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Post by makofan on Nov 7, 2016 21:36:39 GMT -5
Read the entry on Penzance - it is a pretty grim place
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Post by brumbar on Nov 7, 2016 22:39:49 GMT -5
Abigail will join the Penzance party
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Post by ffilz on Nov 8, 2016 0:11:38 GMT -5
Of course somewhere along the line, we have to encounter the Pirates of Penzance. I assume if not outright piracy, we will at least do things murky with the law, a bunch of us are from Penzance afterall. Lady Marie Leroux is a member of one of the families prominent in one of the three city states (recall our population here is only 10,000-99,000 (maybe the slaves aren't counted...). Marci might want to change her vehicle skill to grav vehicle or something more appropriate to a vacuum world, or she might have learned Helicopter somewhere else... Abigail of course was a Colonel in the security forces (aka slave drivers). "Scouts" is probably another name for "Pirate" on Penzance (the Scout skills actually work ok for pirates), presumably in addition to the J-3 "pirate" ships Penzance uses, they also use some Type-S Scouts for smaller runs or exploratory ventures (perhaps to "check out" targets with a more innocent looking ship). Of course Marci as "captain" should have extra votes in what we do, certainly your input on the ideas is important, I'm just reading things into the description of the world and the characters we have so far. I hope we can recruit at least one more spacer, and it wouldn't hurt to have another one to three crew members (max crew is 8 if we all double bunk). Some folks I think would be interesting: JMiskimen's Lui Wu (from a neighboring world) Flight Commander's Navy Lieutenant (could hail from Penzance) Either of Coffee's PCs would also work. Of course we also need to leave some crew for Erised's ship... If Mighty Darci wanted to run a 2nd PC on the ship, one of the "Other" characters from Penzance would work great No reason Major Erik Jensen couldn't be from Penzance if a 2nd PC from me is welcome I know we also have several players who have expressed interest but haven't gotten characters rolled up yet (if anyone is interested but not motivated to roll up a PC, I'd certainly be willing to hand Major Erik Jensen off to someone else, and I suspect Mighty Darci would be ok with handing one of the "Other" characters over).
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Post by makofan on Nov 8, 2016 6:48:50 GMT -5
Tetramorph is in the middle of character generation. He has rolled a 2-term scout (rolled snake eyes on re-enlistment) and is halfway through a merchant character
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Post by robkuntz on Nov 8, 2016 8:31:01 GMT -5
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Post by mormonyoyoman on Nov 8, 2016 10:42:47 GMT -5
Can I play the planet Kunzite? Joking! Good luck! Warning: green kunzite is fatal to Kunzite natives, and red kunzite will give them heads of giant ants!
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Post by robkuntz on Nov 8, 2016 11:10:09 GMT -5
Can I play the planet Kunzite? Joking! Good luck! Warning: green kunzite is fatal to Kunzite natives, and red kunzite will give them heads of giant ants! But true Kunzite, me, is a mix of many colors, so I get to have as many heads as I want...
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Post by mormonyoyoman on Nov 8, 2016 11:14:59 GMT -5
Warning: green kunzite is fatal to Kunzite natives, and red kunzite will give them heads of giant ants! But true Kunzite, me, is a mix of many colors, so I get to have as many heads as I want... Then you should quit while you're a head.
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Post by tetramorph on Nov 8, 2016 12:05:12 GMT -5
makofan and I are almost done with my character creation. I see that there has been a lot of discussion already and there are two scouting groups. Just a note about the kind of play I prefer: I prefer "fast paced" (by PbP standards) war-gamey role play. I tire with a lot of dialogue and character acting pretty quickly (not that there isn't good place for that every now and then). I do not like meta-gaming or min-maxing very much (you know, stuff like, hey who has the best X-and-such skill? when trying to make a role play decision). I generally tend to talk about my character in the third person ("John Doe continues on to the next door and listens") rather than speaking in first person for my character. I generally engage in reported speech ("John Doe confers with the captain and asks him what he knows about this moon") rather than fictional dialogue ("Captain, aye aye! What news do you have of . . . etc."). Anyways, I don't want to be a downer so i just wanted to be transparent about my play-style. Which of the two groups might I best contribute to and fit in with? Thanks, folks.
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Post by robkuntz on Nov 8, 2016 12:08:41 GMT -5
But true Kunzite, me, is a mix of many colors, so I get to have as many heads as I want... Then you should quit while you're a head. Better than quitting when you're "behind"! Or maybe not, depending.
