Ronin84
Traveler
Playing Shelby Lockwood: Rimward Traveller Group
Posts: 119
|
Post by Ronin84 on Nov 14, 2016 17:23:41 GMT -5
Engineering-3 Gunnery-2 Vacc Suit-2 Jack o Trades-1 Navigation-2
These are my ship skills...
Rumrunner is fine with me though any other suggestions could be just as good.
|
|
Ronin84
Traveler
Playing Shelby Lockwood: Rimward Traveller Group
Posts: 119
|
Post by Ronin84 on Nov 14, 2016 18:15:48 GMT -5
Possible Ship Names
Venture
Nothing Ventured
Sun Skipper
Gossamer
Red Witch (Sorry a huge John Wayne fan)
Starhopper
Calypso/Callisto
Just a few thoughts
|
|
|
Post by ffilz on Nov 14, 2016 18:45:19 GMT -5
How about: The Rum Runner ? How do we buy the software? Just say so? Sorry! First time player! I'm fine with The Rum Runner as the ship's name. As for software, I guess it's open up the LBB-2 and pick out the software. Let's see, we have a Model 1-bis, so we can load up to 4 levels of software, with a limit of 1 for anything except Jump which is 2. Here are a few of the programs from page 41 of Book 2 (81 ed, I think)... 1 | 100,000 | Maneuver | 1, Pilot-1 | 9+ | 1 | 100,000 | Jump-1 | 1, Pilot/Nav-1 | 10+ | 2 | 300,000 | Jump-2 | 2, Pilot/Nav-2 | 11+ | 1 | 100,000 | Anti-Hijack | 1, Tactics-1 | 9+ | 1 | 300,000 | Library | 1, NA | 4+ | 1 | 1,000,000 | Target | 2, Nav-2 | 10+ | 1 | 2,000,000 | Launch
| 1, Gunnery-2 | 11+ | 1 | 1,000,000 | Gunner Interact | 2, Gunnery-2 | 11+ |
IIRC Jump-2 includes Jump-1, so we don't need both. Here's what I think we need, but I could be wrong (Makofan?). You need both Jump-1 and Jump-2 programs. Check how much money you have amongst you, you might be able to scrounge up enough to not have to skimp on all your software.
|
|
Ronin84
Traveler
Playing Shelby Lockwood: Rimward Traveller Group
Posts: 119
|
Post by Ronin84 on Nov 14, 2016 19:08:37 GMT -5
Do we have a PC with Pilot 2?
|
|
|
Post by The Red Baron on Nov 14, 2016 22:30:54 GMT -5
40 000 to contribute, but might need a few hundred of that for arms & ammo
|
|
|
Post by tetramorph on Nov 14, 2016 22:41:52 GMT -5
Halo has 4K. makofan says we've been given 1m credit towards the next year, but is that right? Can we use it on software and hirings?
|
|
|
Post by makofan on Nov 14, 2016 23:06:39 GMT -5
Halo has 4K. makofan says we've been given 1m credit towards the next year, but is that right? Can we use it on software and hirings? Up to you. It costs money to run a spaceship
|
|
|
Post by flightcommander on Nov 15, 2016 0:02:49 GMT -5
I think we need to make money to make money, if you get my drift. Are we in the hole for Cr 500k to get Maneuver and Jump?
|
|
|
Post by makofan on Nov 15, 2016 10:36:46 GMT -5
A reminder that Ronin84 has joined your group with 9A6 8BC Navy Captain Baron Shelby Lockwood Age 34 Auto Pistol-1, Engineering-3, Gunnery-2, Vacc Suit-2, Jack-of-Trades, Navigation-2, Cutlass-1, Fwd Observer-1 TAC, Cutlass, 105 000 Cr
|
|
|
Post by makofan on Nov 15, 2016 11:14:29 GMT -5
As part of your cover, you have a full hold of goods to sell when you get to Atlantia. You have
CARGO 6 tons of Blades (approximately 1500 weapons from long knives to cutlasses, made of special carbon monofilament to be super sharp) 35 tons of aluminum 2 AFV's
|
|
|
Post by The Red Baron on Nov 15, 2016 11:19:17 GMT -5
Since we've been commissioned, do we actually make any of the profit on that cargo?
|
|
|
Post by makofan on Nov 15, 2016 11:32:35 GMT -5
Anything you make off it will be for your operating expenses, so Yes you will profit. To a megacorp, it is just a drop in the bucket compared to opening up a new trade route.
