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Post by mormonyoyoman on Jul 2, 2018 18:25:47 GMT -5
I did sign on, but I don't see my post. Dang rebellious tablet. It looks like Admin Pete 's game and Hexenritter Verlag 's game are going to re-start and start down below and both of those should be inspiring. Oh I'll do my best, things will be a bit interesting I hope - I run things are a bit grimmer in my games. Plus I can paint pictures verbally a bit more easily in PbP than in Face-to-Face, though my 5e D&D campaign was fun outside my dislike for the rules, the role playing of npcs and the PCs was a delight. Now I just need more players than just Mighty Darci. Maybe mormonyoyoman will give it a go, since he was going to play in a few of the games that died recently (if he feels up to it that is).
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Post by Hexenritter Verlag on Jul 2, 2018 18:36:24 GMT -5
I did sign on, but I don't see my post. Dang rebellious tablet. Oh I'll do my best, things will be a bit interesting I hope - I run things are a bit grimmer in my games. Plus I can paint pictures verbally a bit more easily in PbP than in Face-to-Face, though my 5e D&D campaign was fun outside my dislike for the rules, the role playing of npcs and the PCs was a delight. Now I just need more players than just Mighty Darci . Maybe mormonyoyoman will give it a go, since he was going to play in a few of the games that died recently (if he feels up to it that is). It'll be nice to have you mormonyoyoman. i'll be getting my prep work finished this week, including stuff needed for character creation and other house rules. I'll hopefully have them up by Sunday. If I can do it I'll draw a few things like PC races, maybe the core NPCs of Last Hope Township and the Holy symbols of the trio of deities popular in the region, including for Môlvigg, the Lawful god of Merchants, travelers, lawful nomad tribes & non-chaotic pilgrims.
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Post by raikenclw on Jul 5, 2018 23:28:26 GMT -5
". . . Môlvigg, the Lawful god of Merchants, travelers, lawful nomad tribes and non-chaotic pilgrims. Just curious . . . he's the god of chaotic travellers but not chaotic pilgrims?
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Post by Hexenritter Verlag on Jul 5, 2018 23:48:25 GMT -5
No just Travelers, I should've clarified it as Non-Chaotic travelers, so there wasn't any confusion.
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Post by Hexenritter Verlag on Jul 6, 2018 9:54:35 GMT -5
Aaargh. I just need to figure out how Law, Neutrality & Chaos works in my world, then apply it to my deities. I'll edit that out of my post in my PbP info until I figure that out. Thanks raikenclw for getting me to reconsider this as I think I made things more confusing than was needed.
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Post by Admin Pete on Jul 6, 2018 12:57:35 GMT -5
I hope it is all right that I moved this down here from the board status thread.
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Post by Hexenritter Verlag on Jul 6, 2018 13:02:10 GMT -5
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Post by raikenclw on Jul 6, 2018 19:50:24 GMT -5
Aaargh. I just need to figure out how Law, Neutrality & Chaos works in my world, then apply it to my deities. I'll edit that out of my post in my PbP info until I figure that out. Thanks raikenclw for getting me to reconsider this as I think I made things more confusing than was needed. No problem. Stuff like this is why I no longer take alignment of deities (or alignment in general) too seriously. When I run a fantasy game these days, I treat deities rather like Glen Cook does in most of his novel series. In brief, if you dig back far enough into the origins of almost every deity featured in Cook's work, you'll find a prehistoric once-mortal sorcerer or sorceress who over the time layered themselves with enough sustained spells that they began to be worshiped as a god by non-mages. What each deity reputedly represents is whatever it's worshippers have over time decided that he/she represents. But in "reality," Cookian (to coin a term) deities seldom match up to such reputations well, as they tend to be more-or-less insane by mortal definition. [Of course, sanity often lies in the eyes of the beholder. I've just finished binge-watching Westworld. Toward the end of season two, a pair of protagonists are watching different versions of a given character acting VERY oddly. One comments: "He's insane." to which the other replies, "What humans label 'sane' covers a very narrow range of behavior."]