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Post by ffilz on Nov 8, 2016 13:45:26 GMT -5
makofan and I are almost done with my character creation. I see that there has been a lot of discussion already and there are two scouting groups. Just a note about the kind of play I prefer: I prefer "fast paced" (by PbP standards) war-gamey role play. I tire with a lot of dialogue and character acting pretty quickly (not that there isn't good place for that every now and then). I do not like meta-gaming or min-maxing very much (you know, stuff like, hey who has the best X-and-such skill? when trying to make a role play decision). I generally tend to talk about my character in the third person ("John Doe continues on to the next door and listens") rather than speaking in first person for my character. I generally engage in reported speech ("John Doe confers with the captain and asks him what he knows about this moon") rather than fictional dialogue ("Captain, aye aye! What news do you have of . . . etc."). Anyways, I don't want to be a downer so i just wanted to be transparent about my play-style. Which of the two groups might I best contribute to and fit in with? Thanks, folks. Hmm, this is a good point, we should talk a bit about play style. I'm definitely ok with the above, I do make some attempt to speak in character, but not always, maybe even not most of the time. I may have a higher tolerance for meta-gaming/min-maxing, but maybe the example of who is best at X isn't dissonant with the fiction for me after all, in real life we often discuss who is the best at something and have them try it. Frank
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Post by mormonyoyoman on Nov 8, 2016 17:17:32 GMT -5
Then you should quit while you're a head. Better than quitting when you're "behind"! Or maybe not, depending. In which case, you'll NEED to run to the head.
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Post by robkuntz on Nov 8, 2016 17:20:47 GMT -5
Better than quitting when you're "behind"! Or maybe not, depending. In which case, you'll NEED to run to the head. Not if what depends depends.
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Post by makofan on Nov 8, 2016 17:22:14 GMT -5
Kunzite's weakness is actually Zoicite
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Post by tetramorph on Nov 8, 2016 17:56:41 GMT -5
ffilz, just to be clear, I am speaking in very broad terms. I love the occasional dialogue and I absolutely "meta-game" in the war-gamey sense of tactical strategy. I just grow weary in the midst of a lot of skill and hit point comparisons. Hope that helps.
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Post by robkuntz on Nov 8, 2016 18:28:42 GMT -5
Kunzite's weakness is actually Zoicite Nice spot on the anime link. Had to search on it. Sort of Robilar-like character at least...
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Post by ffilz on Nov 8, 2016 18:42:37 GMT -5
ffilz , just to be clear, I am speaking in very broad terms. I love the occasional dialogue and I absolutely "meta-game" in the war-gamey sense of tactical strategy. I just grow weary in the midst of a lot of skill and hit point comparisons. Hope that helps. Cool, I doubted there would be much issue, just welcomed your detail in describing your style preferences. It's much easier reconciling differences when the preferences are stated up front. To everyone else, if your style preferences are much different from tetramorph's and mine, please let us know. I know our style is very compatible with Makofan. Frank
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Post by erisred on Nov 8, 2016 18:43:04 GMT -5
ffilz , just to be clear, I am speaking in very broad terms. I love the occasional dialogue and I absolutely "meta-game" in the war-gamey sense of tactical strategy. I just grow weary in the midst of a lot of skill and hit point comparisons. Hope that helps. I think I'm in the same place you are. I try to post dialog and I don't have a problem with some "character building" chat, but I'd rather not get bogged down in it. As for skill/hit point comparisons, nah! If you want to try something go for it, whoever is best at it will emerge from play.
