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Post by Terry Mixon on Apr 28, 2021 22:48:53 GMT -5
Scanning back...
Eris said:
Cyril is checking for damage, there really isn't any, so he can go to the Galley at any time to prepare food and drinks.
Tol is with Cyril and, with no damage, should be free to go wherever needed.
—-
I’m thinking of Cyril. I somehow thought he was the last player, somehow. Don’t know if he has any vacuum skills but we should move on. I don’t want to delay the players anymore.
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Aarav
Traveler
Posts: 173
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Post by Aarav on Apr 29, 2021 20:14:56 GMT -5
Maybe the Vargr should pilot the launch instead of risk using a vaccsuit designed for Humans. . . .
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Post by Terry Mixon on Apr 29, 2021 20:42:32 GMT -5
Maybe the Vargr should pilot the launch instead of risk using a vaccsuit designed for Humans. . . . No argument.
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Post by raikenclw on Apr 30, 2021 4:40:44 GMT -5
NOTE: I realize that Peng's staying behind on the ship is essentially removing him from play for entirety of the next scene, which promises to be an EVA to recover the two larger bits of debris. But it really makes sense for him to remain behind in the ship . . .
1) Peng's Lazy, so it's what he would choose to do. 2) As the only skilled Gunner, Peng should remain with the guns and launchers, just in case of trouble.
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Aarav
Traveler
Posts: 173
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Post by Aarav on Apr 30, 2021 8:42:50 GMT -5
NOTE: I realize that Peng's staying behind on the ship is essentially removing him from play . . . . I have to admit I am more than a bit surprised to see how things have unfolded here:
1) A character recommends a course of action (in game) they are not prepared / able to support (or direct);
2) This course of action diverts the PCs from a course of action which was suggested by an NPC (played by the Ref) in a postion of authority;
3) The PCs move to undertake this course of action despite there not being an immediately obvious bundle of characters with the appropriate skills / experience to accomplish it.
(There may be the appropriate bundle of skills among the PCs but the characters haven't quite yet seemed to have figured out a clear approach which brings all of those skills to bear in the most effective manner.)
I realize I am a newbie here and that many of you have been playing together here for years but this all seems a bit . . . impulsive to me.
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Post by Terry Mixon on Apr 30, 2021 11:18:15 GMT -5
NOTE: I realize that Peng's staying behind on the ship is essentially removing him from play . . . . I have to admit I am more than a bit surprised to see how things have unfolded here:
1) A character recommends a course of action (in game) they are not prepared / able to support (or direct);
2) This course of action diverts the PCs from a course of action which was suggested by an NPC (played by the Ref) in a postion of authority;
3) The PCs move to undertake this course of action despite there not being an immediately obvious bundle of characters with the appropriate skills / experience to accomplish it.
(There may be the appropriate bundle of skills among the PCs but the characters haven't quite yet seemed to have figured out a clear approach which brings all of those skills to bear in the most effective manner.)
I realize I am a newbie here and that many of you have been playing together here for years but this all seems a bit . . . impulsive to me.
Impulsive is the correct word. And situation normal for us.
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Tophocles
Prospector
Last Guy in the Airlock
Posts: 85
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Post by Tophocles on May 1, 2021 19:09:36 GMT -5
I too am struggling a bit to find a rhythm, and don't know how to proceed. It is not fully clear to me who wants this debris, and how much of a challenge it is to get it. Casca seems to be coordinating an action that he doesn't understand, and no one particularly wants to do. I think I must be misreading something, and so I apologize. ateno -- your Vargr doesn't need to pilot. Casca has offered to do so.
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Post by Terry Mixon on May 1, 2021 20:20:34 GMT -5
I too am struggling a bit to find a rhythm, and don't know how to proceed. It is not fully clear to me who wants this debris, and how much of a challenge it is to get it. Casca seems to be coordinating an action that he doesn't understand, and no one particularly wants to do. I think I must be misreading something, and so I apologize. ateno -- your Vargr doesn't need to pilot. Casca has offered to do so. Peng suggested the idea and Charlie agreed that it might prove interesting/helpful. They're already in orbit so this was the time to execute the recovery. As for how challenging it might be, we'll have to wait for Eris to weigh in. He narrowed the find down to two things and didn't mention it being exceptionally risky, so I don't think it will be too bad. Coordination is interesting mainly because in game we're transitioning to some characters being moved off stage and new ones stepping in. There will be some stumbles but we'll be fine.
