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Post by bestialwarlust on Jul 21, 2018 8:01:12 GMT -5
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Post by El Borak on Jul 21, 2018 10:08:15 GMT -5
I have never seen the setting myself, but I would like to sometime. Thank you for the links, but I have no way to print on 22 x 17 paper. If there was an option to print on 8.5 x 11 paper in B&W I would go ahead and get it. So the guidebook is mainly random tables? That is something that would be useful in any campaign.
Blank maps are a badly needed product. It would be great if pdf maps had someway to let you enter your own names for villages, towns and cities and other features like ruins, castles and such and then print on 8.5 x 11 paper in B&W.
I too would like to hear from anyone who has used the setting.
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Post by bestialwarlust on Jul 21, 2018 17:40:20 GMT -5
They do sell the maps as print on demand. I bought them and they came out great. The guide book has brief descriptions of areas village and towns populations, there should be a preview. What I'm going to do is use the guide book as suggestions but mostly just use the maps insert my own stuff.
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Post by Hexenritter Verlag on Jul 22, 2018 1:42:16 GMT -5
No I haven't. I did use to have the Mayfair Games City-State of the Invincible Overlord box set back in the day. If I get gift cards (visa type) for my birthday & X-Mas I'll likely order the above after I get print versions of Delving Deeper & Full Metal Plate Mail from Lulu. I am considering doing a setting mash-up with Blackmoor as its core, I've been considering using Wilderlands if Blackmoor would fit in it as it had been intended. Then I could add stuff from other settings outside the Wilderlands map. But this is just an idea & would depend on if I got the Wilderlands stuff from above.
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Post by Mighty Darci on Jul 22, 2018 20:45:58 GMT -5
I have never been exposed to the Wilderlands, but the maps I have seen online are really good. I really like the idea of the setting being maps plus random tables.
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Post by Deleted on Jul 23, 2018 16:50:42 GMT -5
(my campaign on hiatus, Northwind was almost entirely based on the Wilderlands ...)
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Post by mao on Sept 3, 2018 15:04:33 GMT -5
Before I created my own world(Oct '81) I used the maps extensively, so full of little gems to grow a game on(No details available due to having an old brain)
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Post by dragondaddy on Sept 5, 2018 20:35:24 GMT -5
ayup... for about forty-one years now.
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Post by El Borak on Sept 5, 2018 20:52:29 GMT -5
ayup... for about forty-one years now. What are your favorite things about the setting dragondaddy, same question for JMiskimen?
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Post by Deleted on Sept 5, 2018 21:07:48 GMT -5
Paladins can legally own slaves ... lol ...
No, seriously (they can and do ...) I loved the openness to develop a world without having to do it completely from scratch. Each City-State had it's own feel, which was encouraging to a developer. The semi-developed hex crawl for each region was a nice touch.
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Post by dragondaddy on Sept 8, 2018 21:58:14 GMT -5
ayup... for about forty-one years now. What are your favorite things about the setting dragondaddy , same question for JMiskimen ? I like to start new games and campaigns in Barbarian Altanis, on the map just south of the City-State of the Imperial Overlord map. I like the Viridians as a race, and added more of them besides just the Emperor and Empress, and added the Dragon Lords as well. If I remember what Bob told me correctly, Gary played the World Overlord, The Viridian Emperor, and Dave played the Imperial Overlord, and Bob played the Kelnorian Emperor, whose lands later became better known to you all here as Tarantis in the campaign that they played together that was set in the Wilderlands.
I like the Barbarians, and the Skandik, and the Dervishes and Nomads of the great desert. I like the epic and vast scale of the Wilderlands. Once can add in an entire homebrewed Kingdom on one of the many maps, and the players wouldn't even be able to notice.
I made my own custom 17"x22" Great Glacier campaign map back in 2000, fully stated it up, and added it to the North of Valon, and immediately adjacent but to the West of Blackmoor.
