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Post by mao on Oct 10, 2019 19:03:03 GMT -5
To escape his dozens of enemies . a powerful magic fabricated a microscopic world for his safety. A strange culture has emerged in the population and the tiny world has strange rules Magic is truly weird here
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Post by mao on Oct 10, 2019 19:09:04 GMT -5
About Magic here
Magic here is exactly the same as normal........sort of. You see,the problem is range and area effected, Range on all spells (with a range) is to the horizon and any spell w an area effect is the whole world, this is REALLY fun when PC spellcasters cast their first couple of spells. Remember this world is the size of a mote of dust.
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Post by mao on Oct 10, 2019 19:14:10 GMT -5
Weather and Day/night
Weather is sunny and warm a constant 72 degrees. Day/day night is like switching a light switch(which it is in fact). Day is 16 hours of high noon. Night is 8 hours of absolute darkness. It Rains every 4 days in a torrent of d4 damage water "droplets, it only rains for 1/2 hour
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Post by mao on Oct 10, 2019 19:40:36 GMT -5
(D6 damage if not mentioned)
Dagger+2 hit vrs metal armor damage D6-1 Short sword +2 to hit vrs non-metal armor, damage D6-1 Long Sword +D6 damage on a natural 19-20 Mace Does 1 damage on a miss, must hit AC 9 Battle Axe if you roll a 6 on damage, add another D6 damage Broad Sword 2D3 Damage Spear +D6 vrs large foes
2 handed Weapons
Great Axe +1 to hit Great sword +1 to damage Pole arms May attack at a range of 6" Staff D6-1 damage, +1 to AC
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Post by hengest on Oct 23, 2019 9:24:31 GMT -5
I wonder what property values are like on Mote. Maybe low enough for me!
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Post by mao on Oct 23, 2019 10:11:36 GMT -5
I wonder what property values are like on Mote. Maybe low enough for me! lol
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