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Aarav
Traveler
Posts: 173
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Post by Aarav on May 1, 2021 21:20:33 GMT -5
ateno -- your Vargr doesn't need to pilot. Casca has offered to do so. Ezhunoz seems to be better suited to piloting the launch than to going into vacuum in a vaccsuit designed for Humans. . . .
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Aarav
Traveler
Posts: 173
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Post by Aarav on May 1, 2021 21:22:10 GMT -5
Would a general purpose vacc suit fit Ekhunoz? I'm going to say yes, but not well...-2 DM for tasks while wearing a gp (ie human style) vacc suit. Ezhunoz will have no such penalty when piloting the launch. . . .
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Post by raikenclw on May 3, 2021 2:05:10 GMT -5
I realize I am a newbie here and that many of you have been playing together here for years but this all seems a bit . . . impulsive to me. Yep. "Player character" and "impulsive" go together rather like peanut butter and jelly. At least, they do in my experience. YMMV [Your Mileage May Vary]. BTW: I've only been playing in this game for ~4 years real time, so I'm fairly new as well.
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Post by raikenclw on May 3, 2021 2:11:27 GMT -5
Peng suggested the idea and Charlie agreed that it might prove interesting/helpful. They're already in orbit so this was the time to execute the recovery. Who here has never worked with someone who was full of ideas, yet preferred that someone else actually carried them out? I know that this describes more than a few I've encountered, particularly in the military.
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Aarav
Traveler
Posts: 173
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Post by Aarav on May 3, 2021 8:20:20 GMT -5
"Player character" and "impulsive" go together rather like peanut butter and jelly. At least, they do in my experience. YMMV [Your Mileage May Vary]. In my experience, impulsiveness in Traveller can lead to expanded opportunities to use the character generation rules. . . .
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Aarav
Traveler
Posts: 173
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Post by Aarav on May 3, 2021 8:21:20 GMT -5
BTW: I've only been playing in this game for ~4 years real time, so I'm fairly new as well. Heh, heh.
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Post by erisred on May 5, 2021 17:47:34 GMT -5
I too am struggling a bit to find a rhythm, and don't know how to proceed. It is not fully clear to me who wants this debris, and how much of a challenge it is to get it. Casca seems to be coordinating an action that he doesn't understand, and no one particularly wants to do. I think I must be misreading something, and so I apologize. ateno -- your Vargr doesn't need to pilot. Casca has offered to do so. Peng suggested the idea and Charlie agreed that it might prove interesting/helpful. They're already in orbit so this was the time to execute the recovery. As for how challenging it might be, we'll have to wait for Eris to weigh in. He narrowed the find down to two things and didn't mention it being exceptionally risky, so I don't think it will be too bad. Coordination is interesting mainly because in game we're transitioning to some characters being moved off stage and new ones stepping in. There will be some stumbles but we'll be fine. It shouldn't be hard to grab the two pieces of debris. As for impulsive, yes, it is, but that's sort of normal for this party. Sometimes it leads to good results and sometimes it leads to shootouts that you weren't expecting.
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Post by erisred on May 5, 2021 17:49:45 GMT -5
I'm going to say yes, but not well...-2 DM for tasks while wearing a gp (ie human style) vacc suit. Ezhunoz will have no such penalty when piloting the launch. . . . That's true, as long as the Ship's Boat remains air tight...no that's not a threat. It should be easy enough to launch, fly over to where the debris is located, match speeds, grab them and return to the ship.
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Post by Terry Mixon on May 5, 2021 18:30:06 GMT -5
Peng suggested the idea and Charlie agreed that it might prove interesting/helpful. They're already in orbit so this was the time to execute the recovery. As for how challenging it might be, we'll have to wait for Eris to weigh in. He narrowed the find down to two things and didn't mention it being exceptionally risky, so I don't think it will be too bad. Coordination is interesting mainly because in game we're transitioning to some characters being moved off stage and new ones stepping in. There will be some stumbles but we'll be fine. It shouldn't be hard to grab the two pieces of debris. As for impulsive, yes, it is, but that's sort of normal for this party. Sometimes it leads to good results and sometimes it leads to shootouts that you weren't expecting. Sometimes both.
