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Post by mao on Feb 6, 2018 18:37:19 GMT -5
I am coming to the conclusion that the Stolen World needs some tweaking. I was going to run my mega dungion with 5 difff rules sets, but I am rethinking that. I now am thinking that I want to just use a bunch of rotating Odd House rules, Help me Obi-Wan!
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Post by mao on Feb 7, 2018 17:36:03 GMT -5
OK my first two thoughts are One> vary critical hit and misses two> Have a 7th stat that i different from place to place, It could be sanity,Exhaustion,taint, looks etc
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Post by hengest on Feb 7, 2018 20:16:43 GMT -5
On a natural 20, reroll and if that roll would hit, transfer a CON point to the attacker.
Characters that don't eat for 24 hours have a 50% chance of turning into a zombie.
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Post by mormonyoyoman on Feb 7, 2018 22:30:40 GMT -5
Rule 01: There will be no rules. Rule 02: Goto Rule 01.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 7, 2018 22:50:29 GMT -5
Rule 01: There will be no rules. Rule 02: Goto Rule 01. Rule 03: seriously ... see rule #1!
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Post by mao on Feb 9, 2018 18:03:37 GMT -5
On a natural 20, reroll and if that roll would hit, transfer a CON point to the attacker. Characters that don't eat for 24 hours have a 50% chance of turning into a zombie. Keep em' comin'
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Post by hengest on Feb 9, 2018 20:11:11 GMT -5
On a natural 20, reroll and if that roll would hit, transfer a CON point to the attacker. Characters that don't eat for 24 hours have a 50% chance of turning into a zombie. Keep em' comin' Within 30 miles of the coast, WIS goes up by 25%, rounded up.
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Post by hengest on Feb 10, 2018 13:35:09 GMT -5
Any character killed in combat has a 15% chance of rising from the dead the same night with personality intact, fuzzy memory, 1 HD and rock-bottom (bad) AC, 18 STR, DEX, and CON and 3 INT, WIS, and CHA. Controlled by DM or player. mao
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Post by mao on Feb 19, 2018 8:54:33 GMT -5
Any character killed in combat has a 15% chance of rising from the dead the same night with personality intact, fuzzy memory, 1 HD and rock-bottom (bad) AC, 18 STR, DEX, and CON and 3 INT, WIS, and CHA. Controlled by DM or player. mao Keep em comn'
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Post by hengest on Feb 28, 2018 19:45:26 GMT -5
Gelatinous cubes are only one inch on a side but just as deadly.
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Post by mao on Mar 2, 2018 9:20:37 GMT -5
Gelatinous cubes are only one inch on a side but just as deadly. Noice!!!
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