Post by Mr Darke on Mar 25, 2015 18:56:28 GMT -5
I'm not big on logging campaign sessions as they never seem to work out for me. That said, the setting has been being used in my current campaign. It was well known that much of what was in it was experimental and that player input would be taken into account. Accordingly I am posting what the players had to say about the last couple of sessions and what their thoughts were.
To put this into perspective the group is a mix of new and veteran players and run a broad range of ages and beliefs. Having gamed with a few of them before I value what they have to say as I know they will not be coming from a strange angle on things. So in no real order here has been some reactions:
Using A Fantasy Earth and Post Arthurian
The reception has been lukewarm at best. While the idea of Earth was not a big deal the Post-Arthur storyline and real world comparisons began to be an issue. Debates formed over whether D&D or real-world lore would be used, issues came up about tech levels and the players seem more interested in the Non-Earth/Arthurian ideas than the ones tied to that world.
The Church
This has been the biggest experiment and one that will see the plug pulled. The initial response was with interest but, as the game went on the group feels that we may have strayed into uncomfortable territory. After one session that had to include much of the real world ideas Christian and Non-Christian players were both nervous about the direction things could play out in. As well some overused cliches and tropes were coming out that were not part of the idea and the decision to back off and retool was made.
Raven's Keep
RK was received very well and the idea of the city being a mixture of crime, corruption and supernatural elements were a hit. Those that never before played in an urban setting are excited about staying close to the city. They are also looking at what schemes they can get into and have been gathering information on what plays they want to make later.
Other
During the session breaks there was discussion on where certain ideas came from. The interest seemed to be more geared to the origin of the ideas and the proto-world they developed in than the setting we are using. Seeing this gives me a way to tool things to a world we will all be interested in and one that will address the concerns and wants of all of us.
As for what this means for the future I have an idea or two and one that will form in time.
To put this into perspective the group is a mix of new and veteran players and run a broad range of ages and beliefs. Having gamed with a few of them before I value what they have to say as I know they will not be coming from a strange angle on things. So in no real order here has been some reactions:
Using A Fantasy Earth and Post Arthurian
The reception has been lukewarm at best. While the idea of Earth was not a big deal the Post-Arthur storyline and real world comparisons began to be an issue. Debates formed over whether D&D or real-world lore would be used, issues came up about tech levels and the players seem more interested in the Non-Earth/Arthurian ideas than the ones tied to that world.
The Church
This has been the biggest experiment and one that will see the plug pulled. The initial response was with interest but, as the game went on the group feels that we may have strayed into uncomfortable territory. After one session that had to include much of the real world ideas Christian and Non-Christian players were both nervous about the direction things could play out in. As well some overused cliches and tropes were coming out that were not part of the idea and the decision to back off and retool was made.
Raven's Keep
RK was received very well and the idea of the city being a mixture of crime, corruption and supernatural elements were a hit. Those that never before played in an urban setting are excited about staying close to the city. They are also looking at what schemes they can get into and have been gathering information on what plays they want to make later.
Other
During the session breaks there was discussion on where certain ideas came from. The interest seemed to be more geared to the origin of the ideas and the proto-world they developed in than the setting we are using. Seeing this gives me a way to tool things to a world we will all be interested in and one that will address the concerns and wants of all of us.
As for what this means for the future I have an idea or two and one that will form in time.