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Post by Hexenritter Verlag on Jul 7, 2018 22:17:14 GMT -5
Aaargh. I just need to figure out how Law, Neutrality & Chaos works in my world, then apply it to my deities. I'll edit that out of my post in my PbP info until I figure that out. Thanks raikenclw for getting me to reconsider this as I think I made things more confusing than was needed. No problem. Stuff like this is why I no longer take alignment of deities (or alignment in general) too seriously. When I run a fantasy game these days, I treat deities rather like Glen Cook does in most of his novel series. In brief, if you dig back far enough into the origins of almost every deity featured in Cook's work, you'll find a prehistoric once-mortal sorcerer or sorceress who over the time layered themselves with enough sustained spells that they began to be worshiped as a god by non-mages. What each deity reputedly represents is whatever it's worshippers have over time decided that he/she represents. But in "reality," Cookian (to coin a term) deities seldom match up to such reputations well, as they tend to be more-or-less insane by mortal definition. [Of course, sanity often lies in the eyes of the beholder. I've just finished binge-watching Westworld. Toward the end of season two, a pair of protagonists are watching different versions of a given character acting VERY oddly. One comments: "He's insane." to which the other replies, "What humans label 'sane' covers a very narrow range of behavior."] I never did read Cook's works, I might need to give them another try in the near future.
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Post by Hexenritter Verlag on Jul 21, 2018 19:20:15 GMT -5
My friend can't make it but might jump in later. He is having family issues, I told him family comes first. I am nearly done mapping level one & it shouldn't take me long to map the 2nd & 3rd levels. Then i just have to populate them; and that won't take to long either. Once that is done & mormonyoyoman has his character done we will be ready to go on my end.
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Post by mormonyoyoman on Jul 21, 2018 19:51:10 GMT -5
Oh good. I have another week to get Axel and Jerry ready?
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Post by Hexenritter Verlag on Jul 21, 2018 20:52:14 GMT -5
Oh good. I have another week to get Axel and Jerry ready? That you do mormonyoyoman. I'll have things all written up by then. My imagination has been on overdrive today, now I just need to get it all onto paper tonight after dinner. Spaghetti for me yum.
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Post by mormonyoyoman on Jul 21, 2018 21:03:26 GMT -5
Make up your mind! Are you putting it on paper or on spaghetti?
(Hear this in Joe Besser's voice.)
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Post by Mighty Darci on Jul 22, 2018 20:03:17 GMT -5
Make up your mind! Are you putting it on paper or on spaghetti? (Hear this in Joe Besser's voice.) Oh NO, whine and cheese!
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Post by Mighty Darci on Jul 22, 2018 20:04:37 GMT -5
[Of course, sanity often lies in the eyes of the beholder. I didn't think beholders had any sanity?
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Post by Hexenritter Verlag on Jul 23, 2018 15:14:03 GMT -5
Level one of the dungeon is mapped & stocked; I just need to add a bit of dressing to flavor it. I mapped the level two, but I still need to stock it and then map level 3 and stock it. Almost ready, yay!
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Post by raikenclw on Jul 23, 2018 21:28:28 GMT -5
[Of course, sanity often lies in the eyes of the beholder. I didn't think beholders had any sanity? Good one! Although I think beholders are quite sane, in their own terms. They're just insane from a human standpoint.
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Post by Hexenritter Verlag on Jul 24, 2018 1:14:43 GMT -5
I got Level two of the dungeon stocked and now mapping Level three - oh my, this one will be interesting to run through.
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Post by mormonyoyoman on Jul 24, 2018 2:20:30 GMT -5
I didn't think beholders had any sanity? Good one! Although I think beholders are quite sane, in their own terms. They're just insane from a human standpoint. It's all in how you look at it.
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Post by Hexenritter Verlag on Jul 24, 2018 2:41:06 GMT -5
Just finished mapping & stocking Level 3. Now I just have to add a bit of flavor to dress it & levels one & two up and make notifications on NPCs in Last Hope Township.
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Post by Mighty Darci on Jul 24, 2018 19:54:27 GMT -5
Just finished mapping & stocking Level 3. Now I just have to add a bit of flavor to dress it & levels one & two up and make notifications on NPCs in Last Hope Township. Barbecue or Cajun?
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Post by Hexenritter Verlag on Jul 24, 2018 19:58:49 GMT -5
Just finished mapping & stocking Level 3. Now I just have to add a bit of flavor to dress it & levels one & two up and make notifications on NPCs in Last Hope Township. Barbecue or Cajun? KC Barbecue
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Post by mormonyoyoman on Jul 24, 2018 22:31:16 GMT -5
I have converted Darci! Just finished mapping & stocking Level 3. Now I just have to add a bit of flavor to dress it & levels one & two up and make notifications on NPCs in Last Hope Township. Barbecue or Cajun?
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Post by Hexenritter Verlag on Jul 26, 2018 17:10:26 GMT -5
I'll be posting a pre-game intro post soon here so everyone can discuss it & ask any questions pre-game here. I'll create an actual Delve based OOC thread for each Delve to keep things focused & easy to follow. I'll also create that campaignwiki account tonight if I remember, while I am developing the needed NPCs & putting the finishing touches on the Dungeon itself over the next few days.