EDIT: You get to keep 10% of what you realize on the AFV's, as they were a considerable expense. The rest goes back to the megacorp
|
|
|
Post by The Red Baron on Nov 15, 2016 15:22:02 GMT -5
As part of your cover, you have a full hold of goods to sell when you get to Atlantia. Sorry, I am not understanding. Our cover for what? Are we secretly smuggling something else in? Anything you make off it will be for your operating expenses, so Yes you will profit. To a megacorp, it is just a drop in the bucket compared to opening up a new trade route. EDIT: You get to keep 10% of what you realize on the AFV's, as they were a considerable expense. The rest goes back to the megacorp Are we only chartered for a one time delivery? Will all subsequent profit made by of the ship for trade/etc after depositing goods on Atlantia also go back to the megacorp or not? I guess its not really my character's business to know this, but I am curious as a player.
|
|
Ronin84
Traveler
Playing Shelby Lockwood: Rimward Traveller Group
Posts: 119
|
Post by Ronin84 on Nov 15, 2016 15:53:40 GMT -5
Since we are supposed to all know each other and essentially what we're doing...what are we doing? Are we going in as explorers looking for "hidden" treasure or merchant trades who are trying to turn a quick buck for the meaga corp we are working for?
Shelby has her own reasons for being out in the "back country" so to speak...what is going on?
|
|
|
Post by erisred on Nov 15, 2016 15:55:23 GMT -5
My understanding is that this ship has been chartered for ONE YEAR for the purpose of EXPLORING THIS SUBSECTOR and reporting our findings back to the Corporation that is paying us. I'm thinking the "mission" is a secret, because the Corporation doesn't want the locals to know they are interested in moving into this area yet.
They gave us 1,000,000 for operating expenses and 2,000,000 specifically for software. They also provided us with a full cargo hold as a "cover" for why we are on Atlantia in the first place.
We can spend the 3,000,000 as we please, keep the proceeds of the sale of the cargo (less 90% of what we get for the ATVs...the better to keep us poor), and keep the profits from any cargoes we transport, any speculative trade, and any passenger fees we generate during our year of exploration.
Does that about sum it up?
|
|
|
Post by erisred on Nov 15, 2016 16:43:05 GMT -5
Proposed Work Schedule...Okay, we have 2 PC's with Engineering, 2 with Navigation, 3 with Pilot and 2 with Gunnery. I think we're good! | 1st Shift (Lift/Land/Jump) | 2nd Shift | 3rd Shift (sleep hours)
| Pilot | Buzz Goudreau | San Halo | Bron Han
| Engineer | Bron Han | Shelby Lockwood | San Holo
| Navigator | Shelby Lockwood
| na | na | Steward/Security | Hutch | Hutch | Buzz Goudreau |
Gunnery (as needed): San Halo, Shelby Lockwood, Hutch (as backup in training) Medic (as needed): Shelby Lockwood, Bron Han Something more or less like this?
|
|
|
Post by makofan on Nov 15, 2016 17:06:57 GMT -5
My understanding is that this ship has been chartered for ONE YEAR for the purpose of EXPLORING THIS SUBSECTOR and reporting our findings back to the Corporation that is paying us. I'm thinking the "mission" is a secret, because the Corporation doesn't want the locals to know they are interested in moving into this area yet. They gave us 1,000,000 for operating expenses and 2,000,000 specifically for software. They also provided us with a full cargo hold as a "cover" for why we are on Atlantia in the first place. We can spend the 3,000,000 as we please, keep the proceeds of the sale of the cargo (less 90% of what we get for the ATVs...the better to keep us poor), and keep the profits from any cargoes we transport, any speculative trade, and any passenger fees we generate during our year of exploration. Does that about sum it up? You nailed it You get a ship, freedom, and enough cash to operate. Now you can do exploring, trading, whatever, with the carrot of making more money, and the necessity of making more money. It is a thin framework so you can have fun yet have a purpose Now you can make up your own back story and motivations as to why you signed on for this
|
|
|
Post by The Red Baron on Nov 15, 2016 18:22:45 GMT -5
My understanding is that this ship has been chartered for ONE YEAR for the purpose of EXPLORING THIS SUBSECTOR and reporting our findings back to the Corporation that is paying us. I'm thinking the "mission" is a secret, because the Corporation doesn't want the locals to know they are interested in moving into this area yet. They gave us 1,000,000 for operating expenses and 2,000,000 specifically for software. They also provided us with a full cargo hold as a "cover" for why we are on Atlantia in the first place. We can spend the 3,000,000 as we please, keep the proceeds of the sale of the cargo (less 90% of what we get for the ATVs...the better to keep us poor), and keep the profits from any cargoes we transport, any speculative trade, and any passenger fees we generate during our year of exploration. Does that about sum it up? Thanks, everything is clear.