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Aarav
Traveler
Posts: 173
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Post by Aarav on May 6, 2021 8:32:53 GMT -5
That's true, as long as the Ship's Boat remains air tight...no that's not a threat. I have always assumed that Traveller pressure hulls are such that small craft crew are seldom regularly dressed in vaccsuits, "extra prepared" for an unexpected depressurization (as was usually the case, for example, in small craft operations in Star Trek or Firefly).
Perhaps that's not a sound assumption here. And I suppose Ezhunoz might also suffer a DM penalty if he were trying to pilot the launch while wearing an unpressurized-but-prepared vaccsuit designed for Humans. . . .
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Post by raikenclw on May 10, 2021 0:17:49 GMT -5
That's true, as long as the Ship's Boat remains air tight...no that's not a threat. I have always assumed that Traveller pressure hulls are such that small craft crew are seldom regularly dressed in vaccsuits, "extra prepared" for an unexpected depressurization (as was usually the case, for example, in small craft operations in Star Trek or Firefly).
Perhaps that's not a sound assumption here. And I suppose Ezhunoz might also suffer a DM penalty if he were trying to pilot the launch while wearing an unpressurized-but-prepared vaccsuit designed for Humans. . . .
In the games I run, crew tend wear "shipsuits." These look like jumpsuits but can - in an emergency - function as light-duty vacc suits. The cuffs hide integral thin gloves, the collar houses a transparent flexible "bubble helm" and on the belt is a small canister of compressed atmo, good for ten minutes [long enough to reach and don a standard vacc suit].
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Aarav
Traveler
Posts: 173
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Post by Aarav on May 10, 2021 8:31:59 GMT -5
In the games I run, crew tend wear "shipsuits." These look like jumpsuits but can - in an emergency - function as light-duty vacc suits. The cuffs hide integral thin gloves, the collar houses a transparent flexible "bubble helm" and on the belt is a small canister of compressed atmo, good for ten minutes [long enough to reach and don a standard vacc suit]. So something like the "Tailored Vacc Suit" from the old World Builder's Handbook?
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Post by erisred on May 10, 2021 14:31:33 GMT -5
In the games I run, crew tend wear "shipsuits." These look like jumpsuits but can - in an emergency - function as light-duty vacc suits. The cuffs hide integral thin gloves, the collar houses a transparent flexible "bubble helm" and on the belt is a small canister of compressed atmo, good for ten minutes [long enough to reach and don a standard vacc suit]. So something like the "Tailored Vacc Suit" from the old World Builder's Handbook? That's what I do in my games, too, but.... Standard Vacc Suits in a Ship's Locker tend to be big, bulky, hard suits as just about anyone (including Vagr) can use them in a pinch. Ship suits, tailored vacc suits, or "skin tights" are a) tailored for the individual, b) more expensive, c) useable by only one individual, d) owned by an individual rather than the ship's company, and e) I don't think anyone, in this game, expressed a desire to purchase one prior to this conversation. The In The Marches game had a whole thread about finding a tailor in a bazaar at a starport. They had to find the tailor's stall, get fitted and hang around town while the alien tailored the suits from some sort of spider-like creature's silk and fitted the "plumbing" for each suit. IIRC, they missed the plot hook where they could seek out where those creatures come from and acquire some of that silk for sale.
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Aarav
Traveler
Posts: 173
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Post by Aarav on May 10, 2021 18:42:14 GMT -5
That's what I do in my games, too, but.... Standard Vacc Suits in a Ship's Locker tend to be big, bulky, hard suits as just about anyone (including Vagr) can use them in a pinch. Ship suits, tailored vacc suits, or "skin tights" are a) tailored for the individual, b) more expensive, c) useable by only one individual, d) owned by an individual rather than the ship's company, and e) I don't think anyone, in this game, expressed a desire to purchase one prior to this conversation. So, would someone like Ezhunoz or Casca typically don a vacc suit from the ship's locker before piloting a small craft like the launch? Or do they "take it for granted" that they don't need the "extra protection" to appreciably reduce their risk of exposure to vacuum?