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Post by Hexenritter Verlag on Jul 26, 2018 18:30:26 GMT -5
As we move towards the beginning of this PbP campaign there are a few items that I wanted to clarify to help ease the start of the game. You are all newcomers to Last Hope Township & the Vale of Dorgand, you are all likely drawn here because of the call to adventurers to help end the menace of the Ruins of Dorgand and see if Prince Halborn survived - if so to free him & bring him home or if not to bring his body back so the he can have a proper burial. raikenclw is likely there at the orders of his superiors, I am not sure what else may have drew Mighty Darci & mormonyoyoman 's characters to Last Hope. It is late spring and the passes are finally fully clear so merchants and other travelers are passing through Last Hope Township either east towards the Kingdom of Varôs via the old imperial eastern Trade Road or towards the Kingdom of Kurvôs to the south via river passage. The Wayfarer's Rest Public House is the main place of choice for travelers, while the Dancing Hob is popular with the locals and is far more rustic thus doesn't appeal to the the travelers passing through unless they have good relations with the locals. Zub's Smithy caters to the needs of adventurers & locals alike for repairs on weapons and other items. The Tower of the Witch of Last Hope is a common stop for adventurers seeking magical aid from her library or healing potions when available. There is a shrine to Môlvigg within the township itself their is a lesser shrine to Iphara, the Maiden of the Woods just beyond the edge of the Raven's Wood just north of Last Hope. Half the populace is Hobbits, which is abnormal and you may have heard rumors of the fall of Greenshire by Goblins. There are a few Half-Goblin families living near the river & two half-Ogres working as guards near the gates of the lord's hold. There are a few half-orc & half-elf mercenaries or adventurers in town staying at the Wayfarer's Rest. The only half-orc that is a permanent resident of Last Hope is scarred Zub, the smith.
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Post by raikenclw on Jul 27, 2018 0:28:19 GMT -5
[Sora along with his man Josiah] is likely there at the orders of his superiors This is fine with me. While Sora is a gentleman, he isn't a prickly noble. I see him as more equivalent to a senior NCO rather than an officer. He goes where he's sent and does as he's told, with Josiah doing likewise. It is late spring and the passes are finally fully clear so merchants and other travelers are passing through Last Hope Township either east towards the Kingdom of Varôs via the old imperial eastern Trade Road or towards the Kingdom of Kurvôs to the south via river passage. A thought: As a common member of his Order, I don't expect Sora to be an ordained follower of Molvigg. But he's probably a step up from a simple layperson. Basically, I'm asking if Sora can function as a something like a deacon: leading prayers in the absence of a priest, speaking with some small authority as a representative of the church, taking the confessions of traders who've lapsed from Fair Dealing, etc. Assuming something like this is the case, then perhaps he and Josiah arrived in the Vale as part of the guard of one of the early merchant trains and therefore got to know those who were also on said train. Most of these folks would no longer be in the Vale - having either returned with their traded goods or gone onward to a further destination - but they may have passed on good reports of Sora and Josiah, such that new arrivals will be somewhat favorably disposed toward these PCs. The Wayfarer's Rest Public House is the main place of choice for travelers, while the Dancing Hob is popular with the locals and is far more rustic thus doesn't appeal to the the travelers passing through unless they have good relations with the locals. Given Sora's and Josiah's relative poverty - as well as the local support for the Church associated with their Order - I figure the pair of them will take up residence at the Dancing Hob. If possible, they will trade labor (neither is above mucking out stalls or tending to beasts) in return for permission to sleep in the hayloft. Of course, they won't turn down any offers of hospitality from local adherents of Molvigg, as doing that would be very impolite! Zu[g]'s Smithy caters to the needs of adventurers and locals alike for repairs on weapons and other items. [Zug is a half-orc, the only permanent resident of that race in the town.[] [NOTE: I am assuming above that "Zud" and "Zug" refer to the same individual.] Sora and Josiah will have made Zug's acquaintance soon after their arrival in town, while acquiring a replacement for Sora's old shield. Shields seldom survive more than a single serious fight - which the merchant caravan likely encountered at least once on it's journey hither - and should be replaced whenever possible. Thus, we can assume that the coins Sora spent pre-game on his current shield were given to Zug. The Tower of the Witch of Last Hope is a common stop for adventurers seeking magical aid from her library or healing potions when available. Sora will have been careful to check out the Witch's reputation with local adherents of Molvigg, before deciding she was harmless. There is a shrine to Môlvigg within the township itself. Sora will have made inquiries into who is responsible for maintaining this shrine (most likely a volunteer committee composed of local merchants) and then make a modest donation of 5 silver to it's treasury. Sora and Josiah