|
|
Ronin84
Traveler
Playing Shelby Lockwood: Rimward Traveller Group
Posts: 119
|
Post by Ronin84 on Nov 15, 2016 19:00:19 GMT -5
Proposed Work Schedule...Okay, we have 2 PC's with Engineering, 2 with Navigation, 3 with Pilot and 2 with Gunnery. I think we're good! | 1st Shift (Lift/Land/Jump) | 2nd Shift | 3rd Shift (sleep hours)
| Pilot | Buzz Goudreau | San Halo | Bron Han
| Engineer | Bron Han | Shelby Lockwood | San Holo
| Navigator | Shelby Lockwood
| na | na | Steward/Security | Hutch | Hutch | Buzz Goudreau |
Gunnery (as needed): San Halo, Shelby Lockwood, Hutch (as backup in training) Medic (as needed): Shelby Lockwood, Bron Han Something more or less like this? Works fine for me!
|
|
|
Post by makofan on Nov 15, 2016 19:57:20 GMT -5
If anybody decides they want to do something different, just send me a PM. We can always work out something solo
|
|
|
Post by erisred on Nov 15, 2016 21:36:53 GMT -5
Working out the Software...
We have 2,000,000 for software, plus 1,000,000 for operating expenses. So, at most we can buy 3,000,000 credits in software. Software we must have to fly the ship: 1,700,000- Maneuver (to use the M Drive), 1
- Jump-1 (to make a J1), 1
- Jump-2 (to make a J2), 2
- Generate (to create flight plans), 1
- Navigate (to use the flight plan), 1
Other routine software that would be nice to have: 200,000
Software we must have to fight, at minimum: 3,000,000- Target (used to track and lock on targets and fire lasers), 1
- Launch (used to fire missiles or sandcasters), 1
Well, guys, we simply don't have the cash to buy Target and Launch (and you must have both to fight at all). I say we buy the flight software, Anti-Hijack and Library and save up for Target and Launch. We'll have 1,000,000 plus whatever we get for the sale of the initial cargo for operating expenses. We'll just have to earn enough money to buy other software while we cross our fingers that we don't run into any sort of space combat we can't run away from. What say you all?
|
|
|
Post by erisred on Nov 16, 2016 15:05:26 GMT -5
Makofan, is the ship To Be Named Later already in port on Atlantia, or is it jumping into the system?
|
|
|
Post by makofan on Nov 16, 2016 16:13:28 GMT -5
Makofan, is the ship To Be Named Later already in port on Atlantia, or is it jumping into the system? Assume you are in jump space between wherever you came from off map and atlantia
|
|
|
Post by flightcommander on Nov 17, 2016 0:01:05 GMT -5
I can get behind your plan, erisred. We'll need the extra extra cash for spec cargo, and if we're smart, we'll be avoiding ship-to-ship combat entirely.
|
|
Ronin84
Traveler
Playing Shelby Lockwood: Rimward Traveller Group
Posts: 119
|
Post by Ronin84 on Nov 17, 2016 18:57:05 GMT -5
Would b nice to have the combat programs...but we will have to wait and see about profit margins...and they need to become a priority.
|
|
|
Post by ffilz on Nov 17, 2016 19:14:13 GMT -5
Would b nice to have the combat programs...but we will have to wait and see about profit margins...and they need to become a priority. You could also try writing some of the programs...
|
|
|
Post by The Red Baron on Nov 17, 2016 19:50:18 GMT -5
|
|
|
Post by erisred on Nov 17, 2016 21:00:17 GMT -5
Would b nice to have the combat programs...but we will have to wait and see about profit margins...and they need to become a priority. You could also try writing some of the programs... I don't think we have anyone with Computer skill. A couple of us have JOAT, though. I'll have to look at the programming rules.
|
|
|
Post by ffilz on Nov 17, 2016 22:55:10 GMT -5
You could also try writing some of the programs... I don't think we have anyone with Computer skill. A couple of us have JOAT, though. I'll have to look at the programming rules. Ah yea, you don't. And Jack of all Trades won't help because every program requires at least Computer-1 to write.
|
|
|
Post by makofan on Nov 17, 2016 23:19:46 GMT -5
I wouldn't obsess about lack of weaponry software. 1) you are a merchant not a warship 2) potential hostiles will assume you have the requisite software 3) you have to have some goals, I can't hand everything on a silver platter
|
|