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Post by tetramorph on Jan 20, 2015 18:23:15 GMT -5
I learned how to look at the combination of the rules in U&WA and those of Outdoor Survival as a kind of implicit, built-in to the 3LBBs, campaign setting by reading the work of Wayne Rossi over at Semper Initiativus Unum: Check this out in particular: initiativeone.blogspot.com/2013/05/od-setting-posts-in-pdf.htmlI love this little booklet. I will read it and reread it and imagine just a crazy, gonzo OD&D wilderness setting! Admin Pete, hey, here is my suggestions for the folder description: "Underworld and Wilderness Adventure assumed the use of Outdoor Survival and interpreted it in fantastical ways: in an important sense, this is D&D's first, if implicit, campaign setting" Something like that?
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Post by Admin Pete on Jan 20, 2015 18:27:40 GMT -5
Sounds good to me, and Done! gotta run!
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Post by tetramorph on Jan 24, 2015 12:02:48 GMT -5
From the booklet I link out to, above:
"If you actually read the wilderness description in the OD&D volume 3 . . . it turns out that the implied details of the setting are weird. Fighters in castles demand to be jousted, magic-users cast Geas and send them out after treasure, clerics demand a tithe or send the characters on a Quest. . . Mountains are haunted by cavemen and necromancers; deserts are home of nomads and dervishes . . . this makes the Outdoor Survival map a truly wild place . . . It's radically different from, say, the more comfortable World of Greyhawk, or most other fantastic realms; it's a true outland, where civilization hangs on by a thread . . . It leaves open terrific possibilities; the nomads, dervishes, cavemen, and berserkers all live in the world around towns; so do centaurs and pixies and minotaurs . . . its a good match for the concept of "Demon-Haunted Lands," which I'm seeing more and more as a way to make something unique out of this setting."
Now isn't that just rad?
Let's get a party of adventurers together and head out!
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Post by The Semi-Retired Gamer on Jan 24, 2015 14:00:03 GMT -5
From the booklet I link out to, above: "If you actually read the wilderness description in the OD&D volume 3 . . . it turns out that the implied details of the setting are weird. Fighters in castles demand to be jousted, magic-users cast Geas and send them out after treasure, clerics demand a tithe or send the characters on a Quest. . . Mountains are haunted by cavemen and necromancers; deserts are home of nomads and dervishes . . . this makes the Outdoor Survival map a truly wild place . . . It's radically different from, say, the more comfortable World of Greyhawk, or most other fantastic realms; it's a true outland, where civilization hangs on by a thread . . . It leaves open terrific possibilities; the nomads, dervishes, cavemen, and berserkers all live in the world around towns; so do centaurs and pixies and minotaurs . . . its a good match for the concept of "Demon-Haunted Lands," which I'm seeing more and more as a way to make something unique out of this setting." Now isn't that just rad? Let's get a party of adventurers together and head out! That sounds pretty darn cool!
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Post by tetramorph on Jan 25, 2015 16:37:57 GMT -5
The Semi-Retired Gamer, wouldn't it be great to get Wayne Rossi to host a play-by-forum-post hex-crawl through his "demon haunted lands"?
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Post by The Semi-Retired Gamer on Jan 25, 2015 21:30:02 GMT -5
The Semi-Retired Gamer, wouldn't it be great to get Wayne Rossi to host a play-by-forum-post hex-crawl through his "demon haunted lands"? YES!
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Post by Admin Pete on Jan 26, 2015 13:28:14 GMT -5
The Semi-Retired Gamer, wouldn't it be great to get Wayne Rossi to host a play-by-forum-post hex-crawl through his "demon haunted lands"? YES! I invited him to come check us out and you are right it would be great!
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Post by The Semi-Retired Gamer on Jan 26, 2015 15:25:50 GMT -5
YES! I invited him to come check us out and you are right it would be great! Nice! Wayne has invited me for several G+ Hangout sessions and I have unfortunately been unable to commit at those times. A play by post forum game would probably make it easier for me to make it.
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Post by tetramorph on Jan 26, 2015 18:44:22 GMT -5
The Semi-Retired Gamer, well, PbP is pretty fun. It's just slow. Really slow, compared to table play. You just have to recalibrate your expectations. Dungeon crawling PbP is pretty slow going -- although I still enjoy it. But I think a hex crawl, with its turns as days, would be perfect for PbP. The referee would just set up some rulings to start things off. You know, like, how frequently to expect his posts, when to expect him to be away for a while, and how often and how quickly he will expect folks to reply so that he can keep action moving. Things like that. It is pretty fun.