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Post by erisred on May 10, 2021 21:29:16 GMT -5
That's what I do in my games, too, but.... Standard Vacc Suits in a Ship's Locker tend to be big, bulky, hard suits as just about anyone (including Vagr) can use them in a pinch. Ship suits, tailored vacc suits, or "skin tights" are a) tailored for the individual, b) more expensive, c) useable by only one individual, d) owned by an individual rather than the ship's company, and e) I don't think anyone, in this game, expressed a desire to purchase one prior to this conversation. So, would someone like Ezhunoz or Casca typically don a vacc suit from the ship's locker before piloting a small craft like the launch? Or do they "take it for granted" that they don't need the "extra protection" to appreciably reduce their risk of exposure to vacuum? SOP would be to wear some sort of vacc suit in this situation. If it was just a routine flight, no, but this is into a debris field where it's more possible that something could go 'clunk' against the hull and put a hole in it. It was a different game and the player in that one isn't in this one, but JR and Terry probably know to whom I refer when I say that once upon a time 'Carlos had to sit on just such a hole to save everyone's necks. Boy what a raspberry he had!
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Post by raikenclw on May 10, 2021 22:42:27 GMT -5
. . . and hang around town while the alien tailored the suits from some sort of spider-like creature's silk and fitted the "plumbing" for each suit. One has to wonder how that "plumbing" works, in the context of a suit which protects from pressure differentials through being "skin tight." THINGS would seem to necessarily get rather uncomfortably squeezed.
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Post by raikenclw on May 10, 2021 22:47:49 GMT -5
In regards to the current scene:
Does Peng get also get the modulated laser message? I'm thinking he would definitely get notification of the contact, since it's in the same class as being painted by a targeting laser. But would he get the text as well?
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Post by joertexas on May 11, 2021 8:22:51 GMT -5
. . . and hang around town while the alien tailored the suits from some sort of spider-like creature's silk and fitted the "plumbing" for each suit. One has to wonder how that "plumbing" works, in the context of a suit which protects from pressure differentials through being "skin tight." THINGS would seem to necessarily get rather uncomfortably squeezed. It's probably still a pressure suit just for that reason. However, our characters are using designs that have benefitted from several centuries of refinement. It's the difference between Ol' Otto's car and a Tesla Mark 3.
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Aarav
Traveler
Posts: 173
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Post by Aarav on May 11, 2021 8:29:18 GMT -5
. . . and hang around town while the alien tailored the suits from some sort of spider-like creature's silk and fitted the "plumbing" for each suit. One has to wonder how that "plumbing" works, in the context of a suit which protects from pressure differentials through being "skin tight." THINGS would seem to necessarily get rather uncomfortably squeezed. Seems like a civilization with Traveller technology should be able to solve this problem rather easily with a combination of nano-scale dynamic sensors and tension-adjusting nano-mechanisms throughout the fabric. Probably doesn't even need an external power source but can run on excess body heat. . . .
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Aarav
Traveler
Posts: 173
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Post by Aarav on May 11, 2021 8:32:54 GMT -5
However, our characters are using designs that have benefitted from several centuries of refinement. It's the difference between Ol' Otto's car and a Tesla Mark 3. Millennia rather than centuries. More like Ol' Elon's car and . . . Luke's landspeeder!
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Post by erisred on May 11, 2021 13:44:09 GMT -5
In regards to the current scene: Does Peng get also get the modulated laser message? I'm thinking he would definitely get notification of the contact, since it's in the same class as being painted by a targeting laser. But would he get the text as well? Didn't Ateno say he had this on the ship wide comm? Or just his commentary about the calls? Peng, Charlie, Cyril and both Aslan, at least, should know who this "contact" is. Gilly, too, but he's unconscious.
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Aarav
Traveler
Posts: 173
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Post by Aarav on May 11, 2021 20:24:32 GMT -5
In regards to the current scene: Does Peng get also get the modulated laser message? I'm thinking he would definitely get notification of the contact, since it's in the same class as being painted by a targeting laser. But would he get the text as well? Didn't Ateno say he had this on the ship wide comm? Or just his commentary about the calls? Peng, Charlie, Cyril and both Aslan, at least, should know who this "contact" is. Gilly, too, but he's unconscious. Aarav did not broadcast the comms he'd received ship-wide, but he did share his own summary of all three bits.
He has no idea that some of the crew may have already encountered the "Romanian secret agent." (He did not notice that some folks were dropped off from another air/raft during the fight on the starport tarmac, much less that the air/raft pilot fled the scene.)
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