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Post by ffilz on Nov 8, 2016 18:45:56 GMT -5
I was thinking exploration/some trading/some smuggling/no drugs though/quite murky and yet not outright pirates, unless of course an opportunity too good to past up comes along. Of course always look for the catch. I would be up for a second character, after I see how things work in play. I like ffilz would be OK with handing a character over to someone. Cool. BTW, you have an extra layer of quote tags in your post... Frank
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Post by Mighty Darci on Nov 8, 2016 18:49:58 GMT -5
Yeah, I thought I deleted that post and started over, I was not aware it was saved, so now I deleted it for good and here is the full post! I assume if not outright piracy, we will at least do things murky with the law, a bunch of us are from Penzance afterall. Lady Marie Leroux is a member of one of the families prominent in one of the three city states (recall our population here is only 10,000-99,000 (maybe the slaves aren't counted...). If Mighty Darci wanted to run a 2nd PC on the ship, one of the "Other" characters from Penzance would work great No reason Major Erik Jensen couldn't be from Penzance if a 2nd PC from me is welcome I know we also have several players who have expressed interest but haven't gotten characters rolled up yet (if anyone is interested but not motivated to roll up a PC, I'd certainly be willing to hand Major Erik Jensen off to someone else, and I suspect Mighty Darci would be ok with handing one of the "Other" characters over). I was thinking exploration/some trading/some smuggling/no drugs though/quite murky and yet not outright pirates, unless of course an opportunity too good to past up comes along. Of course always look for the catch. I would be up for a second character, after I see how things work in play. I like ffilz would be OK with handing a character over to someone. Just a note about the kind of play I prefer: I prefer "fast paced" (by PbP standards) war-gamey role play. I tire with a lot of dialogue and character acting pretty quickly (not that there isn't good place for that every now and then). I do not like meta-gaming or min-maxing very much (you know, stuff like, hey who has the best X-and-such skill? when trying to make a role play decision). I generally tend to talk about my character in the third person ("John Doe continues on to the next door and listens") rather than speaking in first person for my character. I generally engage in reported speech ("John Doe confers with the captain and asks him what he knows about this moon") rather than fictional dialogue ("Captain, aye aye! What news do you have of . . . etc.") I tend to talk in first person "I confer with the captain and ask him what he knows about this moon." However, I don't do dialogue unless the DM expects it when you are directly talking to an NPC. Fast paced, yeah! Meta-gaming, discussing stats, nah! Each character is responsible for learning the strengths and weaknesses of the party/crew and learning who is the best to handle a situation.
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Post by makofan on Nov 9, 2016 11:20:40 GMT -5
tetramorph has rolled a mediocre scout, but his other character with help from his Int C has had a very successful merchant career - just made captain, has a chance to muster out with a merchant ship. Will keep you posted
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Post by makofan on Nov 10, 2016 15:01:54 GMT -5
Indeed, he did muster out with 20 years payments left on a merchant ship
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Post by tetramorph on Nov 10, 2016 15:10:25 GMT -5
So, folks, I've posted my two characters on the character thread.
Feel free to "recruit" me to where I should send these two guys, based on y'all's knowledge of how the game works and play-style "fit."
Fight on!
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Post by makofan on Nov 10, 2016 15:36:17 GMT -5
Because this is a sparse star system, I am going to design a Far Trader for tetramorph instead of a Free Trader
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Post by ffilz on Nov 10, 2016 15:51:45 GMT -5
And we have a 4th ship! Because this is a sparse star system, I am going to design a Far Trader for tetramorph instead of a Free Trader Cool! I would suggest rather than having two scout ships playing, that the ship starting from Atlantia be tetramorph's ship (or start it at Murkhill). All you other players, please have a look at the other PCs and the discussion of where to start ships and tell us what you are thinking. We so far have three players for Penzance (ffilz, mighty darci, brumbar), and two for Atlantia (erisred, the red baron). jmiskimen ? coffee ? flightcommander ? hogscape ? Wow! Lui Wu is the only Engineer among all the PCs... I'd love to recruit him for Penzance, but that might be being greedy... Assuming we have two groups and tetramorph is part of the Atlantia group, we would have 3 players so far for each group, splitting the other 4 among the two groups would give us 5 players in each group. If 5 players is too much for one group, we have three groups (in which case, I suggest tetramorph start at Benyxyzan) and have 3-4 players per group (with room for 2 players to play a 2nd character in a 2nd group). Makofan?
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Post by makofan on Nov 10, 2016 15:53:35 GMT -5
4-6 players is optimal, so five is good. tetramorph may have to hire an engineer...
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Post by Deleted on Nov 10, 2016 15:57:03 GMT -5
That bodes ill, because I like to roleplay ... and if you take a good look at Lui, he's really set up to play that way ...
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Post by Admin Pete on Nov 10, 2016 16:17:11 GMT -5
That bodes ill, because I like to roleplay ... and if you take a good look at Lui, he's really set up to play that way ... I don't follow?
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Post by ffilz on Nov 10, 2016 16:23:23 GMT -5
That bodes ill, because I like to roleplay ... and if you take a good look at Lui, he's really set up to play that way ... Could you be more specific about your style? In Makofan's OD&D game, the group I am in has one player who definitely does more in character stuff than I do, but our play goes along just fine (I assume the player is fine with my style considering how many years we have been two of the most active players). If you aren't comfortable with the style tetramorph described, we probably do need three groups. Frank
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Post by Deleted on Nov 10, 2016 16:23:51 GMT -5
Maybe i read it wrong, but it seems that tetramorph isnt a fan of roleplay as much as I am ...
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