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Post by Admin Pete on Jan 26, 2015 23:02:34 GMT -5
I finally found time to read the above linked booklet, that is just brilliant!
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Post by tetramorph on Jan 28, 2015 20:12:25 GMT -5
I finally found time to read the above linked booklet, that is just brilliant! Well, do tell . . . What stood out to you, Admin Pete? What did you like? How is it going to influence your own campaign?
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Post by Admin Pete on Jan 29, 2015 0:20:45 GMT -5
I finally found time to read the above linked booklet, that is just brilliant! Well, do tell . . . What stood out to you, Admin Pete? What did you like? How is it going to influence your own campaign? tetramorph one is the random nature of the map, over the years there has been this drumbeat for real world realistic maps and few are capable of pulling that off. This reminds me that I don't have to. Another thing is that I have meager artistic skills, so it is making me rack my brains for a better way to come up with maps that are fun to play on, when I am limited in my ability to draw them. Another is that it is spurring me on to create new encounter tables specific to my setting(s). Yet another is to go back to some of the original tropes with my own take of course, since that will be new to most, if not all, of my players.
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Post by tetramorph on Jan 29, 2015 21:25:28 GMT -5
Nice, Admin Pete, yes, I think maps can be simple. A few key terrain types; symbols for stonrholds and different sizes of settlements; wonders and the like. Good to go! Yes, I like the idea of campaign or even hex-crawl specific encounter tables. As always, I think the ones in U&WA are suggestions, not laws. It is those original tropes that drives my interest in Old School and OD&D!
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Post by docsammy on Feb 26, 2018 17:22:48 GMT -5
I sincerely apologize for the thread necromancy, but I have always loved the idea of the "Implied Setting" proposed by Wayne Rossi ever since I read his compilation PDF describing it in detail.
I've never gamed with maps or miniatures before, but I would love to and I think I might be tempted to buy an old copy of Outdoor Survival off of Amazon and use the map board as my own campaign world map for future D&D projects, both IRL and possibly online as well (I'd post a picture of the map in the opening post as a reference for the players, and then select a random starting point for the players using the honor system), and I could either use Rossi's Implied Setting as written, or make my own setting using the Implied Setting as a base inspiration.
I don't have any miniatures per se, but I do have bags of plastic Army Men that could be used as impromptu miniatures. Green Army Men are the PC's, Tan Army Men are the enemies and monsters.
I also have an old set of Hero Quest along with several of its expansions my brothers bought from a local Goodwill here in Roanoke that we never really opened or played. Maybe the game pieces from that board game could also work more effectively as D&D miniatures combined with the Outdoor Survival board?
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Deleted Member
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Post by Deleted on Feb 26, 2018 18:24:43 GMT -5
The idea of fighters jousting with random passersby is strange only if one has never read "Le Morte d'Arthur."
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Post by docsammy on Mar 1, 2018 13:12:52 GMT -5
I'm definitely using the Outdoor Survival map as part of my new OD&D setting called "Saga of Iron".
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Post by Dartanian on Mar 1, 2018 13:21:12 GMT -5
I'm definitely using the Outdoor Survival map as part of my new OD&D setting called "Saga of Iron". While my impression is that you are younger, the name doc sammy because of the doc part always makes me think of "Old Doc Sammy." Don't know why, it just does. Are you going to be sharing "Saga of Iron" with us?
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Post by docsammy on Mar 1, 2018 18:17:03 GMT -5
I'm definitely using the Outdoor Survival map as part of my new OD&D setting called "Saga of Iron". While my impression is that you are younger, the name doc sammy because of the doc part always makes me think of "Old Doc Sammy." Don't know why, it just does. Are you going to be sharing "Saga of Iron" with us? I am definitely sharing it with you guys!
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Post by Hexenritter Verlag on Mar 2, 2018 2:21:28 GMT -5
While my impression is that you are younger, the name doc sammy because of the doc part always makes me think of "Old Doc Sammy." Don't know why, it just does. Are you going to be sharing "Saga of Iron" with us? I am definitely sharing it with you guys! Looking forward to seeing that docsammy.
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