" L2 Heal 1d4 May only cast in reaction to a friend going under 1 hp. range 30' (staff can be used this way 1/day, but you can also memorize it) Mage types , when the mage is knocked unconscious, all friends with in 30 feet are cured d8, this does not effect the wielder.(my fav of the list, love this) Thief types gain cure d8+5 as cure light that can be cast in melee, 1/day They do not function in the hands of Elves (reworked) El Borak Harry Wolf
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Post by El Borak on Aug 27, 2018 23:42:29 GMT -5
Nifty!
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Post by mao on Aug 28, 2018 5:56:03 GMT -5
Thanx but I think it needs something and want to fiddle w abilties
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Post by Harry Wolf on Aug 28, 2018 21:54:16 GMT -5
Thanx but I think it needs something and want to fiddle w abilties I would limit how many people at a time can be healed.
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Post by El Borak on Aug 30, 2018 8:12:21 GMT -5
Thanx but I think it needs something and want to fiddle w abilties I would limit how many people at a time can be healed. I think I agree with that. mao, what were you thinking of changing?
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Post by mao on Aug 30, 2018 8:16:08 GMT -5
I would limit how many people at a time can be healed. I think I agree with that. mao , what were you thinking of changing? i want to make it more Lifestaff, less bop you on the head, will look at this a little later today
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Post by El Borak on Aug 30, 2018 8:36:55 GMT -5
I think I agree with that. mao , what were you thinking of changing? i want to make it more Lifestaff, less bop you on the head, will look at this a little later today Ok, that sounds good. Maybe add the elven immunity to paralyzation. And the ability to unparalyze others.
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Post by mao on Aug 30, 2018 8:44:28 GMT -5
i want to make it more Lifestaff, less bop you on the head, will look at this a little later today Ok, that sounds good. Maybe add the elven immunity to paralyzation. And the ability to unparalyze others. That's a great idea but staff is already powerful(redone)
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Post by El Borak on Aug 30, 2018 8:57:58 GMT -5
Ok, that sounds good. Maybe add the elven immunity to paralyzation. And the ability to unparalyze others. That's a great idea but staff is already powerful(redone) I didn't realize that you had kept the MTG name, so you might want to tweak the name.
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Post by mao on Aug 30, 2018 9:04:34 GMT -5
That's a great idea but staff is already powerful(redone) I didn't realize that you had kept the MTG name, so you might want to tweak the name. I don't see why this would be a prob. The site I am linking to has all the copyright info, that being said if you really think it's a prob I will change it.
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Post by El Borak on Aug 30, 2018 10:45:40 GMT -5
I didn't realize that you had kept the MTG name, so you might want to tweak the name. I don't see why this would be a prob. The site I am linking to has all the copyright info, that being said if you really think it's a prob I will change it. I am always thinking of, if you publish and you file the serial numbers off, then there are no trademark or copyright IP problems. That is all, not a problem if you don't intend to publish, but if you compile all of this into a pdf to put up (even for free) on rpgnow or some such, you might want to consider it.
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Post by mao on Aug 30, 2018 10:46:34 GMT -5
All changed
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