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Open Ended Original Edition Old School Fantasy Adventure Sandbox Role Playing Games (OEOEFASRPG™) The Open-Ended Sandbox Exploration of Dungeons, Wilderness and Cities.
Classic Warfare is a comb-bound 8.5"x11" book that is 68 pages in length. Its overall appearance is similar to the EPT main rulebook, for those of you familar with that one. It touts itself as "rules for ancient warfare from the Pharaohs to Charlemagne" and seems to be similar in presentation to most of the other TSR miniatures rules sets of the era (except it's not in pamphlet size). It covers general miniatures mechanics for turns, movement, base size, terrain, morale, and so on.
The second half of the book is the most interesting to me, with small sections discussing many of the historical armies and what unit types could be found there. Also, you just have to like any rules that include elephants and camels.
It expands the number of units described by ethnicity/nationality and given morale ratings, i.e. 'the Immortals', 'the Spartans', Teutons, various Roman legions by period etc. I use the verb 'expand', as I believe the morale ratings are roughly compatible with those of Chainmail adding guard and veteran to unit qualifiers like that of elite in Chainmail. I am fond of the Post Melee Morale system in Chainmail. The morale system printed in Classic Warfare is really great for small skirmishes as well as large scale battles, offering specific consequences to failed morale checks that are diced whenever a unit commits a tactical maneuvers (close, charge, etc.)