will join any observance practices that the locals conduct. If there are no such regularly scheduled, the pair will conduct their devotionals at this shrine each day at daybreak, returning as dusk approaches to commune with any local adherents who choose to congregate with them. They will not proselytize among the general populace (Molvigg not being interested in a mass following*), but will not hesitate to expound their views of proper service to the deity's vision of peace and prosperity if asked. *This is an assumption on my part: few pantheistic religions proselytize - the gods have their realms and mortals honor/placate each accordingly. There is a lesser shrine to Iphara, the Maiden of the Woods just beyond the edge of the Raven's Wood just north of Last Hope. Upon hearing of this shrine, Sora and Josiah will have made a pilgrimage thither, as the adherents of all Lawful deities should stand together against Chaos. As with the shrine to his own deity, Sora will inquire as to who maintains this "lesser shrine" and likewise make a small donation of 3 silver toward it's care. Half the populace is Hobbits, which is abnormal and you may have heard rumors of the fall of Greenshire by Goblins. Sora will make inquiries into the current welfare of the refugees. Hobbits being Hobbits, he expects to find that they have already been taken in by relatives of one degree or another and were put to useful work to earn their own keep. Should he find that any have been neglected and are in need, Sora will do his best to provide whatever remedy seems most appropriate (and within his poor means); most likely, this would consist of appealing to those local merchants who maintain the Molvigg shrine to organize some sort of charity drive for them. There are a few Half-Goblin families living near the river. Sora will make inquiries regarding these families and if the resulting information is favorable, he and Josiah will make a polite visit to their community. His aim will be to find out if these families are in any marked degree of economic distress (such as might prompt members toward banditry/piracy). But Sora will approach this topic obliquely and very carefully. He is well aware that members of his Order have a bad reputation of assuming that the only good [Half-]Goblin is a dead [Half-]Goblin. Two half-Ogres work as guards near the gates of the lord's hold. Sora will not presume to question the obvious trust the Lord places in these individuals. In fact, once he hears of their existence and post, Sora and Josiah will stand them a round of drinks at the Dancing Hob. There are a few half-orc and half-elf mercenaries or adventurers in town staying at the Wayfarer's Rest. Sora and Josiah will be cautiously polite to these individuals, should they encounter them around the town. [Recall that by preference, Sora and Josiah are either bunking in the hayloft of the Dancing Hob or staying at the home of some local merchant.] NOTE: If the GM needs to get my characters and Mighty Darci's together, we could all easily meet on the evening that Sora buys that round of drinks for the Half-Ogre guards. A Half-Ogre who is new in town will most likely seek out the only others of his race known to be in the area, after all.
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Post by raikenclw on Jul 27, 2018 0:38:09 GMT -5
For some reason, I had to edit a lot of italics font commands out of the above. I must have been triggering a macro of some sort, while divvying up the quoted post.
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Post by Hexenritter Verlag on Jul 27, 2018 2:11:19 GMT -5
raikenclw said: You are just starting your service as Knight-Errant serving your order wandering the byways gaining experience and earning a reputation within the order from your valorous deeds. raikenclw said: As you are not a priest or cleric of your deity, you do as you've suggested, a lay-servant. As servants of Môlvigg you are given respect though your appearance initially caused concerns but the local priestess of Môlvigg, Latra has vouched for you as she is initially from Falcarn and knows of your steadfast faith and service to both Môlvigg and the order. You don't know her personally, but she seemed to inquire about you before she was sent to replace the last caretaker of the shrine who died in the defense of Last Hope along with the last baron. raikenclw said: The innkeeper of the Dancing Hob gives you both a room for free, as he is a devotee of Môlvigg and likely hopes that so with honor your deity. Luckily there are often rooms available for special guests if they should stay at the Hob. raikenclw said: You are correct & I corrected the spelling for his name - I was cooking dinner between posts & hit "g" instead of "b". raikenclw said: You find out that the Witch is in good stead with the local clergy of Môlvigg, she is the apprentice of the last Witch of Last Hope Township, the who was a apprentice to the first Baron's wife. though not a follower of Môlvigg she has not proven a danger to the community but Latra is not fond of her (from rumors you've heard she had a flirtatious relationship with the old Priest of the shrine - though no misdeeds were ever accused of them as it was one sided in nature). Though not old, Latra finds it distasteful to be so "lewd" (in her words) towards a member of the clergy but most people think she is a bit uptight as they are frontier people. raikenclw said: You met Latra soon after entering the town as she tries to welcome the travelling merchants and other travelers as they come to town. She hasa few initiates who help her