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Post by gnombient on Sept 12, 2018 16:11:11 GMT -5
The boxed set was my introduction to the setting, prior to 2004 I hadn't even heard of the Wilderlands. IME the Necromancer Games version of the WoHF (but not necessarily the CSIO) is still pretty bare-bones in terms of providing a springboard for interpretation/alteration by the individual referee. I can't say I've used the setting "extensively," but in the past 10 years or so I've run several campaigns over three maps (Isles of the Blest, Barbarian Altanis, and Viridistan/City State of the World Emperor.) Sept 8, 2018 21:58:14 GMT -5 dragondaddy said: I like the epic and vast scale of the Wilderlands. Once can add in an entire homebrewed Kingdom on one of the many maps, and the players wouldn't even be able to notice. I made my own custom 17"x22" Great Glacier campaign map back in 2000, fully stated it up, and added it to the North of Valon, and immediately adjacent but to the West of Blackmoor. I too love the wide-open scale, the bare-bones framework, and sense that you can do whatever you want with the setting. Change whatever you want, add new islands, go off the map... There's not much for the canon lawyers to latch onto with this setting! I'd be interested to see your Great Glacier map if you're up for sharing it -- I'm planning to use Valon or Elphand Lands for my next campaign, and it might be fun to go further north.
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Post by Malcadon on Sept 26, 2018 2:38:51 GMT -5
All of my Judge's Guild content are PDFs and finding into among them can be a hassle. The book I enjoyed the most was Shield Maidens of Sea Rune.
Be it rules, settings, or published adventures, I seldom like to use a game book wholesale. Instead, I like to use parts piecemeal, add my own touch, and cobble my own content.
I really like the City-State of the Invincible Overlord. It is not your typical D&D city. It runs as a Lawful-Evil community and I love it! The legal system. The economic system. The secret police. The interesting locals. It is great!
How I differ from the published content is that the Invincible Overlord (an immortal recluse who governs with an extensive spy network) is a Lich. In the past, he became so feared, no one dared speak his name, and over time, everyone forgot his name. Few people have ever stood before him in his court, but no one--save for choice member of this his court--has ever lived to see him past the curtains around his throne. In person, he looks like an elegant, but macabre Catacomb Saint: A skeleton adorned in a bejeweled suit of golden armor, with veils of fine silk. Due to this security, the nameless lord known only in euphemism is a complete mystery. His secret agents are not modeled on ninja, but is more of a cult of assassins and courtesans. I renamed The Black Lotus to The Black Veil, although The Red Lotus is a front business for their courtesan network. Beyond that, I have it more or less the same as the JG books.
With the races:
I present the Barbarian Altanis—renamed the Tribes or Aurturus—as a semi-barbaric people split between gender. Their men live as nomads and raiders, bring their wives tributes in the form of plunder and slaves. In contrast, their women are tradeswomen and wisewomen (witches, midwives, etc.) who control and maintain tribal settlements. The gender-roles are not set in stone, as women can declare themselves men and live as such, and vice-versa with men (this includes an elaborate trial). Marriage and family is an elaborate system of polygamy where individual men and women may have one husband or bride form each tribe. It is the custom that only one tribe of men may visit a settlement at any given time, and when this happens... An elaborate trial. Did I mention that they have elaborate trials for everything?
I present Shield Maidens—renamed "Sun Maidens" by humans—as a race of humanoid women with golden-skin, hair and eyes. They are innately lesbian, and their methods of reproduction is a total mystery to outsiders. They are also innately empathic, being able to read an opponent in combat, and can form a telepathic link with animals or loved ones. They are obsessed with genetic purity and see humans as weak and ugly. Contact with the world of men resulted in a class of partly-human Sun-Maidens who are looked down upon by pure Sun Maidens. While not rare, demi-Sun Maidens are not an unusual sight in human communities.
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Post by Jakob Grimm on Sept 26, 2018 12:56:31 GMT -5
Snip
With the races:
snip
I present Shield snip That all sounds pretty disgusting IMO, I would use all of those things as the bad guys and my players would be intent on defeating them and bringing those cultures to ruins.
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Post by Malcadon on Sept 27, 2018 2:38:17 GMT -5
Snip
With the races:
snip
I present Shield snip That all sounds pretty disgusting IMO... BTW, the information I posted was only the 'radio-edit'.
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Post by Yaleric on Sept 27, 2018 15:22:29 GMT -5
That all sounds pretty disgusting IMO... BTW, the information I posted was only the 'radio-edit'. Thank goodness, anymore would have violated the proboards TOS. Please bear in mind many of us are older and many of us are from flyover country. Not to mention that many of us gamed with our children and now with our grandchildren. I and others here, keep it clean in our games because of that and we come to this forum, because this forum is family friendly and I personally don't know of any other forums that are family friendly.
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