take care of the shrine of Môlvigg. The various rights are simple blessing to merchants and travelers who desire it. They also feed pilgrims and other poor travelers who are hungry. They also take donations of food and clothing from those who offer to help these people. Most of the time the initiates are cleaning the shrine or running errands for Priestess Latra. raikenclw said: Latra tells you the shrine in dedicated to a neutral deity, though the Druid of the Raven Wood has been assisting the peoples of Last Hope and the Vale because of the growing taint spreading from the ruins it isn't for the concern of the people, but more to garner assistance to end the taint spread. The Wood itself is of more concern than the people, the druid is only liked by the trappers and other hunters who seek Iphara's blessing. The farmers & merchants see him as nuisance as he works to keep civilization from "raping" his forest. That all said he isn't seen as a threat, at least at this time. raikenclw said: The Hobbits are farming and trying to contribute to growing the sustainability of the barony which has put them at odds with the druid. They are trying to keep their spirits up, but several families are saving money to move to the Pilkarn Shire west of Falcarn. But the others hope to have the Goblins rooted out and see if they can pay the dwarfs to seal the tunnels beneath Greenshire so they can reclaim their homes. raikenclw said: These families are scraping by through fishing and and producing smoked meats that they are well known for. They are barely tolerated but the Baroness & Regent Evska has allowed them to stay as long as they mind the laws and provide services to the community (fishing & other foodstuffs has been seen as fulfilling that requirement). They take to Sora if only because you remind them of the neutral lizard folk of their old swamp home. They are still very poor & live in shacks near the river but are used to it. They moved here because of Porcine beastmen passing through their swamp in greater numbers. raikenclw said: Though not the smartest of beings they seem genuinely decent, they volunteered to fight to defend Last Hope when it had been attacked. They are rare in that they have devoted themselves to serving Princess Evska, though the populace can't think of why. They gladly take the offered round with hearty thanks. raikenclw said: They treat you with respect, though whether it is because you are a Paladin or your appearance you don't know; as it could be both. You've seen the around town getting supplies when not at the Wayfarer's Rest Public House.
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Post by Mighty Darci on Jul 27, 2018 23:23:06 GMT -5
1.) Gwindeth and Togork arrive in (hopefully we have been working as guards for one of the merchants caravans and will be due some pay when we get in) Last Hope Township. After we get our pay (if any), then we will proceed to the next task at hand depending on our funds or lack there of.
2.) Next after making inquiries they make their way to Zub's smithy to get their blades freshly sharpened and to get the lay of the land. Gwimdeth will ask about the best place to stay (cheapest) and also if there are any half-ogre's in town. She also asks about opportunities for work (short and long term) and for adventure and what opportunities might be best for them to look into.
3.) Assuming that we learn of the half-ogres, we will go see if we can catch up with the two half-ogre's and have a similar chat with them.
4.) Depending on the results of the first three things we will go to The Wayfarer's Rest Public House or we will go find a hedge to sleep in or if something in between presented itself.
5.) We want to find some other adventurers to throw in with that will not mind our ancestry. Depending on our funds we may make some additional purchases.
Gwindeth and Togork are eager to find good paying work and the chance at gaining riches. They are not super picky about the work, but don't want to fall afoul of the authorities. They prefer maintaining a low profile, as best as two of their kind can.
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Post by Hexenritter Verlag on Jul 28, 2018 1:21:59 GMT -5
Mighty Darci said: Gwindeth & Togork got 4gp each but got your needs (food & board) taken care until you reached the town and ended your month long employment with the caravan. The same applies to Raikenclw & Chet's characters to be fair. Darci said: You are told there are two Half-Ogres working at the Baron's Gate & that the Wayfarer's Rest is the cheapest but best place for swords for hire to stay. You learn that there is a call for adventurers to help end the menace of the Porcine & other Beastmen plaguing the Raven wood and potentially finding Prince Halborn & bring him home or his body if dead so he can be properly buried. Darci said: You learn the same info from them and find that though their treatment from the townsfolk is tolerant the Baroness treats they well. Darci said: You'll find yourself a room at the Wayfarer's Rest as there are still rooms available since it is still early in the trading season and most of the people who were on the caravan stayed with it as it passed through Last Hope. Darci said: The only work at the moment is with caravans or boats plying the river moving trade south and back. As previously noted their is a call for adventurers to delve beneath the Ruins of Dorgand. You did find out there is treasure to be found within, as a few lucky survivors of recent delves have brought some out with them.
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